PlayerMovement.unity 30 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 8
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 2100000, guid: d5b33a3e6917b8e48972700472e4b053, type: 2}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.18993917, g: 0.20715788, b: 0.2955747, a: 1}
  42. --- !u!157 &3
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 11
  46. m_GIWorkflowMode: 0
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_TemporalCoherenceThreshold: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 9
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_TextureWidth: 1024
  61. m_TextureHeight: 1024
  62. m_AO: 0
  63. m_AOMaxDistance: 1
  64. m_CompAOExponent: 1
  65. m_CompAOExponentDirect: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVRFiltering: 0
  81. m_PVRFilteringMode: 1
  82. m_PVRCulling: 1
  83. m_PVRFilteringGaussRadiusDirect: 1
  84. m_PVRFilteringGaussRadiusIndirect: 5
  85. m_PVRFilteringGaussRadiusAO: 2
  86. m_PVRFilteringAtrousColorSigma: 1
  87. m_PVRFilteringAtrousNormalSigma: 1
  88. m_PVRFilteringAtrousPositionSigma: 1
  89. m_LightingDataAsset: {fileID: 0}
  90. m_UseShadowmask: 1
  91. --- !u!196 &4
  92. NavMeshSettings:
  93. serializedVersion: 2
  94. m_ObjectHideFlags: 0
  95. m_BuildSettings:
  96. serializedVersion: 2
  97. agentTypeID: 0
  98. agentRadius: 0.5
  99. agentHeight: 2
  100. agentSlope: 45
  101. agentClimb: 0.4
  102. ledgeDropHeight: 0
  103. maxJumpAcrossDistance: 0
  104. minRegionArea: 2
  105. manualCellSize: 0
  106. cellSize: 0.16666667
  107. manualTileSize: 0
  108. tileSize: 256
  109. accuratePlacement: 0
  110. m_NavMeshData: {fileID: 0}
  111. --- !u!1 &246209679
  112. GameObject:
  113. m_ObjectHideFlags: 0
  114. m_PrefabParentObject: {fileID: 0}
  115. m_PrefabInternal: {fileID: 0}
  116. serializedVersion: 5
  117. m_Component:
  118. - component: {fileID: 246209684}
  119. - component: {fileID: 246209683}
  120. - component: {fileID: 246209682}
  121. - component: {fileID: 246209681}
  122. - component: {fileID: 246209680}
  123. - component: {fileID: 246209685}
  124. m_Layer: 0
  125. m_Name: Main Camera
  126. m_TagString: MainCamera
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!81 &246209680
  132. AudioListener:
  133. m_ObjectHideFlags: 0
  134. m_PrefabParentObject: {fileID: 0}
  135. m_PrefabInternal: {fileID: 0}
  136. m_GameObject: {fileID: 246209679}
  137. m_Enabled: 1
  138. --- !u!124 &246209681
  139. Behaviour:
  140. m_ObjectHideFlags: 0
  141. m_PrefabParentObject: {fileID: 0}
  142. m_PrefabInternal: {fileID: 0}
  143. m_GameObject: {fileID: 246209679}
  144. m_Enabled: 1
  145. --- !u!92 &246209682
  146. Behaviour:
  147. m_ObjectHideFlags: 0
  148. m_PrefabParentObject: {fileID: 0}
  149. m_PrefabInternal: {fileID: 0}
  150. m_GameObject: {fileID: 246209679}
  151. m_Enabled: 1
  152. --- !u!20 &246209683
  153. Camera:
  154. m_ObjectHideFlags: 0
  155. m_PrefabParentObject: {fileID: 0}
  156. m_PrefabInternal: {fileID: 0}
  157. m_GameObject: {fileID: 246209679}
  158. m_Enabled: 1
  159. serializedVersion: 2
  160. m_ClearFlags: 1
  161. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  162. m_NormalizedViewPortRect:
  163. serializedVersion: 2
  164. x: 0
  165. y: 0
  166. width: 1
  167. height: 1
  168. near clip plane: 0.3
  169. far clip plane: 1000
  170. field of view: 60
  171. orthographic: 0
  172. orthographic size: 5
  173. m_Depth: -1
  174. m_CullingMask:
  175. serializedVersion: 2
  176. m_Bits: 4294967295
