Wall.prefab 69 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &100000
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 4
  9. m_Component:
  10. - 4: {fileID: 400000}
  11. m_Layer: 0
  12. m_Name: Wall
  13. m_TagString: Untagged
  14. m_Icon: {fileID: 0}
  15. m_NavMeshLayer: 0
  16. m_StaticEditorFlags: 0
  17. m_IsActive: 1
  18. --- !u!1 &100002
  19. GameObject:
  20. m_ObjectHideFlags: 0
  21. m_PrefabParentObject: {fileID: 0}
  22. m_PrefabInternal: {fileID: 100100000}
  23. serializedVersion: 4
  24. m_Component:
  25. - 4: {fileID: 400002}
  26. - 33: {fileID: 3300000}
  27. - 23: {fileID: 2300000}
  28. - 65: {fileID: 6500038}
  29. - 54: {fileID: 5400038}
  30. m_Layer: 0
  31. m_Name: Brick
  32. m_TagString: Untagged
  33. m_Icon: {fileID: 0}
  34. m_NavMeshLayer: 0
  35. m_StaticEditorFlags: 0
  36. m_IsActive: 1
  37. --- !u!1 &100008
  38. GameObject:
  39. m_ObjectHideFlags: 0
  40. m_PrefabParentObject: {fileID: 0}
  41. m_PrefabInternal: {fileID: 100100000}
  42. serializedVersion: 4
  43. m_Component:
  44. - 4: {fileID: 400008}
  45. - 33: {fileID: 3300006}
  46. - 23: {fileID: 2300006}
  47. - 65: {fileID: 6500040}
  48. - 54: {fileID: 5400040}
  49. m_Layer: 0
  50. m_Name: Brick
  51. m_TagString: Untagged
  52. m_Icon: {fileID: 0}
  53. m_NavMeshLayer: 0
  54. m_StaticEditorFlags: 0
  55. m_IsActive: 1
  56. --- !u!1 &100010
  57. GameObject:
  58. m_ObjectHideFlags: 0
  59. m_PrefabParentObject: {fileID: 0}
  60. m_PrefabInternal: {fileID: 100100000}
  61. serializedVersion: 4
  62. m_Component:
  63. - 4: {fileID: 400010}
  64. - 33: {fileID: 3300008}
  65. - 23: {fileID: 2300008}
  66. - 65: {fileID: 6500050}
  67. - 54: {fileID: 5400050}
  68. m_Layer: 0
  69. m_Name: Brick
  70. m_TagString: Untagged
  71. m_Icon: {fileID: 0}
  72. m_NavMeshLayer: 0
  73. m_StaticEditorFlags: 0
  74. m_IsActive: 1
  75. --- !u!1 &100012
  76. GameObject:
  77. m_ObjectHideFlags: 0
  78. m_PrefabParentObject: {fileID: 0}
  79. m_PrefabInternal: {fileID: 100100000}
  80. serializedVersion: 4
  81. m_Component:
  82. - 4: {fileID: 400012}
  83. - 33: {fileID: 3300010}
  84. - 23: {fileID: 2300010}
  85. - 65: {fileID: 6500006}
  86. - 54: {fileID: 5400006}
  87. m_Layer: 0
  88. m_Name: Brick
  89. m_TagString: Untagged
  90. m_Icon: {fileID: 0}
  91. m_NavMeshLayer: 0
  92. m_StaticEditorFlags: 0
  93. m_IsActive: 1
  94. --- !u!1 &100014
  95. GameObject:
  96. m_ObjectHideFlags: 0
  97. m_PrefabParentObject: {fileID: 0}
  98. m_PrefabInternal: {fileID: 100100000}
  99. serializedVersion: 4
  100. m_Component:
  101. - 4: {fileID: 400014}
  102. - 33: {fileID: 3300012}
  103. - 23: {fileID: 2300012}
  104. - 65: {fileID: 6500016}
  105. - 54: {fileID: 5400016}
  106. m_Layer: 0
  107. m_Name: Brick
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!1 &100016
  114. GameObject:
  115. m_ObjectHideFlags: 0
  116. m_PrefabParentObject: {fileID: 0}
  117. m_PrefabInternal: {fileID: 100100000}
  118. serializedVersion: 4
  119. m_Component:
  120. - 4: {fileID: 400016}
  121. - 33: {fileID: 3300014}
  122. - 23: {fileID: 2300014}
  123. - 65: {fileID: 6500018}
  124. - 54: {fileID: 5400018}
  125. m_Layer: 0
  126. m_Name: Brick
  127. m_TagString: Untagged
  128. m_Icon: {fileID: 0}
  129. m_NavMeshLayer: 0
  130. m_StaticEditorFlags: 0
  131. m_IsActive: 1
  132. --- !u!1 &100018
  133. GameObject:
  134. m_ObjectHideFlags: 0
  135. m_PrefabParentObject: {fileID: 0}
  136. m_PrefabInternal: {fileID: 100100000}
  137. serializedVersion: 4
  138. m_Component:
  139. - 4: {fileID: 400018}
  140. - 33: {fileID: 3300016}
  141. - 23: {fileID: 2300016}
  142. - 65: {fileID: 6500042}
  143. - 54: {fileID: 5400042}
  144. m_Layer: 0
  145. m_Name: Brick
  146. m_TagString: Untagged
  147. m_Icon: {fileID: 0}
  148. m_NavMeshLayer: 0
  149. m_StaticEditorFlags: 0
  150. m_IsActive: 1
  151. --- !u!1 &100020
  152. GameObject:
  153. m_ObjectHideFlags: 0
  154. m_PrefabParentObject: {fileID: 0}
  155. m_PrefabInternal: {fileID: 100100000}
  156. serializedVersion: 4
  157. m_Component:
  158. - 4: {fileID: 400020}
  159. - 33: {fileID: 3300018}
  160. - 23: {fileID: 2300018}
  161. - 65: {fileID: 6500034}
  162. - 54: {fileID: 5400034}
  163. m_Layer: 0
  164. m_Name: Brick
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!1 &100022
  171. GameObject:
  172. m_ObjectHideFlags: 0
  173. m_PrefabParentObject: {fileID: 0}
  174. m_PrefabInternal: {fileID: 100100000}
  175. serializedVersion: 4
  176. m_Component:
  177. - 4: {fileID: 400022}
  178. - 33: {fileID: 3300020}
  179. - 23: {fileID: 2300020}
  180. - 65: {fileID: 6500014}
  181. - 54: {fileID: 5400014}
  182. m_Layer: 0
  183. m_Name: Brick
  184. m_TagString: Untagged
  185. m_Icon: {fileID: 0}
  186. m_NavMeshLayer: 0
  187. m_StaticEditorFlags: 0
  188. m_IsActive: 1
  189. --- !u!1 &100024
  190. GameObject:
  191. m_ObjectHideFlags: 0
  192. m_PrefabParentObject: {fileID: 0}
  193. m_PrefabInternal: {fileID: 100100000}
  194. serializedVersion: 4
  195. m_Component:
  196. - 4: {fileID: 400024}
  197. - 33: {fileID: 3300022}
  198. - 23: {fileID: 2300022}
  199. - 65: {fileID: 6500030}
  200. - 54: {fileID: 5400030}
  201. m_Layer: 0
  202. m_Name: Brick
  203. m_TagString: Untagged
  204. m_Icon: {fileID: 0}
  205. m_NavMeshLayer: 0
  206. m_StaticEditorFlags: 0
  207. m_IsActive: 1
  208. --- !u!1 &100026
  209. GameObject:
  210. m_ObjectHideFlags: 0
  211. m_PrefabParentObject: {fileID: 0}
  212. m_PrefabInternal: {fileID: 100100000}
  213. serializedVersion: 4
  214. m_Component:
  215. - 4: {fileID: 400026}
  216. - 33: {fileID: 3300024}
  217. - 23: {fileID: 2300024}
  218. - 65: {fileID: 6500054}
  219. - 54: {fileID: 5400054}
  220. m_Layer: 0
  221. m_Name: Brick
  222. m_TagString: Untagged
  223. m_Icon: {fileID: 0}
  224. m_NavMeshLayer: 0
  225. m_StaticEditorFlags: 0
  226. m_IsActive: 1
  227. --- !u!1 &100028
  228. GameObject:
  229. m_ObjectHideFlags: 0
  230. m_PrefabParentObject: {fileID: 0}
  231. m_PrefabInternal: {fileID: 100100000}
  232. serializedVersion: 4
  233. m_Component:
  234. - 4: {fileID: 400028}
  235. - 33: {fileID: 3300026}
  236. - 23: {fileID: 2300026}
  237. - 65: {fileID: 6500008}
  238. - 54: {fileID: 5400008}
  239. m_Layer: 0
  240. m_Name: Brick
  241. m_TagString: Untagged
  242. m_Icon: {fileID: 0}
  243. m_NavMeshLayer: 0
  244. m_StaticEditorFlags: 0
  245. m_IsActive: 1
  246. --- !u!1 &100030
  247. GameObject:
  248. m_ObjectHideFlags: 0
  249. m_PrefabParentObject: {fileID: 0}
  250. m_PrefabInternal: {fileID: 100100000}
  251. serializedVersion: 4
  252. m_Component:
  253. - 4: {fileID: 400030}
  254. - 33: {fileID: 3300028}
  255. - 23: {fileID: 2300028}
  256. - 65: {fileID: 6500028}
  257. - 54: {fileID: 5400028}
  258. m_Layer: 0
  259. m_Name: Brick
  260. m_TagString: Untagged
  261. m_Icon: {fileID: 0}
  262. m_NavMeshLayer: 0
  263. m_StaticEditorFlags: 0
  264. m_IsActive: 1
  265. --- !u!1 &100032
  266. GameObject:
  267. m_ObjectHideFlags: 0
  268. m_PrefabParentObject: {fileID: 0}
  269. m_PrefabInternal: {fileID: 100100000}
  270. serializedVersion: 4
  271. m_Component:
  272. - 4: {fileID: 400032}
  273. - 33: {fileID: 3300030}
  274. - 23: {fileID: 2300030}
  275. - 65: {fileID: 6500048}
  276. - 54: {fileID: 5400048}
  277. m_Layer: 0
  278. m_Name: Brick
  279. m_TagString: Untagged
  280. m_Icon: {fileID: 0}
  281. m_NavMeshLayer: 0
  282. m_StaticEditorFlags: 0
  283. m_IsActive: 1
  284. --- !u!1 &100034
  285. GameObject:
  286. m_ObjectHideFlags: 0
  287. m_PrefabParentObject: {fileID: 0}
  288. m_PrefabInternal: {fileID: 100100000}
  289. serializedVersion: 4
  290. m_Component:
  291. - 4: {fileID: 400034}
  292. - 33: {fileID: 3300032}
  293. - 23: {fileID: 2300032}
  294. - 65: {fileID: 6500022}
  295. - 54: {fileID: 5400022}
  296. m_Layer: 0
  297. m_Name: Brick
  298. m_TagString: Untagged
  299. m_Icon: {fileID: 0}
  300. m_NavMeshLayer: 0
  301. m_StaticEditorFlags: 0
  302. m_IsActive: 1
  303. --- !u!1 &100036
  304. GameObject:
  305. m_ObjectHideFlags: 0
  306. m_PrefabParentObject: {fileID: 0}
  307. m_PrefabInternal: {fileID: 100100000}
  308. serializedVersion: 4
  309. m_Component:
  310. - 4: {fileID: 400036}
  311. - 33: {fileID: 3300034}
  312. - 23: {fileID: 2300034}
  313. - 65: {fileID: 6500036}
  314. - 54: {fileID: 5400036}
  315. m_Layer: 0
  316. m_Name: Brick
  317. m_TagString: Untagged
  318. m_Icon: {fileID: 0}
  319. m_NavMeshLayer: 0
  320. m_StaticEditorFlags: 0
  321. m_IsActive: 1
  322. --- !u!1 &100038
  323. GameObject:
  324. m_ObjectHideFlags: 0
  325. m_PrefabParentObject: {fileID: 0}
  326. m_PrefabInternal: {fileID: 100100000}
  327. serializedVersion: 4
  328. m_Component:
  329. - 4: {fileID: 400038}
  330. - 33: {fileID: 3300036}
  331. - 23: {fileID: 2300036}
  332. - 65: {fileID: 6500002}
  333. - 54: {fileID: 5400002}
  334. m_Layer: 0
  335. m_Name: Brick
  336. m_TagString: Untagged
  337. m_Icon: {fileID: 0}
  338. m_NavMeshLayer: 0
  339. m_StaticEditorFlags: 0
  340. m_IsActive: 1
  341. --- !u!1 &100040
  342. GameObject:
  343. m_ObjectHideFlags: 0
  344. m_PrefabParentObject: {fileID: 0}
  345. m_PrefabInternal: {fileID: 100100000}
  346. serializedVersion: 4
  347. m_Component:
  348. - 4: {fileID: 400040}
  349. - 33: {fileID: 3300038}
  350. - 23: {fileID: 2300038}
  351. - 65: {fileID: 6500010}
  352. - 54: {fileID: 5400010}
  353. m_Layer: 0
  354. m_Name: Brick
  355. m_TagString: Untagged
  356. m_Icon: {fileID: 0}
  357. m_NavMeshLayer: 0
  358. m_StaticEditorFlags: 0
  359. m_IsActive: 1
  360. --- !u!1 &100042
  361. GameObject:
  362. m_ObjectHideFlags: 0
  363. m_PrefabParentObject: {fileID: 0}
  364. m_PrefabInternal: {fileID: 100100000}
  365. serializedVersion: 4
  366. m_Component:
  367. - 4: {fileID: 400042}
  368. - 33: {fileID: 3300040}
  369. - 23: {fileID: 2300040}
  370. - 65: {fileID: 6500044}
  371. - 54: {fileID: 5400044}
  372. m_Layer: 0
  373. m_Name: Brick
  374. m_TagString: Untagged
  375. m_Icon: {fileID: 0}
  376. m_NavMeshLayer: 0
  377. m_StaticEditorFlags: 0
  378. m_IsActive: 1
  379. --- !u!1 &100044
  380. GameObject:
  381. m_ObjectHideFlags: 0
  382. m_PrefabParentObject: {fileID: 0}
  383. m_PrefabInternal: {fileID: 100100000}
  384. serializedVersion: 4
  385. m_Component:
  386. - 4: {fileID: 400044}
  387. - 33: {fileID: 3300042}
  388. - 23: {fileID: 2300042}
  389. - 65: {fileID: 6500046}
  390. - 54: {fileID: 5400046}
  391. m_Layer: 0
  392. m_Name: Brick
  393. m_TagString: Untagged
  394. m_Icon: {fileID: 0}
  395. m_NavMeshLayer: 0
