TrackedRemote.prefab 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &112276
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_PrefabParentObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 5
  9. m_Component:
  10. - component: {fileID: 488160}
  11. - component: {fileID: 11479374}
  12. m_Layer: 0
  13. m_Name: TrackedRemote
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &488160
  20. Transform:
  21. m_ObjectHideFlags: 1
  22. m_PrefabParentObject: {fileID: 0}
  23. m_PrefabInternal: {fileID: 100100000}
  24. m_GameObject: {fileID: 112276}
  25. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  26. m_LocalPosition: {x: 0, y: 0, z: 0}
  27. m_LocalScale: {x: 1, y: 1, z: 1}
  28. m_Children:
  29. - {fileID: 4000011296770734}
  30. - {fileID: 4464436526328426}
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!114 &11479374
  35. MonoBehaviour:
  36. m_ObjectHideFlags: 1
  37. m_PrefabParentObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 112276}
  40. m_Enabled: 1
  41. m_EditorHideFlags: 0
  42. m_Script: {fileID: 11500000, guid: aed62bf3ae2456c408f247f96808ce96, type: 3}
  43. m_Name:
  44. m_EditorClassIdentifier:
  45. m_modelGearVrController: {fileID: 1000010178323718}
  46. m_modelOculusGoController: {fileID: 1956530202777762}
  47. m_controller: 33554432
  48. --- !u!1001 &100100000
  49. Prefab:
  50. m_ObjectHideFlags: 1
  51. serializedVersion: 2
  52. m_Modification:
  53. m_TransformParent: {fileID: 0}
  54. m_Modifications: []
  55. m_RemovedComponents: []
  56. m_ParentPrefab: {fileID: 0}
  57. m_RootGameObject: {fileID: 112276}
  58. m_IsPrefabParent: 1
  59. --- !u!1 &1000010178323718
  60. GameObject:
  61. m_ObjectHideFlags: 0
  62. m_PrefabParentObject: {fileID: 0}
  63. m_PrefabInternal: {fileID: 100100000}
  64. serializedVersion: 5
  65. m_Component:
  66. - component: {fileID: 4000011296770734}
  67. m_Layer: 0
  68. m_Name: GearVrControllerModel
  69. m_TagString: Untagged
  70. m_Icon: {fileID: 0}
  71. m_NavMeshLayer: 0
  72. m_StaticEditorFlags: 0
  73. m_IsActive: 1
  74. --- !u!1 &1000011436655710
  75. GameObject:
  76. m_ObjectHideFlags: 1
  77. m_PrefabParentObject: {fileID: 0}
  78. m_PrefabInternal: {fileID: 100100000}
  79. serializedVersion: 5
  80. m_Component:
  81. - component: {fileID: 4000012142331768}
  82. - component: {fileID: 33000013153656990}
  83. - component: {fileID: 23000011768000172}
  84. m_Layer: 0
  85. m_Name: home_button_PLY
  86. m_TagString: Untagged
  87. m_Icon: {fileID: 0}
  88. m_NavMeshLayer: 0
  89. m_StaticEditorFlags: 0
  90. m_IsActive: 1
  91. --- !u!1 &1000011549955176
  92. GameObject:
  93. m_ObjectHideFlags: 1
  94. m_PrefabParentObject: {fileID: 0}
  95. m_PrefabInternal: {fileID: 100100000}
  96. serializedVersion: 5
  97. m_Component:
  98. - component: {fileID: 4000012748093882}
  99. - component: {fileID: 33000013186836272}
  100. - component: {fileID: 23000013477210968}
  101. m_Layer: 0
  102. m_Name: trigger_PLY
  103. m_TagString: Untagged
  104. m_Icon: {fileID: 0}
  105. m_NavMeshLayer: 0
  106. m_StaticEditorFlags: 0