  177. m_RenderingPath: -1
  178. m_TargetTexture: {fileID: 0}
  179. m_TargetDisplay: 0
  180. m_TargetEye: 3
  181. m_HDR: 1
  182. m_AllowMSAA: 1
  183. m_ForceIntoRT: 0
  184. m_OcclusionCulling: 1
  185. m_StereoConvergence: 10
  186. m_StereoSeparation: 0.022
  187. m_StereoMirrorMode: 0
  188. --- !u!4 &246209684
  189. Transform:
  190. m_ObjectHideFlags: 0
  191. m_PrefabParentObject: {fileID: 0}
  192. m_PrefabInternal: {fileID: 0}
  193. m_GameObject: {fileID: 246209679}
  194. m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
  195. m_LocalPosition: {x: 0, y: 10, z: 0}
  196. m_LocalScale: {x: 1, y: 1, z: 1}
  197. m_Children: []
  198. m_Father: {fileID: 0}
  199. m_RootOrder: 3
  200. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  201. --- !u!114 &246209685
  202. MonoBehaviour:
  203. m_ObjectHideFlags: 0
  204. m_PrefabParentObject: {fileID: 0}
  205. m_PrefabInternal: {fileID: 0}
  206. m_GameObject: {fileID: 246209679}
  207. m_Enabled: 0
  208. m_EditorHideFlags: 0
  209. m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3}
  210. m_Name:
  211. m_EditorClassIdentifier:
  212. profile: {fileID: 11400000, guid: 33391131f7192d242ab5e5f2b501c232, type: 2}
  213. --- !u!1 &453623580
  214. GameObject:
  215. m_ObjectHideFlags: 0
  216. m_PrefabParentObject: {fileID: 0}
  217. m_PrefabInternal: {fileID: 0}
  218. serializedVersion: 5
  219. m_Component:
  220. - component: {fileID: 453623581}
  221. - component: {fileID: 453623584}
  222. - component: {fileID: 453623583}
  223. - component: {fileID: 453623582}
  224. m_Layer: 0
  225. m_Name: Cube
  226. m_TagString: Untagged
  227. m_Icon: {fileID: 0}
  228. m_NavMeshLayer: 0
  229. m_StaticEditorFlags: 0
  230. m_IsActive: 1
  231. --- !u!4 &453623581
  232. Transform:
  233. m_ObjectHideFlags: 0
  234. m_PrefabParentObject: {fileID: 0}
  235. m_PrefabInternal: {fileID: 0}
  236. m_GameObject: {fileID: 453623580}
  237. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  238. m_LocalPosition: {x: -1.07, y: 0, z: 4.41}
  239. m_LocalScale: {x: 12.172313, y: 5.373491, z: 1}
  240. m_Children: []
  241. m_Father: {fileID: 2057569167}
  242. m_RootOrder: 0
  243. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  244. --- !u!23 &453623582
  245. MeshRenderer:
  246. m_ObjectHideFlags: 0
  247. m_PrefabParentObject: {fileID: 0}
  248. m_PrefabInternal: {fileID: 0}
  249. m_GameObject: {fileID: 453623580}
  250. m_Enabled: 1
  251. m_CastShadows: 1
  252. m_ReceiveShadows: 1
  253. m_MotionVectors: 1
  254. m_LightProbeUsage: 1
  255. m_ReflectionProbeUsage: 1
  256. m_Materials:
  257. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  258. m_StaticBatchInfo:
  259. firstSubMesh: 0
  260. subMeshCount: 0
  261. m_StaticBatchRoot: {fileID: 0}
  262. m_ProbeAnchor: {fileID: 0}
  263. m_LightProbeVolumeOverride: {fileID: 0}
  264. m_ScaleInLightmap: 1
  265. m_PreserveUVs: 1
  266. m_IgnoreNormalsForChartDetection: 0
  267. m_ImportantGI: 0
  268. m_SelectedEditorRenderState: 3
  269. m_MinimumChartSize: 4
  270. m_AutoUVMaxDistance: 0.5
  271. m_AutoUVMaxAngle: 89
  272. m_LightmapParameters: {fileID: 0}
  273. m_SortingLayerID: 0
  274. m_SortingLayer: 0
  275. m_SortingOrder: 0
  276. --- !u!65 &453623583
  277. BoxCollider:
  278. m_ObjectHideFlags: 0
  279. m_PrefabParentObject: {fileID: 0}
  280. m_PrefabInternal: {fileID: 0}
  281. m_GameObject: {fileID: 453623580}
  282. m_Material: {fileID: 0}
  283. m_IsTrigger: 0
  284. m_Enabled: 1
  285. serializedVersion: 2