  396. m_StaticEditorFlags: 0
  397. m_IsActive: 1
  398. --- !u!1 &100046
  399. GameObject:
  400. m_ObjectHideFlags: 0
  401. m_PrefabParentObject: {fileID: 0}
  402. m_PrefabInternal: {fileID: 100100000}
  403. serializedVersion: 4
  404. m_Component:
  405. - 4: {fileID: 400046}
  406. - 33: {fileID: 3300044}
  407. - 23: {fileID: 2300044}
  408. - 65: {fileID: 6500052}
  409. - 54: {fileID: 5400052}
  410. m_Layer: 0
  411. m_Name: Brick
  412. m_TagString: Untagged
  413. m_Icon: {fileID: 0}
  414. m_NavMeshLayer: 0
  415. m_StaticEditorFlags: 0
  416. m_IsActive: 1
  417. --- !u!1 &100048
  418. GameObject:
  419. m_ObjectHideFlags: 0
  420. m_PrefabParentObject: {fileID: 0}
  421. m_PrefabInternal: {fileID: 100100000}
  422. serializedVersion: 4
  423. m_Component:
  424. - 4: {fileID: 400048}
  425. - 33: {fileID: 3300046}
  426. - 23: {fileID: 2300046}
  427. - 65: {fileID: 6500004}
  428. - 54: {fileID: 5400004}
  429. m_Layer: 0
  430. m_Name: Brick
  431. m_TagString: Untagged
  432. m_Icon: {fileID: 0}
  433. m_NavMeshLayer: 0
  434. m_StaticEditorFlags: 0
  435. m_IsActive: 1
  436. --- !u!1 &100050
  437. GameObject:
  438. m_ObjectHideFlags: 0
  439. m_PrefabParentObject: {fileID: 0}
  440. m_PrefabInternal: {fileID: 100100000}
  441. serializedVersion: 4
  442. m_Component:
  443. - 4: {fileID: 400050}
  444. - 33: {fileID: 3300048}
  445. - 23: {fileID: 2300048}
  446. - 65: {fileID: 6500056}
  447. - 54: {fileID: 5400056}
  448. m_Layer: 0
  449. m_Name: Brick
  450. m_TagString: Untagged
  451. m_Icon: {fileID: 0}
  452. m_NavMeshLayer: 0
  453. m_StaticEditorFlags: 0
  454. m_IsActive: 1
  455. --- !u!1 &100052
  456. GameObject:
  457. m_ObjectHideFlags: 0
  458. m_PrefabParentObject: {fileID: 0}
  459. m_PrefabInternal: {fileID: 100100000}
  460. serializedVersion: 4
  461. m_Component:
  462. - 4: {fileID: 400052}
  463. - 33: {fileID: 3300050}
  464. - 23: {fileID: 2300050}
  465. - 65: {fileID: 6500024}
  466. - 54: {fileID: 5400024}
  467. m_Layer: 0
  468. m_Name: Brick
  469. m_TagString: Untagged
  470. m_Icon: {fileID: 0}
  471. m_NavMeshLayer: 0
  472. m_StaticEditorFlags: 0
  473. m_IsActive: 1
  474. --- !u!1 &100054
  475. GameObject:
  476. m_ObjectHideFlags: 0
  477. m_PrefabParentObject: {fileID: 0}
  478. m_PrefabInternal: {fileID: 100100000}
  479. serializedVersion: 4
  480. m_Component:
  481. - 4: {fileID: 400054}
  482. - 33: {fileID: 3300052}
  483. - 23: {fileID: 2300052}
  484. - 65: {fileID: 6500012}
  485. - 54: {fileID: 5400012}
  486. m_Layer: 0
  487. m_Name: Brick
  488. m_TagString: Untagged
  489. m_Icon: {fileID: 0}
  490. m_NavMeshLayer: 0
  491. m_StaticEditorFlags: 0
  492. m_IsActive: 1
  493. --- !u!1 &100056
  494. GameObject:
  495. m_ObjectHideFlags: 0
  496. m_PrefabParentObject: {fileID: 0}
  497. m_PrefabInternal: {fileID: 100100000}
  498. serializedVersion: 4
  499. m_Component:
  500. - 4: {fileID: 400056}
  501. - 33: {fileID: 3300054}
  502. - 23: {fileID: 2300054}
  503. - 65: {fileID: 6500026}
  504. - 54: {fileID: 5400026}
  505. m_Layer: 0
  506. m_Name: Brick
  507. m_TagString: Untagged
  508. m_Icon: {fileID: 0}
  509. m_NavMeshLayer: 0
  510. m_StaticEditorFlags: 0
  511. m_IsActive: 1
  512. --- !u!1 &100058
  513. GameObject:
  514. m_ObjectHideFlags: 0
  515. m_PrefabParentObject: {fileID: 0}
  516. m_PrefabInternal: {fileID: 100100000}
  517. serializedVersion: 4
  518. m_Component:
  519. - 4: {fileID: 400058}
  520. - 33: {fileID: 3300056}
  521. - 23: {fileID: 2300056}
  522. - 65: {fileID: 6500020}
  523. - 54: {fileID: 5400020}
  524. m_Layer: 0
  525. m_Name: Brick
  526. m_TagString: Untagged
  527. m_Icon: {fileID: 0}
  528. m_NavMeshLayer: 0
  529. m_StaticEditorFlags: 0
  530. m_IsActive: 1
  531. --- !u!1 &100060
  532. GameObject:
  533. m_ObjectHideFlags: 0
  534. m_PrefabParentObject: {fileID: 0}
  535. m_PrefabInternal: {fileID: 100100000}
  536. serializedVersion: 4
  537. m_Component:
  538. - 4: {fileID: 400060}
  539. - 33: {fileID: 3300058}
  540. - 23: {fileID: 2300058}
  541. - 65: {fileID: 6500058}
  542. - 54: {fileID: 5400058}
  543. m_Layer: 0
  544. m_Name: Brick
  545. m_TagString: Untagged
  546. m_Icon: {fileID: 0}
  547. m_NavMeshLayer: 0
  548. m_StaticEditorFlags: 0
  549. m_IsActive: 1
  550. --- !u!4 &400000
  551. Transform:
  552. m_ObjectHideFlags: 1
  553. m_PrefabParentObject: {fileID: 0}
  554. m_PrefabInternal: {fileID: 100100000}
  555. m_GameObject: {fileID: 100000}
  556. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  557. m_LocalPosition: {x: 0, y: 0, z: 10}
  558. m_LocalScale: {x: 1, y: 1, z: 1}
  559. m_Children:
  560. - {fileID: 400002}
  561. - {fileID: 400008}
  562. - {fileID: 400010}
  563. - {fileID: 400012}
  564. - {fileID: 400014}
  565. - {fileID: 400016}
  566. - {fileID: 400018}
  567. - {fileID: 400020}
  568. - {fileID: 400022}
  569. - {fileID: 400024}
  570. - {fileID: 400026}
  571. - {fileID: 400028}
  572. - {fileID: 400030}
  573. - {fileID: 400032}
  574. - {fileID: 400034}
  575. - {fileID: 400036}
  576. - {fileID: 400038}
  577. - {fileID: 400040}
  578. - {fileID: 400042}
  579. - {fileID: 400044}
  580. - {fileID: 400046}
  581. - {fileID: 400048}
  582. - {fileID: 400050}
  583. - {fileID: 400052}
  584. - {fileID: 400054}
  585. - {fileID: 400056}
  586. - {fileID: 400058}
  587. - {fileID: 400060}
  588. m_Father: {fileID: 0}
  589. m_RootOrder: 0
  590. --- !u!4 &400002
  591. Transform:
  592. m_ObjectHideFlags: 1
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. m_GameObject: {fileID: 100002}
  596. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  597. m_LocalPosition: {x: 0, y: 5, z: -.209999993}
  598. m_LocalScale: {x: 1, y: 1, z: 1}
  599. m_Children: []
  600. m_Father: {fileID: 400000}
  601. m_RootOrder: 0
  602. --- !u!4 &400008
  603. Transform:
  604. m_ObjectHideFlags: 1
  605. m_PrefabParentObject: {fileID: 0}
  606. m_PrefabInternal: {fileID: 100100000}
  607. m_GameObject: {fileID: 100008}
  608. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  609. m_LocalPosition: {x: -4, y: 5, z: -.209999993}
  610. m_LocalScale: {x: 1, y: 1, z: 1}
  611. m_Children: []
  612. m_Father: {fileID: 400000}
  613. m_RootOrder: 1
  614. --- !u!4 &400010
  615. Transform:
  616. m_ObjectHideFlags: 1
  617. m_PrefabParentObject: {fileID: 0}
  618. m_PrefabInternal: {fileID: 100100000}
  619. m_GameObject: {fileID: 100010}
  620. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  621. m_LocalPosition: {x: 4, y: 5, z: -.209999993}
  622. m_LocalScale: {x: 1, y: 1, z: 1}
  623. m_Children: []
  624. m_Father: {fileID: 400000}
  625. m_RootOrder: 2
  626. --- !u!4 &400012
  627. Transform:
  628. m_ObjectHideFlags: 1
  629. m_PrefabParentObject: {fileID: 0}
  630. m_PrefabInternal: {fileID: 100100000}
  631. m_GameObject: {fileID: 100012}
  632. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  633. m_LocalPosition: {x: 4, y: 4, z: 0}
  634. m_LocalScale: {x: 1, y: 1, z: 1}
  635. m_Children: []
  636. m_Father: {fileID: 400000}
  637. m_RootOrder: 3
  638. --- !u!4 &400014
  639. Transform:
  640. m_ObjectHideFlags: 1
  641. m_PrefabParentObject: {fileID: 0}
  642. m_PrefabInternal: {fileID: 100100000}
  643. m_GameObject: {fileID: 100014}
  644. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  645. m_LocalPosition: {x: -4, y: 4, z: 0}
  646. m_LocalScale: {x: 1, y: 1, z: 1}
  647. m_Children: []
  648. m_Father: {fileID: 400000}
  649. m_RootOrder: 4
  650. --- !u!4 &400016
  651. Transform:
  652. m_ObjectHideFlags: 1
  653. m_PrefabParentObject: {fileID: 0}
  654. m_PrefabInternal: {fileID: 100100000}
  655. m_GameObject: {fileID: 100016}
  656. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  657. m_LocalPosition: {x: -2, y: 4, z: -.209999993}
  658. m_LocalScale: {x: 1, y: 1, z: 1}
  659. m_Children: []
  660. m_Father: {fileID: 400000}
  661. m_RootOrder: 5
  662. --- !u!4 &400018
  663. Transform:
  664. m_ObjectHideFlags: 1
  665. m_PrefabParentObject: {fileID: 0}
  666. m_PrefabInternal: {fileID: 100100000}
  667. m_GameObject: {fileID: 100018}
  668. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  669. m_LocalPosition: {x: 2, y: 4, z: -.209999993}
  670. m_LocalScale: {x: 1, y: 1, z: 1}
  671. m_Children: []
  672. m_Father: {fileID: 400000}
  673. m_RootOrder: 6
  674. --- !u!4 &400020
  675. Transform:
  676. m_ObjectHideFlags: 1
  677. m_PrefabParentObject: {fileID: 0}
  678. m_PrefabInternal: {fileID: 100100000}
  679. m_GameObject: {fileID: 100020}
  680. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  681. m_LocalPosition: {x: 0, y: 4, z: 0}
  682. m_LocalScale: {x: 1, y: 1, z: 1}
  683. m_Children: []
  684. m_Father: {fileID: 400000}
  685. m_RootOrder: 7
  686. --- !u!4 &400022
  687. Transform:
  688. m_ObjectHideFlags: 1
  689. m_PrefabParentObject: {fileID: 0}
  690. m_PrefabInternal: {fileID: 100100000}
  691. m_GameObject: {fileID: 100022}
  692. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  693. m_LocalPosition: {x: 0, y: 3, z: -.209999993}
  694. m_LocalScale: {x: 1, y: 1, z: 1}
  695. m_Children: []
  696. m_Father: {fileID: 400000}
  697. m_RootOrder: 8
  698. --- !u!4 &400024
  699. Transform:
  700. m_ObjectHideFlags: 1
  701. m_PrefabParentObject: {fileID: 0}
  702. m_PrefabInternal: {fileID: 100100000}
  703. m_GameObject: {fileID: 100024}
  704. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  705. m_LocalPosition: {x: 2, y: 3, z: 0}
  706. m_LocalScale: {x: 1, y: 1, z: 1}
  707. m_Children: []
  708. m_Father: {fileID: 400000}
  709. m_RootOrder: 9
  710. --- !u!4 &400026
  711. Transform:
  712. m_ObjectHideFlags: 1
  713. m_PrefabParentObject: {fileID: 0}
  714. m_PrefabInternal: {fileID: 100100000}
  715. m_GameObject: {fileID: 100026}
  716. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  717. m_LocalPosition: {x: -2, y: 3, z: 0}
  718. m_LocalScale: {x: 1, y: 1, z: 1}
  719. m_Children: []
  720. m_Father: {fileID: 400000}
  721. m_RootOrder: 10
  722. --- !u!4 &400028
  723. Transform:
  724. m_ObjectHideFlags: 1
  725. m_PrefabParentObject: {fileID: 0}
  726. m_PrefabInternal: {fileID: 100100000}
  727. m_GameObject: {fileID: 100028}
  728. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  729. m_LocalPosition: {x: -4, y: 3, z: -.209999993}
  730. m_LocalScale: {x: 1, y: 1, z: 1}
  731. m_Children: []
  732. m_Father: {fileID: 400000}
  733. m_RootOrder: 11
  734. --- !u!4 &400030
  735. Transform:
  736. m_ObjectHideFlags: 1
  737. m_PrefabParentObject: {fileID: 0}
  738. m_PrefabInternal: {fileID: 100100000}
  739. m_GameObject: {fileID: 100030}
