SkyCarLightCoversGrey.mat 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: SkyCarLightCoversGrey
  10. m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
  11. m_ShaderKeywords: _ALPHABLEND_ON _LIGHTMAPPING_BAKED _LIGHTMAPPING_STATIC_LIGHTMAPS
  12. _OCCLUSIONMAP _SPECULAR_SETUP _UVPRIM_UV1 _UVSEC_UV1
  13. m_LightmapFlags: 0
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: -1
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _BumpMap:
  23. m_Texture: {fileID: 0}
  24. m_Scale: {x: 1, y: 1}
  25. m_Offset: {x: 0, y: 0}
  26. - _Cube:
  27. m_Texture: {fileID: 8900000, guid: d42f3408b3c63734aa9f43fbbf3c9854, type: 2}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. - _DetailAlbedoMap:
  31. m_Texture: {fileID: 0}
  32. m_Scale: {x: 1, y: 1}
  33. m_Offset: {x: 0, y: 0}
  34. - _DetailMask:
  35. m_Texture: {fileID: 0}
  36. m_Scale: {x: 1, y: 1}
  37. m_Offset: {x: 0, y: 0}
  38. - _DetailNormalMap:
  39. m_Texture: {fileID: 0}
  40. m_Scale: {x: 1, y: 1}
  41. m_Offset: {x: 0, y: 0}
  42. - _EmissionMap:
  43. m_Texture: {fileID: 0}
  44. m_Scale: {x: 1, y: 1}
  45. m_Offset: {x: 0, y: 0}
  46. - _MainTex:
  47. m_Texture: {fileID: 2800000, guid: 9ba7fba9d6ffa3f41bf3ed18e434762f, type: 3}
  48. m_Scale: {x: 1, y: 1}
  49. m_Offset: {x: 0, y: 0}
  50. - _MetallicGlossMap:
  51. m_Texture: {fileID: 0}
  52. m_Scale: {x: 1, y: 1}
  53. m_Offset: {x: 0, y: 0}
  54. - _Occlusion:
  55. m_Texture: {fileID: 2800000, guid: a0f37ed6f8f1775468663e1493654ad0, type: 3}
  56. m_Scale: {x: 1, y: 1}
  57. m_Offset: {x: 0, y: 0}
  58. - _OcclusionMap:
  59. m_Texture: {fileID: 2800000, guid: bd0d469704e7c934ebddc45ece4c1868, type: 3}
  60. m_Scale: {x: 1, y: 1}
  61. m_Offset: {x: 0, y: 0}
  62. - _ParallaxMap:
  63. m_Texture: {fileID: 0}
  64. m_Scale: {x: 1, y: 1}
  65. m_Offset: {x: 0, y: 0}
  66. - _SpecGlossMap:
  67. m_Texture: {fileID: 0}
  68. m_Scale: {x: 1, y: 1}
  69. m_Offset: {x: 0, y: 0}
  70. m_Floats:
  71. - _AlphaClip: 0
  72. - _AlphaTestRef: 0.5
  73. - _Blend: 0
  74. - _BumpScale: 1
  75. - _Cull: 2
  76. - _Cutoff: 0.5
  77. - _DetailAlbedoMultiplier: 2
  78. - _DetailMode: 0
  79. - _DetailNormalMapScale: 1
  80. - _DstBlend: 10
  81. - _EmissionScale: 1
  82. - _EmissionScaleUI: 1
  83. - _GlossMapScale: 1
  84. - _Glossiness: 0.4
  85. - _GlossyReflections: 1
  86. - _Lightmapping: 0
  87. - _Metallic: 0
  88. - _Mode: 2
  89. - _OcclusionStrength: 1
  90. - _Parallax: 0.02
  91. - _Shininess: 0.06020964
  92. - _SmoothnessTextureChannel: 0
  93. - _SpecularHighlights: 1
  94. - _SrcBlend: 5
  95. - _Surface: 0
  96. - _UVPrim: 0
  97. - _UVSec: 0
  98. - _WorkflowMode: 0
  99. - _ZWrite: 0
  100. m_Colors:
  101. - _Color: {r: 0.49803922, g: 0.49803922, b: 0.49803922, a: 0.89411765}
  102. - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994}
  103. - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1}
  104. - _EmissionColorWithMapUI: {r: 0, g: 0, b: 0, a: 1}
  105. - _ReflectColor: {r: 0.49264705, g: 0.32996362, b: 0.22458911, a: 1}
  106. - _SpecColor: {r: 0.09803922, g: 0.09803922, b: 0.09803922, a: 1}
  107. - _SpecularColor: {r: 0.18382353, g: 0.18382353, b: 0.18382353, a: 1}