  286. m_Size: {x: 1, y: 1, z: 1}
  287. m_Center: {x: 0, y: 0, z: 0}
  288. --- !u!33 &453623584
  289. MeshFilter:
  290. m_ObjectHideFlags: 0
  291. m_PrefabParentObject: {fileID: 0}
  292. m_PrefabInternal: {fileID: 0}
  293. m_GameObject: {fileID: 453623580}
  294. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  295. --- !u!1 &673976753
  296. GameObject:
  297. m_ObjectHideFlags: 0
  298. m_PrefabParentObject: {fileID: 0}
  299. m_PrefabInternal: {fileID: 0}
  300. serializedVersion: 5
  301. m_Component:
  302. - component: {fileID: 673976754}
  303. - component: {fileID: 673976757}
  304. - component: {fileID: 673976756}
  305. - component: {fileID: 673976755}
  306. m_Layer: 0
  307. m_Name: Cube (1)
  308. m_TagString: Untagged
  309. m_Icon: {fileID: 0}
  310. m_NavMeshLayer: 0
  311. m_StaticEditorFlags: 0
  312. m_IsActive: 1
  313. --- !u!4 &673976754
  314. Transform:
  315. m_ObjectHideFlags: 0
  316. m_PrefabParentObject: {fileID: 0}
  317. m_PrefabInternal: {fileID: 0}
  318. m_GameObject: {fileID: 673976753}
  319. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  320. m_LocalPosition: {x: 4.511, y: 0, z: -1.6419992}
  321. m_LocalScale: {x: 1, y: 5.373491, z: 11.1016245}
  322. m_Children: []
  323. m_Father: {fileID: 2057569167}
  324. m_RootOrder: 1
  325. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  326. --- !u!23 &673976755
  327. MeshRenderer:
  328. m_ObjectHideFlags: 0
  329. m_PrefabParentObject: {fileID: 0}
  330. m_PrefabInternal: {fileID: 0}
  331. m_GameObject: {fileID: 673976753}
  332. m_Enabled: 1
  333. m_CastShadows: 1
  334. m_ReceiveShadows: 1
  335. m_MotionVectors: 1
  336. m_LightProbeUsage: 1
  337. m_ReflectionProbeUsage: 1
  338. m_Materials:
  339. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  340. m_StaticBatchInfo:
  341. firstSubMesh: 0
  342. subMeshCount: 0
  343. m_StaticBatchRoot: {fileID: 0}
  344. m_ProbeAnchor: {fileID: 0}
  345. m_LightProbeVolumeOverride: {fileID: 0}
  346. m_ScaleInLightmap: 1
  347. m_PreserveUVs: 1
  348. m_IgnoreNormalsForChartDetection: 0
  349. m_ImportantGI: 0
  350. m_SelectedEditorRenderState: 3
  351. m_MinimumChartSize: 4
  352. m_AutoUVMaxDistance: 0.5
  353. m_AutoUVMaxAngle: 89
  354. m_LightmapParameters: {fileID: 0}
  355. m_SortingLayerID: 0
  356. m_SortingLayer: 0
  357. m_SortingOrder: 0
  358. --- !u!65 &673976756
  359. BoxCollider:
  360. m_ObjectHideFlags: 0
  361. m_PrefabParentObject: {fileID: 0}
  362. m_PrefabInternal: {fileID: 0}
  363. m_GameObject: {fileID: 673976753}
  364. m_Material: {fileID: 0}
  365. m_IsTrigger: 0
  366. m_Enabled: 1
  367. serializedVersion: 2
  368. m_Size: {x: 1, y: 1, z: 1}
  369. m_Center: {x: 0, y: 0, z: 0}
  370. --- !u!33 &673976757
  371. MeshFilter:
  372. m_ObjectHideFlags: 0
  373. m_PrefabParentObject: {fileID: 0}
  374. m_PrefabInternal: {fileID: 0}
  375. m_GameObject: {fileID: 673976753}
  376. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  377. --- !u!1 &741358568
  378. GameObject:
  379. m_ObjectHideFlags: 0
  380. m_PrefabParentObject: {fileID: 0}
  381. m_PrefabInternal: {fileID: 0}
  382. serializedVersion: 5
  383. m_Component:
  384. - component: {fileID: 741358569}
  385. - component: {fileID: 741358572}
  386. - component: {fileID: 741358571}
  387. - component: {fileID: 741358570}
  388. m_Layer: 0
  389. m_Name: Cube
  390. m_TagString: Untagged
  391. m_Icon: {fileID: 0}
  392. m_NavMeshLayer: 0
  393. m_StaticEditorFlags: 0
  394. m_IsActive: 1
  395. --- !u!4 &741358569
  396. Transform:
