shadercompiler-UnityShaderCompiler2.log 1.6 KB

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  1. Base path: /Applications/Unity/Unity.app/Contents
  2. Cmd: initializeCompiler
  3. Cmd: compileSnippet
  4. api=9 type=0 insize=1878 outsize=3825 kw=STEREO_MULTIVIEW_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
  5. Cmd: compileSnippet
  6. api=9 type=0 insize=1878 outsize=3908 kw=STEREO_INSTANCING_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER2 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
  7. Cmd: compileSnippet
  8. api=9 type=1 insize=1878 outsize=0 kw=STEREO_MULTIVIEW_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
  9. Cmd: compileSnippet
  10. api=9 type=1 insize=1878 outsize=0 kw=STEREO_INSTANCING_ON pd=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_HARDWARE_TIER1 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING ok=1
  11. Cmd: initializeCompiler
  12. Cmd: initializeCompiler
  13. Quitting shader compiler process