  107. m_IsActive: 1
  108. --- !u!1 &1000012388513744
  109. GameObject:
  110. m_ObjectHideFlags: 1
  111. m_PrefabParentObject: {fileID: 0}
  112. m_PrefabInternal: {fileID: 100100000}
  113. serializedVersion: 5
  114. m_Component:
  115. - component: {fileID: 4000010547406920}
  116. - component: {fileID: 33000013134621756}
  117. - component: {fileID: 23000010895726220}
  118. m_Layer: 0
  119. m_Name: chassis_PLY
  120. m_TagString: Untagged
  121. m_Icon: {fileID: 0}
  122. m_NavMeshLayer: 0
  123. m_StaticEditorFlags: 0
  124. m_IsActive: 1
  125. --- !u!1 &1000012567764716
  126. GameObject:
  127. m_ObjectHideFlags: 1
  128. m_PrefabParentObject: {fileID: 0}
  129. m_PrefabInternal: {fileID: 100100000}
  130. serializedVersion: 5
  131. m_Component:
  132. - component: {fileID: 4000010554578882}
  133. - component: {fileID: 33000013511306870}
  134. - component: {fileID: 23000012129420234}
  135. m_Layer: 0
  136. m_Name: disc_button_PLY
  137. m_TagString: Untagged
  138. m_Icon: {fileID: 0}
  139. m_NavMeshLayer: 0
  140. m_StaticEditorFlags: 0
  141. m_IsActive: 1
  142. --- !u!1 &1000013696185028
  143. GameObject:
  144. m_ObjectHideFlags: 1
  145. m_PrefabParentObject: {fileID: 0}
  146. m_PrefabInternal: {fileID: 100100000}
  147. serializedVersion: 5
  148. m_Component:
  149. - component: {fileID: 4000011347987256}
  150. - component: {fileID: 33000013945561740}
  151. - component: {fileID: 23000010818504298}
  152. m_Layer: 0
  153. m_Name: back_button_PLY
  154. m_TagString: Untagged
  155. m_Icon: {fileID: 0}
  156. m_NavMeshLayer: 0
  157. m_StaticEditorFlags: 0
  158. m_IsActive: 1
  159. --- !u!1 &1000013718830530
  160. GameObject:
  161. m_ObjectHideFlags: 1
  162. m_PrefabParentObject: {fileID: 0}
  163. m_PrefabInternal: {fileID: 100100000}
  164. serializedVersion: 5
  165. m_Component:
  166. - component: {fileID: 4000011835757296}
  167. - component: {fileID: 33000010177796194}
  168. - component: {fileID: 23000011389392996}
  169. m_Layer: 0
  170. m_Name: text_PLY
  171. m_TagString: Untagged
  172. m_Icon: {fileID: 0}
  173. m_NavMeshLayer: 0
  174. m_StaticEditorFlags: 0
  175. m_IsActive: 1
  176. --- !u!1 &1000014047055526
  177. GameObject:
  178. m_ObjectHideFlags: 1
  179. m_PrefabParentObject: {fileID: 0}
  180. m_PrefabInternal: {fileID: 100100000}
  181. serializedVersion: 5
  182. m_Component:
  183. - component: {fileID: 4000012637917122}
  184. - component: {fileID: 33000013874298672}
  185. - component: {fileID: 23000010051961506}
  186. m_Layer: 0
  187. m_Name: center_button_PLY
  188. m_TagString: Untagged
  189. m_Icon: {fileID: 0}
  190. m_NavMeshLayer: 0
  191. m_StaticEditorFlags: 0
  192. m_IsActive: 1
  193. --- !u!1 &1956530202777762
  194. GameObject:
  195. m_ObjectHideFlags: 0
  196. m_PrefabParentObject: {fileID: 0}
  197. m_PrefabInternal: {fileID: 100100000}
  198. serializedVersion: 5
  199. m_Component:
  200. - component: {fileID: 4464436526328426}
  201. - component: {fileID: 33356632527651328}
  202. - component: {fileID: 23705978566827108}
  203. m_Layer: 0
  204. m_Name: OculusGoControllerModel
