Niels 0be7e589ff make enemies wider hace 9 años
..
Behavior.cs f24fa9078b sketching FSM and calls to pathfinding hace 9 años
Behavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai hace 9 años
BehaviorController.cs 315dd8efd8 sleeping enemies don't use their weapons now hace 9 años
BehaviorController.cs.meta 663013eaaf Bare bones for running a recharging behavior hace 9 años
Blackboard.cs 315dd8efd8 sleeping enemies don't use their weapons now hace 9 años
Blackboard.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) hace 9 años
ChaseBehavior.cs 0be7e589ff make enemies wider hace 9 años
ChaseBehavior.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) hace 9 años
Enemy.cs b7655aed1d super gloooow hace 9 años
Enemy.cs.meta ce84a89fa9 Just setup stuff for enemy ai hace 9 años
EnemyManager.cs 28cab26a6b Updaded enemy model hace 9 años
EnemyManager.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners hace 9 años
EnemySpawner.cs 6b579e0aac spawn enemies every 2 seconds at spawners during night hace 9 años
EnemySpawner.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners hace 9 años
RechargeBehavior.cs 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) hace 9 años
RechargeBehavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai hace 9 años
Result.cs ce84a89fa9 Just setup stuff for enemy ai hace 9 años
Result.cs.meta ce84a89fa9 Just setup stuff for enemy ai hace 9 años
WeaponEnemy.cs 2383be0ed7 weapons emit particles hace 9 años
WeaponEnemy.cs.meta 7c3c09fb5f enemy prefab hace 9 años