  740. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  741. m_LocalPosition: {x: 4, y: 3, z: -.209999993}
  742. m_LocalScale: {x: 1, y: 1, z: 1}
  743. m_Children: []
  744. m_Father: {fileID: 400000}
  745. m_RootOrder: 12
  746. --- !u!4 &400032
  747. Transform:
  748. m_ObjectHideFlags: 1
  749. m_PrefabParentObject: {fileID: 0}
  750. m_PrefabInternal: {fileID: 100100000}
  751. m_GameObject: {fileID: 100032}
  752. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  753. m_LocalPosition: {x: 4, y: 2, z: 0}
  754. m_LocalScale: {x: 1, y: 1, z: 1}
  755. m_Children: []
  756. m_Father: {fileID: 400000}
  757. m_RootOrder: 13
  758. --- !u!4 &400034
  759. Transform:
  760. m_ObjectHideFlags: 1
  761. m_PrefabParentObject: {fileID: 0}
  762. m_PrefabInternal: {fileID: 100100000}
  763. m_GameObject: {fileID: 100034}
  764. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  765. m_LocalPosition: {x: -4, y: 2, z: 0}
  766. m_LocalScale: {x: 1, y: 1, z: 1}
  767. m_Children: []
  768. m_Father: {fileID: 400000}
  769. m_RootOrder: 14
  770. --- !u!4 &400036
  771. Transform:
  772. m_ObjectHideFlags: 1
  773. m_PrefabParentObject: {fileID: 0}
  774. m_PrefabInternal: {fileID: 100100000}
  775. m_GameObject: {fileID: 100036}
  776. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  777. m_LocalPosition: {x: -2, y: 2, z: -.209999993}
  778. m_LocalScale: {x: 1, y: 1, z: 1}
  779. m_Children: []
  780. m_Father: {fileID: 400000}
  781. m_RootOrder: 15
  782. --- !u!4 &400038
  783. Transform:
  784. m_ObjectHideFlags: 1
  785. m_PrefabParentObject: {fileID: 0}
  786. m_PrefabInternal: {fileID: 100100000}
  787. m_GameObject: {fileID: 100038}
  788. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  789. m_LocalPosition: {x: 2, y: 2, z: -.209999993}
  790. m_LocalScale: {x: 1, y: 1, z: 1}
  791. m_Children: []
  792. m_Father: {fileID: 400000}
  793. m_RootOrder: 16
  794. --- !u!4 &400040
  795. Transform:
  796. m_ObjectHideFlags: 1
  797. m_PrefabParentObject: {fileID: 0}
  798. m_PrefabInternal: {fileID: 100100000}
  799. m_GameObject: {fileID: 100040}
  800. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  801. m_LocalPosition: {x: 0, y: 2, z: 0}
  802. m_LocalScale: {x: 1, y: 1, z: 1}
  803. m_Children: []
  804. m_Father: {fileID: 400000}
  805. m_RootOrder: 17
  806. --- !u!4 &400042
  807. Transform:
  808. m_ObjectHideFlags: 1
  809. m_PrefabParentObject: {fileID: 0}
  810. m_PrefabInternal: {fileID: 100100000}
  811. m_GameObject: {fileID: 100042}
  812. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  813. m_LocalPosition: {x: 0, y: 1, z: -.209999993}
  814. m_LocalScale: {x: 1, y: 1, z: 1}
  815. m_Children: []
  816. m_Father: {fileID: 400000}
  817. m_RootOrder: 18
  818. --- !u!4 &400044
  819. Transform:
  820. m_ObjectHideFlags: 1
  821. m_PrefabParentObject: {fileID: 0}
  822. m_PrefabInternal: {fileID: 100100000}
  823. m_GameObject: {fileID: 100044}
  824. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  825. m_LocalPosition: {x: 2, y: 1, z: 0}
  826. m_LocalScale: {x: 1, y: 1, z: 1}
  827. m_Children: []
  828. m_Father: {fileID: 400000}
  829. m_RootOrder: 19
  830. --- !u!4 &400046
  831. Transform:
  832. m_ObjectHideFlags: 1
  833. m_PrefabParentObject: {fileID: 0}
  834. m_PrefabInternal: {fileID: 100100000}
  835. m_GameObject: {fileID: 100046}
  836. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  837. m_LocalPosition: {x: -2, y: 1, z: 0}
  838. m_LocalScale: {x: 1, y: 1, z: 1}
  839. m_Children: []
  840. m_Father: {fileID: 400000}
  841. m_RootOrder: 20
  842. --- !u!4 &400048
  843. Transform:
  844. m_ObjectHideFlags: 1
  845. m_PrefabParentObject: {fileID: 0}
  846. m_PrefabInternal: {fileID: 100100000}
  847. m_GameObject: {fileID: 100048}
  848. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  849. m_LocalPosition: {x: -4, y: 1, z: -.209999993}
  850. m_LocalScale: {x: 1, y: 1, z: 1}
  851. m_Children: []
  852. m_Father: {fileID: 400000}
  853. m_RootOrder: 21
  854. --- !u!4 &400050
  855. Transform:
  856. m_ObjectHideFlags: 1
  857. m_PrefabParentObject: {fileID: 0}
  858. m_PrefabInternal: {fileID: 100100000}
  859. m_GameObject: {fileID: 100050}
  860. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  861. m_LocalPosition: {x: 4, y: 1, z: -.209999993}
  862. m_LocalScale: {x: 1, y: 1, z: 1}
  863. m_Children: []
  864. m_Father: {fileID: 400000}
  865. m_RootOrder: 22
  866. --- !u!4 &400052
  867. Transform:
  868. m_ObjectHideFlags: 1
  869. m_PrefabParentObject: {fileID: 0}
  870. m_PrefabInternal: {fileID: 100100000}
  871. m_GameObject: {fileID: 100052}
  872. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  873. m_LocalPosition: {x: 4, y: 0, z: 0}
  874. m_LocalScale: {x: 1, y: 1, z: 1}
  875. m_Children: []
  876. m_Father: {fileID: 400000}
  877. m_RootOrder: 23
  878. --- !u!4 &400054
  879. Transform:
  880. m_ObjectHideFlags: 1
  881. m_PrefabParentObject: {fileID: 0}
  882. m_PrefabInternal: {fileID: 100100000}
  883. m_GameObject: {fileID: 100054}
  884. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  885. m_LocalPosition: {x: -4, y: 0, z: 0}
  886. m_LocalScale: {x: 1, y: 1, z: 1}
  887. m_Children: []
  888. m_Father: {fileID: 400000}
  889. m_RootOrder: 24
  890. --- !u!4 &400056
  891. Transform:
  892. m_ObjectHideFlags: 1
  893. m_PrefabParentObject: {fileID: 0}
  894. m_PrefabInternal: {fileID: 100100000}
  895. m_GameObject: {fileID: 100056}
  896. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  897. m_LocalPosition: {x: -2, y: 0, z: -.209999993}
  898. m_LocalScale: {x: 1, y: 1, z: 1}
  899. m_Children: []
  900. m_Father: {fileID: 400000}
  901. m_RootOrder: 25
  902. --- !u!4 &400058
  903. Transform:
  904. m_ObjectHideFlags: 1
  905. m_PrefabParentObject: {fileID: 0}
  906. m_PrefabInternal: {fileID: 100100000}
  907. m_GameObject: {fileID: 100058}
  908. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  909. m_LocalPosition: {x: 2, y: 0, z: -.209999993}
  910. m_LocalScale: {x: 1, y: 1, z: 1}
  911. m_Children: []
  912. m_Father: {fileID: 400000}
  913. m_RootOrder: 26
  914. --- !u!4 &400060
  915. Transform:
  916. m_ObjectHideFlags: 1
  917. m_PrefabParentObject: {fileID: 0}
  918. m_PrefabInternal: {fileID: 100100000}
  919. m_GameObject: {fileID: 100060}
  920. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  921. m_LocalPosition: {x: 0, y: 0, z: 0}
  922. m_LocalScale: {x: 1, y: 1, z: 1}
  923. m_Children: []
  924. m_Father: {fileID: 400000}
  925. m_RootOrder: 27
  926. --- !u!23 &2300000
  927. MeshRenderer:
  928. m_ObjectHideFlags: 1
  929. m_PrefabParentObject: {fileID: 0}
  930. m_PrefabInternal: {fileID: 100100000}
  931. m_GameObject: {fileID: 100002}
  932. m_Enabled: 1
  933. m_CastShadows: 0
  934. m_ReceiveShadows: 0
  935. m_LightmapIndex: 255
  936. m_LightmapIndexDynamic: 255
  937. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  938. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  939. m_Materials:
  940. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  941. m_SubsetIndices:
  942. m_StaticBatchRoot: {fileID: 0}
  943. m_UseLightProbes: 1
  944. m_ReflectionProbeUsage: 1
  945. m_ProbeAnchor: {fileID: 0}
  946. m_ScaleInLightmap: 1
  947. m_PreserveUVs: 0
  948. m_AutoUVMaxDistance: .5
  949. m_AutoUVMaxAngle: 89
  950. m_LightmapParameters: {fileID: 0}
  951. m_SortingLayerID: 0
  952. m_SortingOrder: 0
  953. --- !u!23 &2300006
  954. MeshRenderer:
  955. m_ObjectHideFlags: 1
  956. m_PrefabParentObject: {fileID: 0}
  957. m_PrefabInternal: {fileID: 100100000}
  958. m_GameObject: {fileID: 100008}
  959. m_Enabled: 1
  960. m_CastShadows: 0
  961. m_ReceiveShadows: 0
  962. m_LightmapIndex: 255
  963. m_LightmapIndexDynamic: 255
  964. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  965. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  966. m_Materials:
  967. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  968. m_SubsetIndices:
  969. m_StaticBatchRoot: {fileID: 0}
  970. m_UseLightProbes: 1
  971. m_ReflectionProbeUsage: 1
  972. m_ProbeAnchor: {fileID: 0}
  973. m_ScaleInLightmap: 1
  974. m_PreserveUVs: 0
  975. m_AutoUVMaxDistance: .5
  976. m_AutoUVMaxAngle: 89
  977. m_LightmapParameters: {fileID: 0}
  978. m_SortingLayerID: 0
  979. m_SortingOrder: 0
  980. --- !u!23 &2300008
  981. MeshRenderer:
  982. m_ObjectHideFlags: 1
  983. m_PrefabParentObject: {fileID: 0}
  984. m_PrefabInternal: {fileID: 100100000}
  985. m_GameObject: {fileID: 100010}
  986. m_Enabled: 1
  987. m_CastShadows: 0
  988. m_ReceiveShadows: 0
  989. m_LightmapIndex: 255
  990. m_LightmapIndexDynamic: 255
  991. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  992. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  993. m_Materials:
  994. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  995. m_SubsetIndices:
  996. m_StaticBatchRoot: {fileID: 0}
  997. m_UseLightProbes: 1
  998. m_ReflectionProbeUsage: 1
  999. m_ProbeAnchor: {fileID: 0}
  1000. m_ScaleInLightmap: 1
  1001. m_PreserveUVs: 0
  1002. m_AutoUVMaxDistance: .5
  1003. m_AutoUVMaxAngle: 89
  1004. m_LightmapParameters: {fileID: 0}
  1005. m_SortingLayerID: 0
  1006. m_SortingOrder: 0
  1007. --- !u!23 &2300010
  1008. MeshRenderer:
  1009. m_ObjectHideFlags: 1
  1010. m_PrefabParentObject: {fileID: 0}
  1011. m_PrefabInternal: {fileID: 100100000}
  1012. m_GameObject: {fileID: 100012}
  1013. m_Enabled: 1
  1014. m_CastShadows: 0
  1015. m_ReceiveShadows: 0
  1016. m_LightmapIndex: 255
  1017. m_LightmapIndexDynamic: 255
  1018. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1019. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1020. m_Materials:
  1021. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1022. m_SubsetIndices:
  1023. m_StaticBatchRoot: {fileID: 0}
  1024. m_UseLightProbes: 1
  1025. m_ReflectionProbeUsage: 1
  1026. m_ProbeAnchor: {fileID: 0}
  1027. m_ScaleInLightmap: 1
  1028. m_PreserveUVs: 0
  1029. m_AutoUVMaxDistance: .5
  1030. m_AutoUVMaxAngle: 89
  1031. m_LightmapParameters: {fileID: 0}
  1032. m_SortingLayerID: 0
  1033. m_SortingOrder: 0
  1034. --- !u!23 &2300012
  1035. MeshRenderer:
  1036. m_ObjectHideFlags: 1
  1037. m_PrefabParentObject: {fileID: 0}
  1038. m_PrefabInternal: {fileID: 100100000}
  1039. m_GameObject: {fileID: 100014}
  1040. m_Enabled: 1
  1041. m_CastShadows: 0
  1042. m_ReceiveShadows: 0
  1043. m_LightmapIndex: 255
  1044. m_LightmapIndexDynamic: 255
  1045. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1046. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1047. m_Materials:
