|
@@ -1,17 +0,0 @@
|
|
|
-using System.Collections;
|
|
|
|
|
-using System.Collections.Generic;
|
|
|
|
|
-using UnityEngine;
|
|
|
|
|
-
|
|
|
|
|
-public class Enemy : MonoBehaviour {
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|
|
|
- // Use this for initialization
|
|
|
|
|
- void Start () {
|
|
|
|
|
-
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- // Update is called once per frame
|
|
|
|
|
- void Update () {
|
|
|
|
|
-
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|