  397. m_ObjectHideFlags: 0
  398. m_PrefabParentObject: {fileID: 0}
  399. m_PrefabInternal: {fileID: 0}
  400. m_GameObject: {fileID: 741358568}
  401. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  402. m_LocalPosition: {x: -1.07, y: 0, z: 4.41}
  403. m_LocalScale: {x: 12.172313, y: 5.373491, z: 1}
  404. m_Children: []
  405. m_Father: {fileID: 742691376}
  406. m_RootOrder: 0
  407. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  408. --- !u!23 &741358570
  409. MeshRenderer:
  410. m_ObjectHideFlags: 0
  411. m_PrefabParentObject: {fileID: 0}
  412. m_PrefabInternal: {fileID: 0}
  413. m_GameObject: {fileID: 741358568}
  414. m_Enabled: 1
  415. m_CastShadows: 1
  416. m_ReceiveShadows: 1
  417. m_MotionVectors: 1
  418. m_LightProbeUsage: 1
  419. m_ReflectionProbeUsage: 1
  420. m_Materials:
  421. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  422. m_StaticBatchInfo:
  423. firstSubMesh: 0
  424. subMeshCount: 0
  425. m_StaticBatchRoot: {fileID: 0}
  426. m_ProbeAnchor: {fileID: 0}
  427. m_LightProbeVolumeOverride: {fileID: 0}
  428. m_ScaleInLightmap: 1
  429. m_PreserveUVs: 1
  430. m_IgnoreNormalsForChartDetection: 0
  431. m_ImportantGI: 0
  432. m_SelectedEditorRenderState: 3
  433. m_MinimumChartSize: 4
  434. m_AutoUVMaxDistance: 0.5
  435. m_AutoUVMaxAngle: 89
  436. m_LightmapParameters: {fileID: 0}
  437. m_SortingLayerID: 0
  438. m_SortingLayer: 0
  439. m_SortingOrder: 0
  440. --- !u!65 &741358571
  441. BoxCollider:
  442. m_ObjectHideFlags: 0
  443. m_PrefabParentObject: {fileID: 0}
  444. m_PrefabInternal: {fileID: 0}
  445. m_GameObject: {fileID: 741358568}
  446. m_Material: {fileID: 0}
  447. m_IsTrigger: 0
  448. m_Enabled: 1
  449. serializedVersion: 2
  450. m_Size: {x: 1, y: 1, z: 1}
  451. m_Center: {x: 0, y: 0, z: 0}
  452. --- !u!33 &741358572
  453. MeshFilter:
  454. m_ObjectHideFlags: 0
  455. m_PrefabParentObject: {fileID: 0}
  456. m_PrefabInternal: {fileID: 0}
  457. m_GameObject: {fileID: 741358568}
  458. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  459. --- !u!1 &742691375
  460. GameObject:
  461. m_ObjectHideFlags: 0
  462. m_PrefabParentObject: {fileID: 0}
  463. m_PrefabInternal: {fileID: 0}
  464. serializedVersion: 5
  465. m_Component:
  466. - component: {fileID: 742691376}
  467. m_Layer: 0
  468. m_Name: GameObject (2)
  469. m_TagString: Untagged
  470. m_Icon: {fileID: 0}
  471. m_NavMeshLayer: 0
  472. m_StaticEditorFlags: 0
  473. m_IsActive: 1
  474. --- !u!4 &742691376
  475. Transform:
  476. m_ObjectHideFlags: 0
  477. m_PrefabParentObject: {fileID: 0}
  478. m_PrefabInternal: {fileID: 0}
  479. m_GameObject: {fileID: 742691375}
  480. m_LocalRotation: {x: -0, y: -0.707084, z: -0, w: 0.70712966}
  481. m_LocalPosition: {x: -7.32, y: 0, z: 1.2300005}
  482. m_LocalScale: {x: 1, y: 1, z: 1}
  483. m_Children:
  484. - {fileID: 741358569}
  485. - {fileID: 1768628460}
  486. m_Father: {fileID: 0}
  487. m_RootOrder: 7
  488. m_LocalEulerAnglesHint: {x: 0, y: -89.996, z: 0}
  489. --- !u!1 &1050478843
  490. GameObject:
  491. m_ObjectHideFlags: 0
  492. m_PrefabParentObject: {fileID: 0}
  493. m_PrefabInternal: {fileID: 0}
  494. serializedVersion: 5
  495. m_Component:
  496. - component: {fileID: 1050478845}
  497. - component: {fileID: 1050478844}
  498. m_Layer: 0
  499. m_Name: Directional Light
  500. m_TagString: Untagged
  501. m_Icon: {fileID: 0}
  502. m_NavMeshLayer: 0
  503. m_StaticEditorFlags: 0
  504. m_IsActive: 1
  505. --- !u!108 &1050478844