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!4 &4000010547406920
  211. Transform:
  212. m_ObjectHideFlags: 1
  213. m_PrefabParentObject: {fileID: 0}
  214. m_PrefabInternal: {fileID: 100100000}
  215. m_GameObject: {fileID: 1000012388513744}
  216. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  217. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  218. m_LocalScale: {x: 1, y: 1, z: 1}
  219. m_Children: []
  220. m_Father: {fileID: 4000011296770734}
  221. m_RootOrder: 2
  222. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  223. --- !u!4 &4000010554578882
  224. Transform:
  225. m_ObjectHideFlags: 1
  226. m_PrefabParentObject: {fileID: 0}
  227. m_PrefabInternal: {fileID: 100100000}
  228. m_GameObject: {fileID: 1000012567764716}
  229. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  230. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  231. m_LocalScale: {x: 1, y: 1, z: 1}
  232. m_Children: []
  233. m_Father: {fileID: 4000011296770734}
  234. m_RootOrder: 3
  235. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  236. --- !u!4 &4000011296770734
  237. Transform:
  238. m_ObjectHideFlags: 1
  239. m_PrefabParentObject: {fileID: 0}
  240. m_PrefabInternal: {fileID: 100100000}
  241. m_GameObject: {fileID: 1000010178323718}
  242. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  243. m_LocalPosition: {x: -0, y: 0, z: 0}
  244. m_LocalScale: {x: 1, y: 1, z: 1}
  245. m_Children:
  246. - {fileID: 4000011347987256}
  247. - {fileID: 4000012637917122}
  248. - {fileID: 4000010547406920}
  249. - {fileID: 4000010554578882}
  250. - {fileID: 4000012142331768}
  251. - {fileID: 4000011835757296}
  252. - {fileID: 4000012748093882}
  253. m_Father: {fileID: 488160}
  254. m_RootOrder: 0
  255. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  256. --- !u!4 &4000011347987256
  257. Transform:
  258. m_ObjectHideFlags: 1
  259. m_PrefabParentObject: {fileID: 0}
  260. m_PrefabInternal: {fileID: 100100000}
  261. m_GameObject: {fileID: 1000013696185028}
  262. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  263. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  264. m_LocalScale: {x: 1, y: 1, z: 1}
  265. m_Children: []
  266. m_Father: {fileID: 4000011296770734}
  267. m_RootOrder: 0
  268. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  269. --- !u!4 &4000011835757296
  270. Transform:
  271. m_ObjectHideFlags: 1
  272. m_PrefabParentObject: {fileID: 0}
  273. m_PrefabInternal: {fileID: 100100000}
  274. m_GameObject: {fileID: 1000013718830530}
  275. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  276. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  277. m_LocalScale: {x: 1, y: 1, z: 1}
  278. m_Children: []
  279. m_Father: {fileID: 4000011296770734}
  280. m_RootOrder: 5
  281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  282. --- !u!4 &4000012142331768
  283. Transform:
  284. m_ObjectHideFlags: 1
  285. m_PrefabParentObject: {fileID: 0}
  286. m_PrefabInternal: {fileID: 100100000}
  287. m_GameObject: {fileID: 1000011436655710}
