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- /************************************************************************************
- Copyright : Copyright 2017 Oculus VR, LLC. All Rights reserved.
- Licensed under the Oculus VR Rift SDK License Version 3.4.1 (the "License");
- you may not use the Oculus VR Rift SDK except in compliance with the License,
- which is provided at the time of installation or download, or which
- otherwise accompanies this software in either electronic or hard copy form.
- You may obtain a copy of the License at
- https://developer.oculus.com/licenses/sdk-3.4.1
- Unless required by applicable law or agreed to in writing, the Oculus VR SDK
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- ************************************************************************************/
- using System;
- using System.Runtime.InteropServices;
- using System.Text.RegularExpressions;
- using System.Collections.Generic;
- using UnityEngine;
- #if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
- /// <summary>
- /// Manages mix-reality elements
- /// </summary>
- internal static class OVRMixedReality
- {
- /// <summary>
- /// Configurable parameters
- /// </summary>
- public static Color chromaKeyColor = Color.green;
- /// <summary>
- /// For Debugging purpose, we can use preset parameters to fake a camera when external camera is not available
- /// </summary>
- public static bool useFakeExternalCamera = false;
- public static Vector3 fakeCameraPositon = new Vector3(3.0f, 0.0f, 3.0f);
- public static Quaternion fakeCameraRotation = Quaternion.LookRotation((new Vector3(0.0f, 1.0f, 0.0f) - fakeCameraPositon).normalized, Vector3.up);
- public static float fakeCameraFov = 60.0f;
- public static float fakeCameraAspect = 16.0f / 9.0f;
- /// <summary>
- /// Composition object
- /// </summary>
- public static OVRComposition currentComposition = null;
- /// <summary>
- /// Updates the internal state of the Mixed Reality Camera. Called by OVRManager.
- /// </summary>
- public static void Update(GameObject parentObject, Camera mainCamera, OVRManager.CompositionMethod compositionMethod, bool useDynamicLighting, OVRManager.CameraDevice cameraDevice, OVRManager.DepthQuality depthQuality)
- {
- if (!OVRPlugin.initialized)
- {
- Debug.LogError("OVRPlugin not initialized");
- return;
- }
- if (!OVRPlugin.IsMixedRealityInitialized())
- OVRPlugin.InitializeMixedReality();
- if (!OVRPlugin.IsMixedRealityInitialized())
- {
- Debug.LogError("Unable to initialize MixedReality");
- return;
- }
- OVRPlugin.UpdateExternalCamera();
- OVRPlugin.UpdateCameraDevices();
- if (currentComposition != null && currentComposition.CompositionMethod() != compositionMethod)
- {
- currentComposition.Cleanup();
- currentComposition = null;
- }
- if (compositionMethod == OVRManager.CompositionMethod.External)
- {
- if (currentComposition == null)
- {
- currentComposition = new OVRExternalComposition(parentObject, mainCamera);
- }
- }
- else if (compositionMethod == OVRManager.CompositionMethod.Direct)
- {
- if (currentComposition == null)
- {
- currentComposition = new OVRDirectComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality);
- }
- }
- else if (compositionMethod == OVRManager.CompositionMethod.Sandwich)
- {
- if (currentComposition == null)
- {
- currentComposition = new OVRSandwichComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality);
- }
- }
- else
- {
- Debug.LogError("Unknown CompositionMethod : " + compositionMethod);
- return;
- }
- currentComposition.Update(mainCamera);
- }
- public static void Cleanup()
- {
- if (currentComposition != null)
- {
- currentComposition.Cleanup();
- currentComposition = null;
- }
- if (OVRPlugin.IsMixedRealityInitialized())
- {
- OVRPlugin.ShutdownMixedReality();
- }
- }
- public static void RecenterPose()
- {
- if (currentComposition != null)
- {
- currentComposition.RecenterPose();
- }
- }
- }
- #endif
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