  506. Light:
  507. m_ObjectHideFlags: 0
  508. m_PrefabParentObject: {fileID: 0}
  509. m_PrefabInternal: {fileID: 0}
  510. m_GameObject: {fileID: 1050478843}
  511. m_Enabled: 1
  512. serializedVersion: 8
  513. m_Type: 1
  514. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  515. m_Intensity: 0.5
  516. m_Range: 10
  517. m_SpotAngle: 30
  518. m_CookieSize: 10
  519. m_Shadows:
  520. m_Type: 2
  521. m_Resolution: -1
  522. m_CustomResolution: -1
  523. m_Strength: 1
  524. m_Bias: 0.05
  525. m_NormalBias: 0.4
  526. m_NearPlane: 0.2
  527. m_Cookie: {fileID: 0}
  528. m_DrawHalo: 0
  529. m_Flare: {fileID: 0}
  530. m_RenderMode: 0
  531. m_CullingMask:
  532. serializedVersion: 2
  533. m_Bits: 4294967295
  534. m_Lightmapping: 4
  535. m_AreaSize: {x: 1, y: 1}
  536. m_BounceIntensity: 1
  537. m_FalloffTable:
  538. m_Table[0]: 0
  539. m_Table[1]: 0
  540. m_Table[2]: 0
  541. m_Table[3]: 0
  542. m_Table[4]: 0
  543. m_Table[5]: 0
  544. m_Table[6]: 0
  545. m_Table[7]: 0
  546. m_Table[8]: 0
  547. m_Table[9]: 0
  548. m_Table[10]: 0
  549. m_Table[11]: 0
  550. m_Table[12]: 0
  551. m_ColorTemperature: 6570
  552. m_UseColorTemperature: 0
  553. m_ShadowRadius: 0
  554. m_ShadowAngle: 0
  555. --- !u!4 &1050478845
  556. Transform:
  557. m_ObjectHideFlags: 0
  558. m_PrefabParentObject: {fileID: 0}
  559. m_PrefabInternal: {fileID: 0}
  560. m_GameObject: {fileID: 1050478843}
  561. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  562. m_LocalPosition: {x: 0, y: 3, z: 0}
  563. m_LocalScale: {x: 1, y: 1, z: 1}
  564. m_Children: []
  565. m_Father: {fileID: 0}
  566. m_RootOrder: 0
  567. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  568. --- !u!1001 &1170803053
  569. Prefab:
  570. m_ObjectHideFlags: 0
  571. serializedVersion: 2
  572. m_Modification:
  573. m_TransformParent: {fileID: 0}
  574. m_Modifications:
  575. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  576. propertyPath: m_LocalPosition.x
  577. value: 0
  578. objectReference: {fileID: 0}
  579. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  580. propertyPath: m_LocalPosition.y
  581. value: 0
  582. objectReference: {fileID: 0}
  583. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  584. propertyPath: m_LocalPosition.z
  585. value: 0
  586. objectReference: {fileID: 0}
  587. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  588. propertyPath: m_LocalRotation.x
  589. value: 0
  590. objectReference: {fileID: 0}
  591. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  592. propertyPath: m_LocalRotation.y
  593. value: 0
  594. objectReference: {fileID: 0}
  595. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  596. propertyPath: m_LocalRotation.z
  597. value: 0
  598. objectReference: {fileID: 0}
  599. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  600. propertyPath: m_LocalRotation.w
  601. value: 1
  602. objectReference: {fileID: 0}
  603. - target: {fileID: 4357235437847440, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  604. propertyPath: m_RootOrder
  605. value: 1
  606. objectReference: {fileID: 0}
  607. - target: {fileID: 1525560679451674, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  608. propertyPath: m_IsActive
  609. value: 1
  610. objectReference: {fileID: 0}
  611. m_RemovedComponents: []
  612. m_ParentPrefab: {fileID: 100100000, guid: 371d53f72b9a1574a9572389ed8053ec, type: 2}
  613. m_IsPrefabParent: 0
  614. --- !u!1001 &1434741441
  615. Prefab:
  616. m_ObjectHideFlags: 0