  288. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  289. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  290. m_LocalScale: {x: 1, y: 1, z: 1}
  291. m_Children: []
  292. m_Father: {fileID: 4000011296770734}
  293. m_RootOrder: 4
  294. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  295. --- !u!4 &4000012637917122
  296. Transform:
  297. m_ObjectHideFlags: 1
  298. m_PrefabParentObject: {fileID: 0}
  299. m_PrefabInternal: {fileID: 100100000}
  300. m_GameObject: {fileID: 1000014047055526}
  301. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  302. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  303. m_LocalScale: {x: 1, y: 1, z: 1}
  304. m_Children: []
  305. m_Father: {fileID: 4000011296770734}
  306. m_RootOrder: 1
  307. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  308. --- !u!4 &4000012748093882
  309. Transform:
  310. m_ObjectHideFlags: 1
  311. m_PrefabParentObject: {fileID: 0}
  312. m_PrefabInternal: {fileID: 100100000}
  313. m_GameObject: {fileID: 1000011549955176}
  314. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  315. m_LocalPosition: {x: -0, y: 0.00007190227, z: -0.023617705}
  316. m_LocalScale: {x: 1, y: 1, z: 1}
  317. m_Children: []
  318. m_Father: {fileID: 4000011296770734}
  319. m_RootOrder: 6
  320. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  321. --- !u!4 &4464436526328426
  322. Transform:
  323. m_ObjectHideFlags: 1
  324. m_PrefabParentObject: {fileID: 0}
  325. m_PrefabInternal: {fileID: 100100000}
  326. m_GameObject: {fileID: 1956530202777762}
  327. m_LocalRotation: {x: 6.123234e-17, y: -0.0000000754979, z: 6.1232336e-17, w: 1}
  328. m_LocalPosition: {x: -0, y: 0, z: 0}
  329. m_LocalScale: {x: 1, y: 1, z: 1}
  330. m_Children: []
  331. m_Father: {fileID: 488160}
  332. m_RootOrder: 1
  333. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  334. --- !u!23 &23000010051961506
  335. MeshRenderer:
  336. m_ObjectHideFlags: 1
  337. m_PrefabParentObject: {fileID: 0}
  338. m_PrefabInternal: {fileID: 100100000}
  339. m_GameObject: {fileID: 1000014047055526}
  340. m_Enabled: 1
  341. m_CastShadows: 0
  342. m_ReceiveShadows: 0
  343. m_MotionVectors: 1
  344. m_LightProbeUsage: 1
  345. m_ReflectionProbeUsage: 1
  346. m_Materials:
  347. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  348. m_StaticBatchInfo:
  349. firstSubMesh: 0
  350. subMeshCount: 0
  351. m_StaticBatchRoot: {fileID: 0}
  352. m_ProbeAnchor: {fileID: 0}
  353. m_LightProbeVolumeOverride: {fileID: 0}
  354. m_ScaleInLightmap: 1
  355. m_PreserveUVs: 0
  356. m_IgnoreNormalsForChartDetection: 0
  357. m_ImportantGI: 0
  358. m_SelectedEditorRenderState: 3
  359. m_MinimumChartSize: 4
  360. m_AutoUVMaxDistance: 0.5
  361. m_AutoUVMaxAngle: 89
  362. m_LightmapParameters: {fileID: 0}
  363. m_SortingLayerID: 0
  364. m_SortingLayer: 0
  365. m_SortingOrder: 0
  366. --- !u!23 &23000010818504298
  367. MeshRenderer:
  368. m_ObjectHideFlags: 1
  369. m_PrefabParentObject: {fileID: 0}
  370. m_PrefabInternal: {fileID: 100100000}
  371. m_GameObject: {fileID: 1000013696185028}