  1048. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1049. m_SubsetIndices:
  1050. m_StaticBatchRoot: {fileID: 0}
  1051. m_UseLightProbes: 1
  1052. m_ReflectionProbeUsage: 1
  1053. m_ProbeAnchor: {fileID: 0}
  1054. m_ScaleInLightmap: 1
  1055. m_PreserveUVs: 0
  1056. m_AutoUVMaxDistance: .5
  1057. m_AutoUVMaxAngle: 89
  1058. m_LightmapParameters: {fileID: 0}
  1059. m_SortingLayerID: 0
  1060. m_SortingOrder: 0
  1061. --- !u!23 &2300014
  1062. MeshRenderer:
  1063. m_ObjectHideFlags: 1
  1064. m_PrefabParentObject: {fileID: 0}
  1065. m_PrefabInternal: {fileID: 100100000}
  1066. m_GameObject: {fileID: 100016}
  1067. m_Enabled: 1
  1068. m_CastShadows: 0
  1069. m_ReceiveShadows: 0
  1070. m_LightmapIndex: 255
  1071. m_LightmapIndexDynamic: 255
  1072. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1073. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1074. m_Materials:
  1075. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1076. m_SubsetIndices:
  1077. m_StaticBatchRoot: {fileID: 0}
  1078. m_UseLightProbes: 1
  1079. m_ReflectionProbeUsage: 1
  1080. m_ProbeAnchor: {fileID: 0}
  1081. m_ScaleInLightmap: 1
  1082. m_PreserveUVs: 0
  1083. m_AutoUVMaxDistance: .5
  1084. m_AutoUVMaxAngle: 89
  1085. m_LightmapParameters: {fileID: 0}
  1086. m_SortingLayerID: 0
  1087. m_SortingOrder: 0
  1088. --- !u!23 &2300016
  1089. MeshRenderer:
  1090. m_ObjectHideFlags: 1
  1091. m_PrefabParentObject: {fileID: 0}
  1092. m_PrefabInternal: {fileID: 100100000}
  1093. m_GameObject: {fileID: 100018}
  1094. m_Enabled: 1
  1095. m_CastShadows: 0
  1096. m_ReceiveShadows: 0
  1097. m_LightmapIndex: 255
  1098. m_LightmapIndexDynamic: 255
  1099. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1100. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1101. m_Materials:
  1102. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1103. m_SubsetIndices:
  1104. m_StaticBatchRoot: {fileID: 0}
  1105. m_UseLightProbes: 1
  1106. m_ReflectionProbeUsage: 1
  1107. m_ProbeAnchor: {fileID: 0}
  1108. m_ScaleInLightmap: 1
  1109. m_PreserveUVs: 0
  1110. m_AutoUVMaxDistance: .5
  1111. m_AutoUVMaxAngle: 89
  1112. m_LightmapParameters: {fileID: 0}
  1113. m_SortingLayerID: 0
  1114. m_SortingOrder: 0
  1115. --- !u!23 &2300018
  1116. MeshRenderer:
  1117. m_ObjectHideFlags: 1
  1118. m_PrefabParentObject: {fileID: 0}
  1119. m_PrefabInternal: {fileID: 100100000}
  1120. m_GameObject: {fileID: 100020}
  1121. m_Enabled: 1
  1122. m_CastShadows: 0
  1123. m_ReceiveShadows: 0
  1124. m_LightmapIndex: 255
  1125. m_LightmapIndexDynamic: 255
  1126. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1127. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1128. m_Materials:
  1129. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1130. m_SubsetIndices:
  1131. m_StaticBatchRoot: {fileID: 0}
  1132. m_UseLightProbes: 1
  1133. m_ReflectionProbeUsage: 1
  1134. m_ProbeAnchor: {fileID: 0}
  1135. m_ScaleInLightmap: 1
  1136. m_PreserveUVs: 0
  1137. m_AutoUVMaxDistance: .5
  1138. m_AutoUVMaxAngle: 89
  1139. m_LightmapParameters: {fileID: 0}
  1140. m_SortingLayerID: 0
  1141. m_SortingOrder: 0
  1142. --- !u!23 &2300020
  1143. MeshRenderer:
  1144. m_ObjectHideFlags: 1
  1145. m_PrefabParentObject: {fileID: 0}
  1146. m_PrefabInternal: {fileID: 100100000}
  1147. m_GameObject: {fileID: 100022}
  1148. m_Enabled: 1
  1149. m_CastShadows: 0
  1150. m_ReceiveShadows: 0
  1151. m_LightmapIndex: 255
  1152. m_LightmapIndexDynamic: 255
  1153. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1154. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1155. m_Materials:
  1156. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1157. m_SubsetIndices:
  1158. m_StaticBatchRoot: {fileID: 0}
  1159. m_UseLightProbes: 1
  1160. m_ReflectionProbeUsage: 1
  1161. m_ProbeAnchor: {fileID: 0}
  1162. m_ScaleInLightmap: 1
  1163. m_PreserveUVs: 0
  1164. m_AutoUVMaxDistance: .5
  1165. m_AutoUVMaxAngle: 89
  1166. m_LightmapParameters: {fileID: 0}
  1167. m_SortingLayerID: 0
  1168. m_SortingOrder: 0
  1169. --- !u!23 &2300022
  1170. MeshRenderer:
  1171. m_ObjectHideFlags: 1
  1172. m_PrefabParentObject: {fileID: 0}
  1173. m_PrefabInternal: {fileID: 100100000}
  1174. m_GameObject: {fileID: 100024}
  1175. m_Enabled: 1
  1176. m_CastShadows: 0
  1177. m_ReceiveShadows: 0
  1178. m_LightmapIndex: 255
  1179. m_LightmapIndexDynamic: 255
  1180. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1181. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1182. m_Materials:
  1183. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1184. m_SubsetIndices:
  1185. m_StaticBatchRoot: {fileID: 0}
  1186. m_UseLightProbes: 1
  1187. m_ReflectionProbeUsage: 1
  1188. m_ProbeAnchor: {fileID: 0}
  1189. m_ScaleInLightmap: 1
  1190. m_PreserveUVs: 0
  1191. m_AutoUVMaxDistance: .5
  1192. m_AutoUVMaxAngle: 89
  1193. m_LightmapParameters: {fileID: 0}
  1194. m_SortingLayerID: 0
  1195. m_SortingOrder: 0
  1196. --- !u!23 &2300024
  1197. MeshRenderer:
  1198. m_ObjectHideFlags: 1
  1199. m_PrefabParentObject: {fileID: 0}
  1200. m_PrefabInternal: {fileID: 100100000}
  1201. m_GameObject: {fileID: 100026}
  1202. m_Enabled: 1
  1203. m_CastShadows: 0
  1204. m_ReceiveShadows: 0
  1205. m_LightmapIndex: 255
  1206. m_LightmapIndexDynamic: 255
  1207. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1208. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1209. m_Materials:
  1210. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1211. m_SubsetIndices:
  1212. m_StaticBatchRoot: {fileID: 0}
  1213. m_UseLightProbes: 1
  1214. m_ReflectionProbeUsage: 1
  1215. m_ProbeAnchor: {fileID: 0}
  1216. m_ScaleInLightmap: 1
  1217. m_PreserveUVs: 0
  1218. m_AutoUVMaxDistance: .5
  1219. m_AutoUVMaxAngle: 89
  1220. m_LightmapParameters: {fileID: 0}
  1221. m_SortingLayerID: 0
  1222. m_SortingOrder: 0
  1223. --- !u!23 &2300026
  1224. MeshRenderer:
  1225. m_ObjectHideFlags: 1
  1226. m_PrefabParentObject: {fileID: 0}
  1227. m_PrefabInternal: {fileID: 100100000}
  1228. m_GameObject: {fileID: 100028}
  1229. m_Enabled: 1
  1230. m_CastShadows: 0
  1231. m_ReceiveShadows: 0
  1232. m_LightmapIndex: 255
  1233. m_LightmapIndexDynamic: 255
  1234. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1235. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1236. m_Materials:
  1237. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1238. m_SubsetIndices:
  1239. m_StaticBatchRoot: {fileID: 0}
  1240. m_UseLightProbes: 1
  1241. m_ReflectionProbeUsage: 1
  1242. m_ProbeAnchor: {fileID: 0}
  1243. m_ScaleInLightmap: 1
  1244. m_PreserveUVs: 0
  1245. m_AutoUVMaxDistance: .5
  1246. m_AutoUVMaxAngle: 89
  1247. m_LightmapParameters: {fileID: 0}
  1248. m_SortingLayerID: 0
  1249. m_SortingOrder: 0
  1250. --- !u!23 &2300028
  1251. MeshRenderer:
  1252. m_ObjectHideFlags: 1
  1253. m_PrefabParentObject: {fileID: 0}
  1254. m_PrefabInternal: {fileID: 100100000}
  1255. m_GameObject: {fileID: 100030}
  1256. m_Enabled: 1
  1257. m_CastShadows: 0
  1258. m_ReceiveShadows: 0
  1259. m_LightmapIndex: 255
  1260. m_LightmapIndexDynamic: 255
  1261. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1262. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1263. m_Materials:
  1264. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1265. m_SubsetIndices:
  1266. m_StaticBatchRoot: {fileID: 0}
  1267. m_UseLightProbes: 1
  1268. m_ReflectionProbeUsage: 1
  1269. m_ProbeAnchor: {fileID: 0}
  1270. m_ScaleInLightmap: 1
  1271. m_PreserveUVs: 0
  1272. m_AutoUVMaxDistance: .5
  1273. m_AutoUVMaxAngle: 89
  1274. m_LightmapParameters: {fileID: 0}
  1275. m_SortingLayerID: 0
  1276. m_SortingOrder: 0
  1277. --- !u!23 &2300030
  1278. MeshRenderer:
  1279. m_ObjectHideFlags: 1
  1280. m_PrefabParentObject: {fileID: 0}
  1281. m_PrefabInternal: {fileID: 100100000}
  1282. m_GameObject: {fileID: 100032}
  1283. m_Enabled: 1
  1284. m_CastShadows: 0
  1285. m_ReceiveShadows: 0
  1286. m_LightmapIndex: 255
  1287. m_LightmapIndexDynamic: 255
  1288. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1289. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1290. m_Materials:
  1291. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1292. m_SubsetIndices:
  1293. m_StaticBatchRoot: {fileID: 0}
  1294. m_UseLightProbes: 1
  1295. m_ReflectionProbeUsage: 1
  1296. m_ProbeAnchor: {fileID: 0}
  1297. m_ScaleInLightmap: 1
  1298. m_PreserveUVs: 0
  1299. m_AutoUVMaxDistance: .5
  1300. m_AutoUVMaxAngle: 89
  1301. m_LightmapParameters: {fileID: 0}
  1302. m_SortingLayerID: 0
  1303. m_SortingOrder: 0
  1304. --- !u!23 &2300032
  1305. MeshRenderer:
  1306. m_ObjectHideFlags: 1
  1307. m_PrefabParentObject: {fileID: 0}
  1308. m_PrefabInternal: {fileID: 100100000}
  1309. m_GameObject: {fileID: 100034}
  1310. m_Enabled: 1
  1311. m_CastShadows: 0
  1312. m_ReceiveShadows: 0
  1313. m_LightmapIndex: 255
  1314. m_LightmapIndexDynamic: 255
  1315. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1316. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1317. m_Materials:
  1318. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1319. m_SubsetIndices:
  1320. m_StaticBatchRoot: {fileID: 0}
  1321. m_UseLightProbes: 1
  1322. m_ReflectionProbeUsage: 1
  1323. m_ProbeAnchor: {fileID: 0}
  1324. m_ScaleInLightmap: 1
  1325. m_PreserveUVs: 0
  1326. m_AutoUVMaxDistance: .5
  1327. m_AutoUVMaxAngle: 89
  1328. m_LightmapParameters: {fileID: 0}
  1329. m_SortingLayerID: 0
  1330. m_SortingOrder: 0
  1331. --- !u!23 &2300034
  1332. MeshRenderer:
  1333. m_ObjectHideFlags: 1
  1334. m_PrefabParentObject: {fileID: 0}
  1335. m_PrefabInternal: {fileID: 100100000}
  1336. m_GameObject: {fileID: 100036}
  1337. m_Enabled: 1
  1338. m_CastShadows: 0
  1339. m_ReceiveShadows: 0
  1340. m_LightmapIndex: 255
  1341. m_LightmapIndexDynamic: 255
  1342. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1343. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1344. m_Materials:
  1345. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1346. m_SubsetIndices:
  1347. m_StaticBatchRoot: {fileID: 0}
  1348. m_UseLightProbes: 1
  1349. m_ReflectionProbeUsage: 1
  1350. m_ProbeAnchor: {fileID: 0}
  1351. m_ScaleInLightmap: 1
  1352. m_PreserveUVs: 0
  1353. m_AutoUVMaxDistance: .5
  1354. m_AutoUVMaxAngle: 89
  1355. m_LightmapParameters: {fileID: 0}
  1356. m_SortingLayerID: 0
  1357. m_SortingOrder: 0
  1358. --- !u!23 &2300036
  1359. MeshRenderer:
  1360. m_ObjectHideFlags: 1
  1361. m_PrefabParentObject: {fileID: 0}
  1362. m_PrefabInternal: {fileID: 100100000}