  372. m_Enabled: 1
  373. m_CastShadows: 0
  374. m_ReceiveShadows: 0
  375. m_MotionVectors: 1
  376. m_LightProbeUsage: 1
  377. m_ReflectionProbeUsage: 1
  378. m_Materials:
  379. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  380. m_StaticBatchInfo:
  381. firstSubMesh: 0
  382. subMeshCount: 0
  383. m_StaticBatchRoot: {fileID: 0}
  384. m_ProbeAnchor: {fileID: 0}
  385. m_LightProbeVolumeOverride: {fileID: 0}
  386. m_ScaleInLightmap: 1
  387. m_PreserveUVs: 0
  388. m_IgnoreNormalsForChartDetection: 0
  389. m_ImportantGI: 0
  390. m_SelectedEditorRenderState: 3
  391. m_MinimumChartSize: 4
  392. m_AutoUVMaxDistance: 0.5
  393. m_AutoUVMaxAngle: 89
  394. m_LightmapParameters: {fileID: 0}
  395. m_SortingLayerID: 0
  396. m_SortingLayer: 0
  397. m_SortingOrder: 0
  398. --- !u!23 &23000010895726220
  399. MeshRenderer:
  400. m_ObjectHideFlags: 1
  401. m_PrefabParentObject: {fileID: 0}
  402. m_PrefabInternal: {fileID: 100100000}
  403. m_GameObject: {fileID: 1000012388513744}
  404. m_Enabled: 1
  405. m_CastShadows: 0
  406. m_ReceiveShadows: 0
  407. m_MotionVectors: 1
  408. m_LightProbeUsage: 1
  409. m_ReflectionProbeUsage: 1
  410. m_Materials:
  411. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  412. m_StaticBatchInfo:
  413. firstSubMesh: 0
  414. subMeshCount: 0
  415. m_StaticBatchRoot: {fileID: 0}
  416. m_ProbeAnchor: {fileID: 0}
  417. m_LightProbeVolumeOverride: {fileID: 0}
  418. m_ScaleInLightmap: 1
  419. m_PreserveUVs: 0
  420. m_IgnoreNormalsForChartDetection: 0
  421. m_ImportantGI: 0
  422. m_SelectedEditorRenderState: 3
  423. m_MinimumChartSize: 4
  424. m_AutoUVMaxDistance: 0.5
  425. m_AutoUVMaxAngle: 89
  426. m_LightmapParameters: {fileID: 0}
  427. m_SortingLayerID: 0
  428. m_SortingLayer: 0
  429. m_SortingOrder: 0
  430. --- !u!23 &23000011389392996
  431. MeshRenderer:
  432. m_ObjectHideFlags: 1
  433. m_PrefabParentObject: {fileID: 0}
  434. m_PrefabInternal: {fileID: 100100000}
  435. m_GameObject: {fileID: 1000013718830530}
  436. m_Enabled: 1
  437. m_CastShadows: 0
  438. m_ReceiveShadows: 0
  439. m_MotionVectors: 1
  440. m_LightProbeUsage: 1
  441. m_ReflectionProbeUsage: 1
  442. m_Materials:
  443. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  444. m_StaticBatchInfo:
  445. firstSubMesh: 0
  446. subMeshCount: 0
  447. m_StaticBatchRoot: {fileID: 0}
  448. m_ProbeAnchor: {fileID: 0}
  449. m_LightProbeVolumeOverride: {fileID: 0}
  450. m_ScaleInLightmap: 1
  451. m_PreserveUVs: 0
  452. m_IgnoreNormalsForChartDetection: 0
  453. m_ImportantGI: 0
  454. m_SelectedEditorRenderState: 3
  455. m_MinimumChartSize: 4
  456. m_AutoUVMaxDistance: 0.5
  457. m_AutoUVMaxAngle: 89
  458. m_LightmapParameters: {fileID: 0}
  459. m_SortingLayerID: 0
  460. m_SortingLayer: 0
  461. m_SortingOrder: 0
  462. --- !u!23 &23000011768000172
  463. MeshRenderer:
  464. m_ObjectHideFlags: 1
  465. m_PrefabParentObject: {fileID: 0}
  466. m_PrefabInternal: {fileID: 100100000}
  467. m_GameObject: {fileID: 1000011436655710}
  468. m_Enabled: 1
  469. m_CastShadows: 0
  470. m_ReceiveShadows: 0
  471. m_MotionVectors: 1
  472. m_LightProbeUsage: 1
  473. m_ReflectionProbeUsage: 1
  474. m_Materials:
  475. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  476. m_StaticBatchInfo:
  477. firstSubMesh: 0
  478. subMeshCount: 0
  479. m_StaticBatchRoot: {fileID: 0}
  480. m_ProbeAnchor: {fileID: 0}
  481. m_LightProbeVolumeOverride: {fileID: 0}
  482. m_ScaleInLightmap: 1
  483. m_PreserveUVs: 0
  484. m_IgnoreNormalsForChartDetection: 0
  485. m_ImportantGI: 0
  486. m_SelectedEditorRenderState: 3
  487. m_MinimumChartSize: 4
  488. m_AutoUVMaxDistance: 0.5
  489. m_AutoUVMaxAngle: 89
  490. m_LightmapParameters: {fileID: 0}
  491. m_SortingLayerID: 0
  492. m_SortingLayer: 0
  493. m_SortingOrder: 0
  494. --- !u!23 &23000012129420234
  495. MeshRenderer:
  496. m_ObjectHideFlags: 1
  497. m_PrefabParentObject: {fileID: 0}
  498. m_PrefabInternal: {fileID: 100100000}
  499. m_GameObject: {fileID: 1000012567764716}
  500. m_Enabled: 1
  501. m_CastShadows: 0
  502. m_ReceiveShadows: 0
  503. m_MotionVectors: 1
  504. m_LightProbeUsage: 1
  505. m_ReflectionProbeUsage: 1
  506. m_Materials:
  507. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  508. m_StaticBatchInfo:
  509. firstSubMesh: 0
  510. subMeshCount: 0
  511. m_StaticBatchRoot: {fileID: 0}
  512. m_ProbeAnchor: {fileID: 0}
  513. m_LightProbeVolumeOverride: {fileID: 0}
  514. m_ScaleInLightmap: 1
  515. m_PreserveUVs: 0
  516. m_IgnoreNormalsForChartDetection: 0
  517. m_ImportantGI: 0
  518. m_SelectedEditorRenderState: 3
  519. m_MinimumChartSize: 4
  520. m_AutoUVMaxDistance: 0.5
  521. m_AutoUVMaxAngle: 89
  522. m_LightmapParameters: {fileID: 0}
  523. m_SortingLayerID: 0
  524. m_SortingLayer: 0
  525. m_SortingOrder: 0
  526. --- !u!23 &23000013477210968
  527. MeshRenderer:
  528. m_ObjectHideFlags: 1
  529. m_PrefabParentObject: {fileID: 0}
  530. m_PrefabInternal: {fileID: 100100000}
  531. m_GameObject: {fileID: 1000011549955176}
  532. m_Enabled: 1
  533. m_CastShadows: 0
  534. m_ReceiveShadows: 0
  535. m_MotionVectors: 1
  536. m_LightProbeUsage: 1
  537. m_ReflectionProbeUsage: 1
  538. m_Materials:
  539. - {fileID: 2100000, guid: f6ccc53b9bcfb114996e76ee88ce6948, type: 2}
  540. m_StaticBatchInfo:
  541. firstSubMesh: 0
  542. subMeshCount: 0
  543. m_StaticBatchRoot: {fileID: 0}
  544. m_ProbeAnchor: {fileID: 0}
  545. m_LightProbeVolumeOverride: {fileID: 0}
  546. m_ScaleInLightmap: 1
  547. m_PreserveUVs: 0
  548. m_IgnoreNormalsForChartDetection: 0
  549. m_ImportantGI: 0
  550. m_SelectedEditorRenderState: 3
  551. m_MinimumChartSize: 4
  552. m_AutoUVMaxDistance: 0.5
  553. m_AutoUVMaxAngle: 89
  554. m_LightmapParameters: {fileID: 0}
  555. m_SortingLayerID: 0
  556. m_SortingLayer: 0
  557. m_SortingOrder: 0
  558. --- !u!23 &23705978566827108
  559. MeshRenderer:
  560. m_ObjectHideFlags: 1
  561. m_PrefabParentObject: {fileID: 0}
  562. m_PrefabInternal: {fileID: 100100000}
  563. m_GameObject: {fileID: 1956530202777762}
  564. m_Enabled: 1
  565. m_CastShadows: 0
  566. m_ReceiveShadows: 0
  567. m_MotionVectors: 1
  568. m_LightProbeUsage: 1