  1363. m_GameObject: {fileID: 100038}
  1364. m_Enabled: 1
  1365. m_CastShadows: 0
  1366. m_ReceiveShadows: 0
  1367. m_LightmapIndex: 255
  1368. m_LightmapIndexDynamic: 255
  1369. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1370. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1371. m_Materials:
  1372. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1373. m_SubsetIndices:
  1374. m_StaticBatchRoot: {fileID: 0}
  1375. m_UseLightProbes: 1
  1376. m_ReflectionProbeUsage: 1
  1377. m_ProbeAnchor: {fileID: 0}
  1378. m_ScaleInLightmap: 1
  1379. m_PreserveUVs: 0
  1380. m_AutoUVMaxDistance: .5
  1381. m_AutoUVMaxAngle: 89
  1382. m_LightmapParameters: {fileID: 0}
  1383. m_SortingLayerID: 0
  1384. m_SortingOrder: 0
  1385. --- !u!23 &2300038
  1386. MeshRenderer:
  1387. m_ObjectHideFlags: 1
  1388. m_PrefabParentObject: {fileID: 0}
  1389. m_PrefabInternal: {fileID: 100100000}
  1390. m_GameObject: {fileID: 100040}
  1391. m_Enabled: 1
  1392. m_CastShadows: 0
  1393. m_ReceiveShadows: 0
  1394. m_LightmapIndex: 255
  1395. m_LightmapIndexDynamic: 255
  1396. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1397. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1398. m_Materials:
  1399. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1400. m_SubsetIndices:
  1401. m_StaticBatchRoot: {fileID: 0}
  1402. m_UseLightProbes: 1
  1403. m_ReflectionProbeUsage: 1
  1404. m_ProbeAnchor: {fileID: 0}
  1405. m_ScaleInLightmap: 1
  1406. m_PreserveUVs: 0
  1407. m_AutoUVMaxDistance: .5
  1408. m_AutoUVMaxAngle: 89
  1409. m_LightmapParameters: {fileID: 0}
  1410. m_SortingLayerID: 0
  1411. m_SortingOrder: 0
  1412. --- !u!23 &2300040
  1413. MeshRenderer:
  1414. m_ObjectHideFlags: 1
  1415. m_PrefabParentObject: {fileID: 0}
  1416. m_PrefabInternal: {fileID: 100100000}
  1417. m_GameObject: {fileID: 100042}
  1418. m_Enabled: 1
  1419. m_CastShadows: 0
  1420. m_ReceiveShadows: 0
  1421. m_LightmapIndex: 255
  1422. m_LightmapIndexDynamic: 255
  1423. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1424. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1425. m_Materials:
  1426. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1427. m_SubsetIndices:
  1428. m_StaticBatchRoot: {fileID: 0}
  1429. m_UseLightProbes: 1
  1430. m_ReflectionProbeUsage: 1
  1431. m_ProbeAnchor: {fileID: 0}
  1432. m_ScaleInLightmap: 1
  1433. m_PreserveUVs: 0
  1434. m_AutoUVMaxDistance: .5
  1435. m_AutoUVMaxAngle: 89
  1436. m_LightmapParameters: {fileID: 0}
  1437. m_SortingLayerID: 0
  1438. m_SortingOrder: 0
  1439. --- !u!23 &2300042
  1440. MeshRenderer:
  1441. m_ObjectHideFlags: 1
  1442. m_PrefabParentObject: {fileID: 0}
  1443. m_PrefabInternal: {fileID: 100100000}
  1444. m_GameObject: {fileID: 100044}
  1445. m_Enabled: 1
  1446. m_CastShadows: 0
  1447. m_ReceiveShadows: 0
  1448. m_LightmapIndex: 255
  1449. m_LightmapIndexDynamic: 255
  1450. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1451. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1452. m_Materials:
  1453. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1454. m_SubsetIndices:
  1455. m_StaticBatchRoot: {fileID: 0}
  1456. m_UseLightProbes: 1
  1457. m_ReflectionProbeUsage: 1
  1458. m_ProbeAnchor: {fileID: 0}
  1459. m_ScaleInLightmap: 1
  1460. m_PreserveUVs: 0
  1461. m_AutoUVMaxDistance: .5
  1462. m_AutoUVMaxAngle: 89
  1463. m_LightmapParameters: {fileID: 0}
  1464. m_SortingLayerID: 0
  1465. m_SortingOrder: 0
  1466. --- !u!23 &2300044
  1467. MeshRenderer:
  1468. m_ObjectHideFlags: 1
  1469. m_PrefabParentObject: {fileID: 0}
  1470. m_PrefabInternal: {fileID: 100100000}
  1471. m_GameObject: {fileID: 100046}
  1472. m_Enabled: 1
  1473. m_CastShadows: 0
  1474. m_ReceiveShadows: 0
  1475. m_LightmapIndex: 255
  1476. m_LightmapIndexDynamic: 255
  1477. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1478. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1479. m_Materials:
  1480. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1481. m_SubsetIndices:
  1482. m_StaticBatchRoot: {fileID: 0}
  1483. m_UseLightProbes: 1
  1484. m_ReflectionProbeUsage: 1
  1485. m_ProbeAnchor: {fileID: 0}
  1486. m_ScaleInLightmap: 1
  1487. m_PreserveUVs: 0
  1488. m_AutoUVMaxDistance: .5
  1489. m_AutoUVMaxAngle: 89
  1490. m_LightmapParameters: {fileID: 0}
  1491. m_SortingLayerID: 0
  1492. m_SortingOrder: 0
  1493. --- !u!23 &2300046
  1494. MeshRenderer:
  1495. m_ObjectHideFlags: 1
  1496. m_PrefabParentObject: {fileID: 0}
  1497. m_PrefabInternal: {fileID: 100100000}
  1498. m_GameObject: {fileID: 100048}
  1499. m_Enabled: 1
  1500. m_CastShadows: 0
  1501. m_ReceiveShadows: 0
  1502. m_LightmapIndex: 255
  1503. m_LightmapIndexDynamic: 255
  1504. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1505. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1506. m_Materials:
  1507. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1508. m_SubsetIndices:
  1509. m_StaticBatchRoot: {fileID: 0}
  1510. m_UseLightProbes: 1
  1511. m_ReflectionProbeUsage: 1
  1512. m_ProbeAnchor: {fileID: 0}
  1513. m_ScaleInLightmap: 1
  1514. m_PreserveUVs: 0
  1515. m_AutoUVMaxDistance: .5
  1516. m_AutoUVMaxAngle: 89
  1517. m_LightmapParameters: {fileID: 0}
  1518. m_SortingLayerID: 0
  1519. m_SortingOrder: 0
  1520. --- !u!23 &2300048
  1521. MeshRenderer:
  1522. m_ObjectHideFlags: 1
  1523. m_PrefabParentObject: {fileID: 0}
  1524. m_PrefabInternal: {fileID: 100100000}
  1525. m_GameObject: {fileID: 100050}
  1526. m_Enabled: 1
  1527. m_CastShadows: 0
  1528. m_ReceiveShadows: 0
  1529. m_LightmapIndex: 255
  1530. m_LightmapIndexDynamic: 255
  1531. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1532. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1533. m_Materials:
  1534. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1535. m_SubsetIndices:
  1536. m_StaticBatchRoot: {fileID: 0}
  1537. m_UseLightProbes: 1
  1538. m_ReflectionProbeUsage: 1
  1539. m_ProbeAnchor: {fileID: 0}
  1540. m_ScaleInLightmap: 1
  1541. m_PreserveUVs: 0
  1542. m_AutoUVMaxDistance: .5
  1543. m_AutoUVMaxAngle: 89
  1544. m_LightmapParameters: {fileID: 0}
  1545. m_SortingLayerID: 0
  1546. m_SortingOrder: 0
  1547. --- !u!23 &2300050
  1548. MeshRenderer:
  1549. m_ObjectHideFlags: 1
  1550. m_PrefabParentObject: {fileID: 0}
  1551. m_PrefabInternal: {fileID: 100100000}
  1552. m_GameObject: {fileID: 100052}
  1553. m_Enabled: 1
  1554. m_CastShadows: 0
  1555. m_ReceiveShadows: 0
  1556. m_LightmapIndex: 255
  1557. m_LightmapIndexDynamic: 255
  1558. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1559. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1560. m_Materials:
  1561. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1562. m_SubsetIndices:
  1563. m_StaticBatchRoot: {fileID: 0}
  1564. m_UseLightProbes: 1
  1565. m_ReflectionProbeUsage: 1
  1566. m_ProbeAnchor: {fileID: 0}
  1567. m_ScaleInLightmap: 1
  1568. m_PreserveUVs: 0
  1569. m_AutoUVMaxDistance: .5
  1570. m_AutoUVMaxAngle: 89
  1571. m_LightmapParameters: {fileID: 0}
  1572. m_SortingLayerID: 0
  1573. m_SortingOrder: 0
  1574. --- !u!23 &2300052
  1575. MeshRenderer:
  1576. m_ObjectHideFlags: 1
  1577. m_PrefabParentObject: {fileID: 0}
  1578. m_PrefabInternal: {fileID: 100100000}
  1579. m_GameObject: {fileID: 100054}
  1580. m_Enabled: 1
  1581. m_CastShadows: 0
  1582. m_ReceiveShadows: 0
  1583. m_LightmapIndex: 255
  1584. m_LightmapIndexDynamic: 255
  1585. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1586. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1587. m_Materials:
  1588. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1589. m_SubsetIndices:
  1590. m_StaticBatchRoot: {fileID: 0}
  1591. m_UseLightProbes: 1
  1592. m_ReflectionProbeUsage: 1
  1593. m_ProbeAnchor: {fileID: 0}
  1594. m_ScaleInLightmap: 1
  1595. m_PreserveUVs: 0
  1596. m_AutoUVMaxDistance: .5
  1597. m_AutoUVMaxAngle: 89
  1598. m_LightmapParameters: {fileID: 0}
  1599. m_SortingLayerID: 0
  1600. m_SortingOrder: 0
  1601. --- !u!23 &2300054
  1602. MeshRenderer:
  1603. m_ObjectHideFlags: 1
  1604. m_PrefabParentObject: {fileID: 0}
  1605. m_PrefabInternal: {fileID: 100100000}
  1606. m_GameObject: {fileID: 100056}
  1607. m_Enabled: 1
  1608. m_CastShadows: 0
  1609. m_ReceiveShadows: 0
  1610. m_LightmapIndex: 255
  1611. m_LightmapIndexDynamic: 255
  1612. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1613. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1614. m_Materials:
  1615. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1616. m_SubsetIndices:
  1617. m_StaticBatchRoot: {fileID: 0}
  1618. m_UseLightProbes: 1
  1619. m_ReflectionProbeUsage: 1
  1620. m_ProbeAnchor: {fileID: 0}
  1621. m_ScaleInLightmap: 1
  1622. m_PreserveUVs: 0
  1623. m_AutoUVMaxDistance: .5
  1624. m_AutoUVMaxAngle: 89
  1625. m_LightmapParameters: {fileID: 0}
  1626. m_SortingLayerID: 0
  1627. m_SortingOrder: 0
  1628. --- !u!23 &2300056
  1629. MeshRenderer:
  1630. m_ObjectHideFlags: 1
  1631. m_PrefabParentObject: {fileID: 0}
  1632. m_PrefabInternal: {fileID: 100100000}
  1633. m_GameObject: {fileID: 100058}
  1634. m_Enabled: 1
  1635. m_CastShadows: 0
  1636. m_ReceiveShadows: 0
  1637. m_LightmapIndex: 255
  1638. m_LightmapIndexDynamic: 255
  1639. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1640. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1641. m_Materials:
  1642. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1643. m_SubsetIndices:
  1644. m_StaticBatchRoot: {fileID: 0}
  1645. m_UseLightProbes: 1
  1646. m_ReflectionProbeUsage: 1
  1647. m_ProbeAnchor: {fileID: 0}
  1648. m_ScaleInLightmap: 1
  1649. m_PreserveUVs: 0
  1650. m_AutoUVMaxDistance: .5
  1651. m_AutoUVMaxAngle: 89
  1652. m_LightmapParameters: {fileID: 0}
  1653. m_SortingLayerID: 0
  1654. m_SortingOrder: 0
  1655. --- !u!23 &2300058
  1656. MeshRenderer:
  1657. m_ObjectHideFlags: 1
  1658. m_PrefabParentObject: {fileID: 0}
  1659. m_PrefabInternal: {fileID: 100100000}
  1660. m_GameObject: {fileID: 100060}
  1661. m_Enabled: 1
  1662. m_CastShadows: 0
  1663. m_ReceiveShadows: 0
  1664. m_LightmapIndex: 255
  1665. m_LightmapIndexDynamic: 255
  1666. m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  1667. m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  1668. m_Materials:
  1669. - {fileID: 2100000, guid: 9335c65f42a781d4c881b93bec5412b9, type: 2}
  1670. m_SubsetIndices:
  1671. m_StaticBatchRoot: {fileID: 0}
  1672. m_UseLightProbes: 1
  1673. m_ReflectionProbeUsage: 1
  1674. m_ProbeAnchor: {fileID: 0}
  1675. m_ScaleInLightmap: 1
  1676. m_PreserveUVs: 0