  569. m_ReflectionProbeUsage: 1
  570. m_Materials:
  571. - {fileID: 2100000, guid: 6c0b208d35ece4a459821be19df69561, type: 2}
  572. m_StaticBatchInfo:
  573. firstSubMesh: 0
  574. subMeshCount: 0
  575. m_StaticBatchRoot: {fileID: 0}
  576. m_ProbeAnchor: {fileID: 0}
  577. m_LightProbeVolumeOverride: {fileID: 0}
  578. m_ScaleInLightmap: 1
  579. m_PreserveUVs: 0
  580. m_IgnoreNormalsForChartDetection: 0
  581. m_ImportantGI: 0
  582. m_SelectedEditorRenderState: 3
  583. m_MinimumChartSize: 4
  584. m_AutoUVMaxDistance: 0.5
  585. m_AutoUVMaxAngle: 89
  586. m_LightmapParameters: {fileID: 0}
  587. m_SortingLayerID: 0
  588. m_SortingLayer: 0
  589. m_SortingOrder: 0
  590. --- !u!33 &33000010177796194
  591. MeshFilter:
  592. m_ObjectHideFlags: 1
  593. m_PrefabParentObject: {fileID: 0}
  594. m_PrefabInternal: {fileID: 100100000}
  595. m_GameObject: {fileID: 1000013718830530}
  596. m_Mesh: {fileID: 4300000, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  597. --- !u!33 &33000013134621756
  598. MeshFilter:
  599. m_ObjectHideFlags: 1
  600. m_PrefabParentObject: {fileID: 0}
  601. m_PrefabInternal: {fileID: 100100000}
  602. m_GameObject: {fileID: 1000012388513744}
  603. m_Mesh: {fileID: 4300012, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  604. --- !u!33 &33000013153656990
  605. MeshFilter:
  606. m_ObjectHideFlags: 1
  607. m_PrefabParentObject: {fileID: 0}
  608. m_PrefabInternal: {fileID: 100100000}
  609. m_GameObject: {fileID: 1000011436655710}
  610. m_Mesh: {fileID: 4300006, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  611. --- !u!33 &33000013186836272
  612. MeshFilter:
  613. m_ObjectHideFlags: 1
  614. m_PrefabParentObject: {fileID: 0}
  615. m_PrefabInternal: {fileID: 100100000}
  616. m_GameObject: {fileID: 1000011549955176}
  617. m_Mesh: {fileID: 4300004, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  618. --- !u!33 &33000013511306870
  619. MeshFilter:
  620. m_ObjectHideFlags: 1
  621. m_PrefabParentObject: {fileID: 0}
  622. m_PrefabInternal: {fileID: 100100000}
  623. m_GameObject: {fileID: 1000012567764716}
  624. m_Mesh: {fileID: 4300010, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  625. --- !u!33 &33000013874298672
  626. MeshFilter:
  627. m_ObjectHideFlags: 1
  628. m_PrefabParentObject: {fileID: 0}
  629. m_PrefabInternal: {fileID: 100100000}
  630. m_GameObject: {fileID: 1000014047055526}
  631. m_Mesh: {fileID: 4300002, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  632. --- !u!33 &33000013945561740
  633. MeshFilter:
  634. m_ObjectHideFlags: 1
  635. m_PrefabParentObject: {fileID: 0}
  636. m_PrefabInternal: {fileID: 100100000}
  637. m_GameObject: {fileID: 1000013696185028}
  638. m_Mesh: {fileID: 4300008, guid: 84c37137326e7b943a87be7ae2a7ea19, type: 3}
  639. --- !u!33 &33356632527651328
  640. MeshFilter:
  641. m_ObjectHideFlags: 1
  642. m_PrefabParentObject: {fileID: 0}
  643. m_PrefabInternal: {fileID: 100100000}
  644. m_GameObject: {fileID: 1956530202777762}
  645. m_Mesh: {fileID: 4300000, guid: e0f1914fdbfd3764faeff5474c0cbe1e, type: 3}