  1677. m_AutoUVMaxDistance: .5
  1678. m_AutoUVMaxAngle: 89
  1679. m_LightmapParameters: {fileID: 0}
  1680. m_SortingLayerID: 0
  1681. m_SortingOrder: 0
  1682. --- !u!33 &3300000
  1683. MeshFilter:
  1684. m_ObjectHideFlags: 1
  1685. m_PrefabParentObject: {fileID: 0}
  1686. m_PrefabInternal: {fileID: 100100000}
  1687. m_GameObject: {fileID: 100002}
  1688. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1689. --- !u!33 &3300006
  1690. MeshFilter:
  1691. m_ObjectHideFlags: 1
  1692. m_PrefabParentObject: {fileID: 0}
  1693. m_PrefabInternal: {fileID: 100100000}
  1694. m_GameObject: {fileID: 100008}
  1695. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1696. --- !u!33 &3300008
  1697. MeshFilter:
  1698. m_ObjectHideFlags: 1
  1699. m_PrefabParentObject: {fileID: 0}
  1700. m_PrefabInternal: {fileID: 100100000}
  1701. m_GameObject: {fileID: 100010}
  1702. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1703. --- !u!33 &3300010
  1704. MeshFilter:
  1705. m_ObjectHideFlags: 1
  1706. m_PrefabParentObject: {fileID: 0}
  1707. m_PrefabInternal: {fileID: 100100000}
  1708. m_GameObject: {fileID: 100012}
  1709. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1710. --- !u!33 &3300012
  1711. MeshFilter:
  1712. m_ObjectHideFlags: 1
  1713. m_PrefabParentObject: {fileID: 0}
  1714. m_PrefabInternal: {fileID: 100100000}
  1715. m_GameObject: {fileID: 100014}
  1716. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1717. --- !u!33 &3300014
  1718. MeshFilter:
  1719. m_ObjectHideFlags: 1
  1720. m_PrefabParentObject: {fileID: 0}
  1721. m_PrefabInternal: {fileID: 100100000}
  1722. m_GameObject: {fileID: 100016}
  1723. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1724. --- !u!33 &3300016
  1725. MeshFilter:
  1726. m_ObjectHideFlags: 1
  1727. m_PrefabParentObject: {fileID: 0}
  1728. m_PrefabInternal: {fileID: 100100000}
  1729. m_GameObject: {fileID: 100018}
  1730. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1731. --- !u!33 &3300018
  1732. MeshFilter:
  1733. m_ObjectHideFlags: 1
  1734. m_PrefabParentObject: {fileID: 0}
  1735. m_PrefabInternal: {fileID: 100100000}
  1736. m_GameObject: {fileID: 100020}
  1737. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1738. --- !u!33 &3300020
  1739. MeshFilter:
  1740. m_ObjectHideFlags: 1
  1741. m_PrefabParentObject: {fileID: 0}
  1742. m_PrefabInternal: {fileID: 100100000}
  1743. m_GameObject: {fileID: 100022}
  1744. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1745. --- !u!33 &3300022
  1746. MeshFilter:
  1747. m_ObjectHideFlags: 1
  1748. m_PrefabParentObject: {fileID: 0}
  1749. m_PrefabInternal: {fileID: 100100000}
  1750. m_GameObject: {fileID: 100024}
  1751. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1752. --- !u!33 &3300024
  1753. MeshFilter:
  1754. m_ObjectHideFlags: 1
  1755. m_PrefabParentObject: {fileID: 0}
  1756. m_PrefabInternal: {fileID: 100100000}
  1757. m_GameObject: {fileID: 100026}
  1758. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1759. --- !u!33 &3300026
  1760. MeshFilter:
  1761. m_ObjectHideFlags: 1
  1762. m_PrefabParentObject: {fileID: 0}
  1763. m_PrefabInternal: {fileID: 100100000}
  1764. m_GameObject: {fileID: 100028}
  1765. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1766. --- !u!33 &3300028
  1767. MeshFilter:
  1768. m_ObjectHideFlags: 1
  1769. m_PrefabParentObject: {fileID: 0}
  1770. m_PrefabInternal: {fileID: 100100000}
  1771. m_GameObject: {fileID: 100030}
  1772. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1773. --- !u!33 &3300030
  1774. MeshFilter:
  1775. m_ObjectHideFlags: 1
  1776. m_PrefabParentObject: {fileID: 0}
  1777. m_PrefabInternal: {fileID: 100100000}
  1778. m_GameObject: {fileID: 100032}
  1779. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1780. --- !u!33 &3300032
  1781. MeshFilter:
  1782. m_ObjectHideFlags: 1
  1783. m_PrefabParentObject: {fileID: 0}
  1784. m_PrefabInternal: {fileID: 100100000}
  1785. m_GameObject: {fileID: 100034}
  1786. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1787. --- !u!33 &3300034
  1788. MeshFilter:
  1789. m_ObjectHideFlags: 1
  1790. m_PrefabParentObject: {fileID: 0}
  1791. m_PrefabInternal: {fileID: 100100000}
  1792. m_GameObject: {fileID: 100036}
  1793. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1794. --- !u!33 &3300036
  1795. MeshFilter:
  1796. m_ObjectHideFlags: 1
  1797. m_PrefabParentObject: {fileID: 0}
  1798. m_PrefabInternal: {fileID: 100100000}
  1799. m_GameObject: {fileID: 100038}
  1800. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1801. --- !u!33 &3300038
  1802. MeshFilter:
  1803. m_ObjectHideFlags: 1
  1804. m_PrefabParentObject: {fileID: 0}
  1805. m_PrefabInternal: {fileID: 100100000}
  1806. m_GameObject: {fileID: 100040}
  1807. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1808. --- !u!33 &3300040
  1809. MeshFilter:
  1810. m_ObjectHideFlags: 1
  1811. m_PrefabParentObject: {fileID: 0}
  1812. m_PrefabInternal: {fileID: 100100000}
  1813. m_GameObject: {fileID: 100042}
  1814. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1815. --- !u!33 &3300042
  1816. MeshFilter:
  1817. m_ObjectHideFlags: 1
  1818. m_PrefabParentObject: {fileID: 0}
  1819. m_PrefabInternal: {fileID: 100100000}
  1820. m_GameObject: {fileID: 100044}
  1821. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1822. --- !u!33 &3300044
  1823. MeshFilter:
  1824. m_ObjectHideFlags: 1
  1825. m_PrefabParentObject: {fileID: 0}
  1826. m_PrefabInternal: {fileID: 100100000}
  1827. m_GameObject: {fileID: 100046}
  1828. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1829. --- !u!33 &3300046
  1830. MeshFilter:
  1831. m_ObjectHideFlags: 1
  1832. m_PrefabParentObject: {fileID: 0}
  1833. m_PrefabInternal: {fileID: 100100000}
  1834. m_GameObject: {fileID: 100048}
  1835. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1836. --- !u!33 &3300048
  1837. MeshFilter:
  1838. m_ObjectHideFlags: 1
  1839. m_PrefabParentObject: {fileID: 0}
  1840. m_PrefabInternal: {fileID: 100100000}
  1841. m_GameObject: {fileID: 100050}
  1842. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1843. --- !u!33 &3300050
  1844. MeshFilter:
  1845. m_ObjectHideFlags: 1
  1846. m_PrefabParentObject: {fileID: 0}
  1847. m_PrefabInternal: {fileID: 100100000}
  1848. m_GameObject: {fileID: 100052}
  1849. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1850. --- !u!33 &3300052
  1851. MeshFilter:
  1852. m_ObjectHideFlags: 1
  1853. m_PrefabParentObject: {fileID: 0}
  1854. m_PrefabInternal: {fileID: 100100000}
  1855. m_GameObject: {fileID: 100054}
  1856. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1857. --- !u!33 &3300054
  1858. MeshFilter:
  1859. m_ObjectHideFlags: 1
  1860. m_PrefabParentObject: {fileID: 0}
  1861. m_PrefabInternal: {fileID: 100100000}
  1862. m_GameObject: {fileID: 100056}
  1863. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1864. --- !u!33 &3300056
  1865. MeshFilter:
  1866. m_ObjectHideFlags: 1
  1867. m_PrefabParentObject: {fileID: 0}
  1868. m_PrefabInternal: {fileID: 100100000}
  1869. m_GameObject: {fileID: 100058}
  1870. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1871. --- !u!33 &3300058
  1872. MeshFilter:
  1873. m_ObjectHideFlags: 1
  1874. m_PrefabParentObject: {fileID: 0}
  1875. m_PrefabInternal: {fileID: 100100000}
  1876. m_GameObject: {fileID: 100060}
  1877. m_Mesh: {fileID: 4300000, guid: 9ced0c52dc1504d4da20513052fdc602, type: 3}
  1878. --- !u!54 &5400002
  1879. Rigidbody:
  1880. m_ObjectHideFlags: 1
  1881. m_PrefabParentObject: {fileID: 0}
  1882. m_PrefabInternal: {fileID: 100100000}
  1883. m_GameObject: {fileID: 100038}
  1884. serializedVersion: 2
  1885. m_Mass: 1
  1886. m_Drag: 0
  1887. m_AngularDrag: .0500000007
  1888. m_UseGravity: 1
  1889. m_IsKinematic: 0
  1890. m_Interpolate: 0
  1891. m_Constraints: 0
  1892. m_CollisionDetection: 0
  1893. --- !u!54 &5400004
  1894. Rigidbody:
  1895. m_ObjectHideFlags: 1
  1896. m_PrefabParentObject: {fileID: 0}
  1897. m_PrefabInternal: {fileID: 100100000}
  1898. m_GameObject: {fileID: 100048}
  1899. serializedVersion: 2
  1900. m_Mass: 1
  1901. m_Drag: 0
  1902. m_AngularDrag: .0500000007
  1903. m_UseGravity: 1
  1904. m_IsKinematic: 0
  1905. m_Interpolate: 0
  1906. m_Constraints: 0
  1907. m_CollisionDetection: 0
  1908. --- !u!54 &5400006
  1909. Rigidbody:
  1910. m_ObjectHideFlags: 1
  1911. m_PrefabParentObject: {fileID: 0}
  1912. m_PrefabInternal: {fileID: 100100000}
  1913. m_GameObject: {fileID: 100012}
  1914. serializedVersion: 2
  1915. m_Mass: 1
  1916. m_Drag: 0
  1917. m_AngularDrag: .0500000007
  1918. m_UseGravity: 1
  1919. m_IsKinematic: 0
  1920. m_Interpolate: 0
  1921. m_Constraints: 0
  1922. m_CollisionDetection: 0
  1923. --- !u!54 &5400008
  1924. Rigidbody:
  1925. m_ObjectHideFlags: 1
  1926. m_PrefabParentObject: {fileID: 0}
  1927. m_PrefabInternal: {fileID: 100100000}
  1928. m_GameObject: {fileID: 100028}
  1929. serializedVersion: 2
  1930. m_Mass: 1
  1931. m_Drag: 0
  1932. m_AngularDrag: .0500000007
  1933. m_UseGravity: 1
  1934. m_IsKinematic: 0
  1935. m_Interpolate: 0
  1936. m_Constraints: 0
  1937. m_CollisionDetection: 0
  1938. --- !u!54 &5400010
  1939. Rigidbody:
  1940. m_ObjectHideFlags: 1
  1941. m_PrefabParentObject: {fileID: 0}
  1942. m_PrefabInternal: {fileID: 100100000}
  1943. m_GameObject: {fileID: 100040}
  1944. serializedVersion: 2
  1945. m_Mass: 1
  1946. m_Drag: 0
  1947. m_AngularDrag: .0500000007
  1948. m_UseGravity: 1
  1949. m_IsKinematic: 0
  1950. m_Interpolate: 0
  1951. m_Constraints: 0
  1952. m_CollisionDetection: 0
  1953. --- !u!54 &5400012
  1954. Rigidbody:
  1955. m_ObjectHideFlags: 1
  1956. m_PrefabParentObject: {fileID: 0}
  1957. m_PrefabInternal: {fileID: 100100000}
  1958. m_GameObject: {fileID: 100054}
  1959. serializedVersion: 2
  1960. m_Mass: 1
  1961. m_Drag: 0
  1962. m_AngularDrag: .0500000007
  1963. m_UseGravity: 1
  1964. m_IsKinematic: 0
  1965. m_Interpolate: 0
  1966. m_Constraints: 0
  1967. m_CollisionDetection: 0
  1968. --- !u!54 &5400014
  1969. Rigidbody:
  1970. m_ObjectHideFlags: 1
  1971. m_PrefabParentObject: {fileID: 0}
  1972. m_PrefabInternal: {fileID: 100100000}
  1973. m_GameObject: {fileID: 100022}
  1974. serializedVersion: 2
  1975. m_Mass: 1
  1976. m_Drag: 0
  1977. m_AngularDrag: .0500000007
  1978. m_UseGravity: 1
  1979. m_IsKinematic: 0
  1980. m_Interpolate: 0
  1981. m_Constraints: 0
  1982. m_CollisionDetection: 0
  1983. --- !u!54 &5400016
  1984. Rigidbody:
  1985. m_ObjectHideFlags: 1
  1986. m_PrefabParentObject: {fileID: 0}
  1987. m_PrefabInternal: {fileID: 100100000}
  1988. m_GameObject: {fileID: 100014}
  1989. serializedVersion: 2
  1990. m_Mass: 1
  1991. m_Drag: 0
  1992. m_AngularDrag: .0500000007
  1993. m_UseGravity: 1
  1994. m_IsKinematic: 0
  1995. m_Interpolate: 0
  1996. m_Constraints: 0
  1997. m_CollisionDetection: 0
  1998. --- !u!54 &5400018
  1999. Rigidbody:
  2000. m_ObjectHideFlags: 1
  2001. m_PrefabParentObject: {fileID: 0}
  2002. m_PrefabInternal: {fileID: 100100000}
  2003. m_GameObject: {fileID: 100016}
  2004. serializedVersion: 2
  2005. m_Mass: 1
  2006. m_Drag: 0
  2007. m_AngularDrag: .0500000007
  2008. m_UseGravity: 1
  2009. m_IsKinematic: 0
  2010. m_Interpolate: 0
  2011. m_Constraints: 0
  2012. m_CollisionDetection: 0
  2013. --- !u!54 &5400020
  2014. Rigidbody:
  2015. m_ObjectHideFlags: 1
  2016. m_PrefabParentObject: {fileID: 0}
  2017. m_PrefabInternal: {fileID: 100100000}
  2018. m_GameObject: {fileID: 100058}
  2019. serializedVersion: 2
  2020. m_Mass: 1
  2021. m_Drag: 0
  2022. m_AngularDrag: .0500000007
  2023. m_UseGravity: 1
  2024. m_IsKinematic: 0
  2025. m_Interpolate: 0
  2026. m_Constraints: 0
  2027. m_CollisionDetection: 0
  2028. --- !u!54 &5400022
  2029. Rigidbody:
  2030. m_ObjectHideFlags: 1
  2031. m_PrefabParentObject: {fileID: 0}
  2032. m_PrefabInternal: {fileID: 100100000}
  2033. m_GameObject: {fileID: 100034}
  2034. serializedVersion: 2
  2035. m_Mass: 1
  2036. m_Drag: 0
  2037. m_AngularDrag: .0500000007
  2038. m_UseGravity: 1
  2039. m_IsKinematic: 0
  2040. m_Interpolate: 0
  2041. m_Constraints: 0
  2042. m_CollisionDetection: 0
  2043. --- !u!54 &5400024
  2044. Rigidbody:
  2045. m_ObjectHideFlags: 1
  2046. m_PrefabParentObject: {fileID: 0}
  2047. m_PrefabInternal: {fileID: 100100000}
  2048. m_GameObject: {fileID: 100052}
  2049. serializedVersion: 2
  2050. m_Mass: 1
  2051. m_Drag: 0
  2052. m_AngularDrag: .0500000007
  2053. m_UseGravity: 1
  2054. m_IsKinematic: 0
  2055. m_Interpolate: 0
  2056. m_Constraints: 0
  2057. m_CollisionDetection: 0
  2058. --- !u!54 &5400026
  2059. Rigidbody:
  2060. m_ObjectHideFlags: 1
  2061. m_PrefabParentObject: {fileID: 0}
  2062. m_PrefabInternal: {fileID: 100100000}
  2063. m_GameObject: {fileID: 100056}
  2064. serializedVersion: 2
  2065. m_Mass: 1
  2066. m_Drag: 0
  2067. m_AngularDrag: .0500000007
  2068. m_UseGravity: 1
  2069. m_IsKinematic: 0
  2070. m_Interpolate: 0
  2071. m_Constraints: 0
  2072. m_CollisionDetection: 0
  2073. --- !u!54 &5400028
  2074. Rigidbody:
  2075. m_ObjectHideFlags: 1
  2076. m_PrefabParentObject: {fileID: 0}
  2077. m_PrefabInternal: {fileID: 100100000}
  2078. m_GameObject: {fileID: 100030}
  2079. serializedVersion: 2
  2080. m_Mass: 1
  2081. m_Drag: 0
  2082. m_AngularDrag: .0500000007
  2083. m_UseGravity: 1
  2084. m_IsKinematic: 0
  2085. m_Interpolate: 0
  2086. m_Constraints: 0
  2087. m_CollisionDetection: 0
  2088. --- !u!54 &5400030
  2089. Rigidbody:
  2090. m_ObjectHideFlags: 1
  2091. m_PrefabParentObject: {fileID: 0}
  2092. m_PrefabInternal: {fileID: 100100000}
  2093. m_GameObject: {fileID: 100024}
  2094. serializedVersion: 2
  2095. m_Mass: 1
  2096. m_Drag: 0
  2097. m_AngularDrag: .0500000007
  2098. m_UseGravity: 1
  2099. m_IsKinematic: 0
  2100. m_Interpolate: 0
  2101. m_Constraints: 0
  2102. m_CollisionDetection: 0
  2103. --- !u!54 &5400034
  2104. Rigidbody:
  2105. m_ObjectHideFlags: 1
  2106. m_PrefabParentObject: {fileID: 0}
  2107. m_PrefabInternal: {fileID: 100100000}
  2108. m_GameObject: {fileID: 100020}
  2109. serializedVersion: 2
  2110. m_Mass: 1
  2111. m_Drag: 0
  2112. m_AngularDrag: .0500000007
  2113. m_UseGravity: 1
  2114. m_IsKinematic: 0
  2115. m_Interpolate: 0
  2116. m_Constraints: 0
  2117. m_CollisionDetection: 0
  2118. --- !u!54 &5400036
  2119. Rigidbody:
  2120. m_ObjectHideFlags: 1
  2121. m_PrefabParentObject: {fileID: 0}
  2122. m_PrefabInternal: {fileID: 100100000}
  2123. m_GameObject: {fileID: 100036}
  2124. serializedVersion: 2
  2125. m_Mass: 1
  2126. m_Drag: 0
  2127. m_AngularDrag: .0500000007
  2128. m_UseGravity: 1
  2129. m_IsKinematic: 0
  2130. m_Interpolate: 0
  2131. m_Constraints: 0
  2132. m_CollisionDetection: 0
  2133. --- !u!54 &5400038
  2134. Rigidbody:
  2135. m_ObjectHideFlags: 1
  2136. m_PrefabParentObject: {fileID: 0}
  2137. m_PrefabInternal: {fileID: 100100000}
  2138. m_GameObject: {fileID: 100002}
  2139. serializedVersion: 2
  2140. m_Mass: 1
  2141. m_Drag: 0
  2142. m_AngularDrag: .0500000007
  2143. m_UseGravity: 1
  2144. m_IsKinematic: 0
  2145. m_Interpolate: 0
  2146. m_Constraints: 0
  2147. m_CollisionDetection: 0
  2148. --- !u!54 &5400040
  2149. Rigidbody:
  2150. m_ObjectHideFlags: 1
  2151. m_PrefabParentObject: {fileID: 0}
  2152. m_PrefabInternal: {fileID: 100100000}
  2153. m_GameObject: {fileID: 100008}
  2154. serializedVersion: 2
  2155. m_Mass: 1
  2156. m_Drag: 0
  2157. m_AngularDrag: .0500000007
  2158. m_UseGravity: 1
  2159. m_IsKinematic: 0
  2160. m_Interpolate: 0
  2161. m_Constraints: 0
  2162. m_CollisionDetection: 0
  2163. --- !u!54 &5400042
  2164. Rigidbody:
  2165. m_ObjectHideFlags: 1
  2166. m_PrefabParentObject: {fileID: 0}
  2167. m_PrefabInternal: {fileID: 100100000}
  2168. m_GameObject: {fileID: 100018}
  2169. serializedVersion: 2
  2170. m_Mass: 1
  2171. m_Drag: 0
  2172. m_AngularDrag: .0500000007
  2173. m_UseGravity: 1
  2174. m_IsKinematic: 0
  2175. m_Interpolate: 0
  2176. m_Constraints: 0
  2177. m_CollisionDetection: 0
  2178. --- !u!54 &5400044
  2179. Rigidbody:
  2180. m_ObjectHideFlags: 1
  2181. m_PrefabParentObject: {fileID: 0}
  2182. m_PrefabInternal: {fileID: 100100000}
  2183. m_GameObject: {fileID: 100042}
  2184. serializedVersion: 2
  2185. m_Mass: 1
  2186. m_Drag: 0
  2187. m_AngularDrag: .0500000007
  2188. m_UseGravity: 1
  2189. m_IsKinematic: 0
  2190. m_Interpolate: 0
  2191. m_Constraints: 0
  2192. m_CollisionDetection: 0
  2193. --- !u!54 &5400046
  2194. Rigidbody:
  2195. m_ObjectHideFlags: 1
  2196. m_PrefabParentObject: {fileID: 0}
  2197. m_PrefabInternal: {fileID: 100100000}
  2198. m_GameObject: {fileID: 100044}
  2199. serializedVersion: 2
  2200. m_Mass: 1
  2201. m_Drag: 0
  2202. m_AngularDrag: .0500000007
  2203. m_UseGravity: 1
  2204. m_IsKinematic: 0
  2205. m_Interpolate: 0
  2206. m_Constraints: 0
  2207. m_CollisionDetection: 0
  2208. --- !u!54 &5400048
  2209. Rigidbody:
  2210. m_ObjectHideFlags: 1
  2211. m_PrefabParentObject: {fileID: 0}
  2212. m_PrefabInternal: {fileID: 100100000}
  2213. m_GameObject: {fileID: 100032}
  2214. serializedVersion: 2
  2215. m_Mass: 1
  2216. m_Drag: 0
  2217. m_AngularDrag: .0500000007
  2218. m_UseGravity: 1
  2219. m_IsKinematic: 0
  2220. m_Interpolate: 0
  2221. m_Constraints: 0
  2222. m_CollisionDetection: 0
  2223. --- !u!54 &5400050
  2224. Rigidbody:
  2225. m_ObjectHideFlags: 1
  2226. m_PrefabParentObject: {fileID: 0}
  2227. m_PrefabInternal: {fileID: 100100000}
  2228. m_GameObject: {fileID: 100010}
  2229. serializedVersion: 2
  2230. m_Mass: 1
  2231. m_Drag: 0
  2232. m_AngularDrag: .0500000007
  2233. m_UseGravity: 1
  2234. m_IsKinematic: 0
  2235. m_Interpolate: 0
  2236. m_Constraints: 0
  2237. m_CollisionDetection: 0
  2238. --- !u!54 &5400052
  2239. Rigidbody:
  2240. m_ObjectHideFlags: 1
  2241. m_PrefabParentObject: {fileID: 0}
  2242. m_PrefabInternal: {fileID: 100100000}
  2243. m_GameObject: {fileID: 100046}
  2244. serializedVersion: 2
  2245. m_Mass: 1
  2246. m_Drag: 0
  2247. m_AngularDrag: .0500000007
  2248. m_UseGravity: 1
  2249. m_IsKinematic: 0
  2250. m_Interpolate: 0
  2251. m_Constraints: 0
  2252. m_CollisionDetection: 0
  2253. --- !u!54 &5400054
  2254. Rigidbody:
  2255. m_ObjectHideFlags: 1
  2256. m_PrefabParentObject: {fileID: 0}
  2257. m_PrefabInternal: {fileID: 100100000}
  2258. m_GameObject: {fileID: 100026}
  2259. serializedVersion: 2
  2260. m_Mass: 1
  2261. m_Drag: 0
  2262. m_AngularDrag: .0500000007
  2263. m_UseGravity: 1
  2264. m_IsKinematic: 0
  2265. m_Interpolate: 0
  2266. m_Constraints: 0
  2267. m_CollisionDetection: 0
  2268. --- !u!54 &5400056
  2269. Rigidbody:
  2270. m_ObjectHideFlags: 1
  2271. m_PrefabParentObject: {fileID: 0}
  2272. m_PrefabInternal: {fileID: 100100000}
  2273. m_GameObject: {fileID: 100050}
  2274. serializedVersion: 2
  2275. m_Mass: 1
  2276. m_Drag: 0
  2277. m_AngularDrag: .0500000007
  2278. m_UseGravity: 1
  2279. m_IsKinematic: 0
  2280. m_Interpolate: 0
  2281. m_Constraints: 0
  2282. m_CollisionDetection: 0
  2283. --- !u!54 &5400058
  2284. Rigidbody:
  2285. m_ObjectHideFlags: 1
  2286. m_PrefabParentObject: {fileID: 0}
  2287. m_PrefabInternal: {fileID: 100100000}
  2288. m_GameObject: {fileID: 100060}
  2289. serializedVersion: 2
  2290. m_Mass: 1
  2291. m_Drag: 0
  2292. m_AngularDrag: .0500000007
  2293. m_UseGravity: 1
  2294. m_IsKinematic: 0
  2295. m_Interpolate: 0
  2296. m_Constraints: 0
  2297. m_CollisionDetection: 0
  2298. --- !u!65 &6500002
  2299. BoxCollider:
  2300. m_ObjectHideFlags: 1
  2301. m_PrefabParentObject: {fileID: 0}
  2302. m_PrefabInternal: {fileID: 100100000}
  2303. m_GameObject: {fileID: 100038}
  2304. m_Material: {fileID: 0}
  2305. m_IsTrigger: 0
  2306. m_Enabled: 1
  2307. serializedVersion: 2
  2308. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2309. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2310. --- !u!65 &6500004
  2311. BoxCollider:
  2312. m_ObjectHideFlags: 1
  2313. m_PrefabParentObject: {fileID: 0}
  2314. m_PrefabInternal: {fileID: 100100000}
  2315. m_GameObject: {fileID: 100048}
  2316. m_Material: {fileID: 0}
  2317. m_IsTrigger: 0
  2318. m_Enabled: 1
  2319. serializedVersion: 2
  2320. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2321. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2322. --- !u!65 &6500006
  2323. BoxCollider:
  2324. m_ObjectHideFlags: 1
  2325. m_PrefabParentObject: {fileID: 0}
  2326. m_PrefabInternal: {fileID: 100100000}
  2327. m_GameObject: {fileID: 100012}
  2328. m_Material: {fileID: 0}
  2329. m_IsTrigger: 0
  2330. m_Enabled: 1
  2331. serializedVersion: 2
  2332. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2333. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2334. --- !u!65 &6500008
  2335. BoxCollider:
  2336. m_ObjectHideFlags: 1
  2337. m_PrefabParentObject: {fileID: 0}
  2338. m_PrefabInternal: {fileID: 100100000}
  2339. m_GameObject: {fileID: 100028}
  2340. m_Material: {fileID: 0}
  2341. m_IsTrigger: 0
  2342. m_Enabled: 1
  2343. serializedVersion: 2
  2344. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2345. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2346. --- !u!65 &6500010
  2347. BoxCollider:
  2348. m_ObjectHideFlags: 1
  2349. m_PrefabParentObject: {fileID: 0}
  2350. m_PrefabInternal: {fileID: 100100000}
  2351. m_GameObject: {fileID: 100040}
  2352. m_Material: {fileID: 0}
  2353. m_IsTrigger: 0
  2354. m_Enabled: 1
  2355. serializedVersion: 2
  2356. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2357. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2358. --- !u!65 &6500012
  2359. BoxCollider:
  2360. m_ObjectHideFlags: 1
  2361. m_PrefabParentObject: {fileID: 0}
  2362. m_PrefabInternal: {fileID: 100100000}
  2363. m_GameObject: {fileID: 100054}
  2364. m_Material: {fileID: 0}
  2365. m_IsTrigger: 0
  2366. m_Enabled: 1
  2367. serializedVersion: 2
  2368. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2369. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2370. --- !u!65 &6500014
  2371. BoxCollider:
  2372. m_ObjectHideFlags: 1
  2373. m_PrefabParentObject: {fileID: 0}
  2374. m_PrefabInternal: {fileID: 100100000}
  2375. m_GameObject: {fileID: 100022}
  2376. m_Material: {fileID: 0}
  2377. m_IsTrigger: 0
  2378. m_Enabled: 1
  2379. serializedVersion: 2
  2380. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2381. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2382. --- !u!65 &6500016
  2383. BoxCollider:
  2384. m_ObjectHideFlags: 1
  2385. m_PrefabParentObject: {fileID: 0}
  2386. m_PrefabInternal: {fileID: 100100000}
  2387. m_GameObject: {fileID: 100014}
  2388. m_Material: {fileID: 0}
  2389. m_IsTrigger: 0
  2390. m_Enabled: 1
  2391. serializedVersion: 2
  2392. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2393. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2394. --- !u!65 &6500018
  2395. BoxCollider:
  2396. m_ObjectHideFlags: 1
  2397. m_PrefabParentObject: {fileID: 0}
  2398. m_PrefabInternal: {fileID: 100100000}
  2399. m_GameObject: {fileID: 100016}
  2400. m_Material: {fileID: 0}
  2401. m_IsTrigger: 0
  2402. m_Enabled: 1
  2403. serializedVersion: 2
  2404. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2405. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2406. --- !u!65 &6500020
  2407. BoxCollider:
  2408. m_ObjectHideFlags: 1
  2409. m_PrefabParentObject: {fileID: 0}
  2410. m_PrefabInternal: {fileID: 100100000}
  2411. m_GameObject: {fileID: 100058}
  2412. m_Material: {fileID: 0}
  2413. m_IsTrigger: 0
  2414. m_Enabled: 1
  2415. serializedVersion: 2
  2416. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2417. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2418. --- !u!65 &6500022
  2419. BoxCollider:
  2420. m_ObjectHideFlags: 1
  2421. m_PrefabParentObject: {fileID: 0}
  2422. m_PrefabInternal: {fileID: 100100000}
  2423. m_GameObject: {fileID: 100034}
  2424. m_Material: {fileID: 0}
  2425. m_IsTrigger: 0
  2426. m_Enabled: 1
  2427. serializedVersion: 2
  2428. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2429. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2430. --- !u!65 &6500024
  2431. BoxCollider:
  2432. m_ObjectHideFlags: 1
  2433. m_PrefabParentObject: {fileID: 0}
  2434. m_PrefabInternal: {fileID: 100100000}
  2435. m_GameObject: {fileID: 100052}
  2436. m_Material: {fileID: 0}
  2437. m_IsTrigger: 0
  2438. m_Enabled: 1
  2439. serializedVersion: 2
  2440. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2441. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2442. --- !u!65 &6500026
  2443. BoxCollider:
  2444. m_ObjectHideFlags: 1
  2445. m_PrefabParentObject: {fileID: 0}
  2446. m_PrefabInternal: {fileID: 100100000}
  2447. m_GameObject: {fileID: 100056}
  2448. m_Material: {fileID: 0}
  2449. m_IsTrigger: 0
  2450. m_Enabled: 1
  2451. serializedVersion: 2
  2452. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2453. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2454. --- !u!65 &6500028
  2455. BoxCollider:
  2456. m_ObjectHideFlags: 1
  2457. m_PrefabParentObject: {fileID: 0}
  2458. m_PrefabInternal: {fileID: 100100000}
  2459. m_GameObject: {fileID: 100030}
  2460. m_Material: {fileID: 0}
  2461. m_IsTrigger: 0
  2462. m_Enabled: 1
  2463. serializedVersion: 2
  2464. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2465. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2466. --- !u!65 &6500030
  2467. BoxCollider:
  2468. m_ObjectHideFlags: 1
  2469. m_PrefabParentObject: {fileID: 0}
  2470. m_PrefabInternal: {fileID: 100100000}
  2471. m_GameObject: {fileID: 100024}
  2472. m_Material: {fileID: 0}
  2473. m_IsTrigger: 0
  2474. m_Enabled: 1
  2475. serializedVersion: 2
  2476. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2477. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2478. --- !u!65 &6500034
  2479. BoxCollider:
  2480. m_ObjectHideFlags: 1
  2481. m_PrefabParentObject: {fileID: 0}
  2482. m_PrefabInternal: {fileID: 100100000}
  2483. m_GameObject: {fileID: 100020}
  2484. m_Material: {fileID: 0}
  2485. m_IsTrigger: 0
  2486. m_Enabled: 1
  2487. serializedVersion: 2
  2488. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2489. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2490. --- !u!65 &6500036
  2491. BoxCollider:
  2492. m_ObjectHideFlags: 1
  2493. m_PrefabParentObject: {fileID: 0}
  2494. m_PrefabInternal: {fileID: 100100000}
  2495. m_GameObject: {fileID: 100036}
  2496. m_Material: {fileID: 0}
  2497. m_IsTrigger: 0
  2498. m_Enabled: 1
  2499. serializedVersion: 2
  2500. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2501. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2502. --- !u!65 &6500038
  2503. BoxCollider:
  2504. m_ObjectHideFlags: 1
  2505. m_PrefabParentObject: {fileID: 0}
  2506. m_PrefabInternal: {fileID: 100100000}
  2507. m_GameObject: {fileID: 100002}
  2508. m_Material: {fileID: 0}
  2509. m_IsTrigger: 0
  2510. m_Enabled: 1
  2511. serializedVersion: 2
  2512. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2513. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2514. --- !u!65 &6500040
  2515. BoxCollider:
  2516. m_ObjectHideFlags: 1
  2517. m_PrefabParentObject: {fileID: 0}
  2518. m_PrefabInternal: {fileID: 100100000}
  2519. m_GameObject: {fileID: 100008}
  2520. m_Material: {fileID: 0}
  2521. m_IsTrigger: 0
  2522. m_Enabled: 1
  2523. serializedVersion: 2
  2524. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2525. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2526. --- !u!65 &6500042
  2527. BoxCollider:
  2528. m_ObjectHideFlags: 1
  2529. m_PrefabParentObject: {fileID: 0}
  2530. m_PrefabInternal: {fileID: 100100000}
  2531. m_GameObject: {fileID: 100018}
  2532. m_Material: {fileID: 0}
  2533. m_IsTrigger: 0
  2534. m_Enabled: 1
  2535. serializedVersion: 2
  2536. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2537. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2538. --- !u!65 &6500044
  2539. BoxCollider:
  2540. m_ObjectHideFlags: 1
  2541. m_PrefabParentObject: {fileID: 0}
  2542. m_PrefabInternal: {fileID: 100100000}
  2543. m_GameObject: {fileID: 100042}
  2544. m_Material: {fileID: 0}
  2545. m_IsTrigger: 0
  2546. m_Enabled: 1
  2547. serializedVersion: 2
  2548. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2549. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2550. --- !u!65 &6500046
  2551. BoxCollider:
  2552. m_ObjectHideFlags: 1
  2553. m_PrefabParentObject: {fileID: 0}
  2554. m_PrefabInternal: {fileID: 100100000}
  2555. m_GameObject: {fileID: 100044}
  2556. m_Material: {fileID: 0}
  2557. m_IsTrigger: 0
  2558. m_Enabled: 1
  2559. serializedVersion: 2
  2560. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2561. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2562. --- !u!65 &6500048
  2563. BoxCollider:
  2564. m_ObjectHideFlags: 1
  2565. m_PrefabParentObject: {fileID: 0}
  2566. m_PrefabInternal: {fileID: 100100000}
  2567. m_GameObject: {fileID: 100032}
  2568. m_Material: {fileID: 0}
  2569. m_IsTrigger: 0
  2570. m_Enabled: 1
  2571. serializedVersion: 2
  2572. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2573. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2574. --- !u!65 &6500050
  2575. BoxCollider:
  2576. m_ObjectHideFlags: 1
  2577. m_PrefabParentObject: {fileID: 0}
  2578. m_PrefabInternal: {fileID: 100100000}
  2579. m_GameObject: {fileID: 100010}
  2580. m_Material: {fileID: 0}
  2581. m_IsTrigger: 0
  2582. m_Enabled: 1
  2583. serializedVersion: 2
  2584. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2585. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2586. --- !u!65 &6500052
  2587. BoxCollider:
  2588. m_ObjectHideFlags: 1
  2589. m_PrefabParentObject: {fileID: 0}
  2590. m_PrefabInternal: {fileID: 100100000}
  2591. m_GameObject: {fileID: 100046}
  2592. m_Material: {fileID: 0}
  2593. m_IsTrigger: 0
  2594. m_Enabled: 1
  2595. serializedVersion: 2
  2596. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2597. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2598. --- !u!65 &6500054
  2599. BoxCollider:
  2600. m_ObjectHideFlags: 1
  2601. m_PrefabParentObject: {fileID: 0}
  2602. m_PrefabInternal: {fileID: 100100000}
  2603. m_GameObject: {fileID: 100026}
  2604. m_Material: {fileID: 0}
  2605. m_IsTrigger: 0
  2606. m_Enabled: 1
  2607. serializedVersion: 2
  2608. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2609. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2610. --- !u!65 &6500056
  2611. BoxCollider:
  2612. m_ObjectHideFlags: 1
  2613. m_PrefabParentObject: {fileID: 0}
  2614. m_PrefabInternal: {fileID: 100100000}
  2615. m_GameObject: {fileID: 100050}
  2616. m_Material: {fileID: 0}
  2617. m_IsTrigger: 0
  2618. m_Enabled: 1
  2619. serializedVersion: 2
  2620. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2621. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2622. --- !u!65 &6500058
  2623. BoxCollider:
  2624. m_ObjectHideFlags: 1
  2625. m_PrefabParentObject: {fileID: 0}
  2626. m_PrefabInternal: {fileID: 100100000}
  2627. m_GameObject: {fileID: 100060}
  2628. m_Material: {fileID: 0}
  2629. m_IsTrigger: 0
  2630. m_Enabled: 1
  2631. serializedVersion: 2
  2632. m_Size: {x: 2, y: 1.00000012, z: 1.00000012}
  2633. m_Center: {x: 0, y: .49999994, z: 5.96046448e-08}
  2634. --- !u!1001 &100100000
  2635. Prefab:
  2636. m_ObjectHideFlags: 1
  2637. serializedVersion: 2
  2638. m_Modification:
  2639. m_TransformParent: {fileID: 0}
  2640. m_Modifications: []
  2641. m_RemovedComponents: []
  2642. m_ParentPrefab: {fileID: 0}
  2643. m_RootGameObject: {fileID: 100000}
  2644. m_IsPrefabParent: 1