  617. serializedVersion: 2
  618. m_Modification:
  619. m_TransformParent: {fileID: 0}
  620. m_Modifications:
  621. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  622. propertyPath: m_LocalPosition.x
  623. value: 0
  624. objectReference: {fileID: 0}
  625. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  626. propertyPath: m_LocalPosition.y
  627. value: 1
  628. objectReference: {fileID: 0}
  629. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  630. propertyPath: m_LocalPosition.z
  631. value: 0
  632. objectReference: {fileID: 0}
  633. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  634. propertyPath: m_LocalRotation.x
  635. value: 0
  636. objectReference: {fileID: 0}
  637. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  638. propertyPath: m_LocalRotation.y
  639. value: 0
  640. objectReference: {fileID: 0}
  641. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  642. propertyPath: m_LocalRotation.z
  643. value: 0
  644. objectReference: {fileID: 0}
  645. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  646. propertyPath: m_LocalRotation.w
  647. value: 1
  648. objectReference: {fileID: 0}
  649. - target: {fileID: 4413073277323274, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  650. propertyPath: m_RootOrder
  651. value: 2
  652. objectReference: {fileID: 0}
  653. - target: {fileID: 108365963384445830, guid: e6383ffd9f8688f4a9ba9705843d54e2,
  654. type: 2}
  655. propertyPath: m_Intensity
  656. value: 3
  657. objectReference: {fileID: 0}
  658. - target: {fileID: 4339398362766808, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  659. propertyPath: m_LocalPosition.z
  660. value: 0.16
  661. objectReference: {fileID: 0}
  662. - target: {fileID: 108365963384445830, guid: e6383ffd9f8688f4a9ba9705843d54e2,
  663. type: 2}
  664. propertyPath: m_RenderMode
  665. value: 1
  666. objectReference: {fileID: 0}
  667. - target: {fileID: 108365963384445830, guid: e6383ffd9f8688f4a9ba9705843d54e2,
  668. type: 2}
  669. propertyPath: m_Range
  670. value: 12
  671. objectReference: {fileID: 0}
  672. m_RemovedComponents: []
  673. m_ParentPrefab: {fileID: 100100000, guid: e6383ffd9f8688f4a9ba9705843d54e2, type: 2}
  674. m_IsPrefabParent: 0
  675. --- !u!1 &1474727393
  676. GameObject:
  677. m_ObjectHideFlags: 0
  678. m_PrefabParentObject: {fileID: 0}
  679. m_PrefabInternal: {fileID: 0}
  680. serializedVersion: 5
  681. m_Component:
  682. - component: {fileID: 1474727394}
  683. - component: {fileID: 1474727397}
  684. - component: {fileID: 1474727396}
  685. - component: {fileID: 1474727395}
  686. m_Layer: 0
  687. m_Name: Cube
  688. m_TagString: Untagged
  689. m_Icon: {fileID: 0}
  690. m_NavMeshLayer: 0
  691. m_StaticEditorFlags: 0
  692. m_IsActive: 1
  693. --- !u!4 &1474727394
  694. Transform:
  695. m_ObjectHideFlags: 0
  696. m_PrefabParentObject: {fileID: 0}
  697. m_PrefabInternal: {fileID: 0}
  698. m_GameObject: {fileID: 1474727393}
  699. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  700. m_LocalPosition: {x: -1.07, y: 0, z: 4.41}
  701. m_LocalScale: {x: 12.172313, y: 5.373491, z: 1}
  702. m_Children: []
  703. m_Father: {fileID: 1877452717}
  704. m_RootOrder: 0
  705. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  706. --- !u!23 &1474727395
  707. MeshRenderer:
  708. m_ObjectHideFlags: 0
  709. m_PrefabParentObject: {fileID: 0}
  710. m_PrefabInternal: {fileID: 0}
  711. m_GameObject: {fileID: 1474727393}
  712. m_Enabled: 1
  713. m_CastShadows: 1
  714. m_ReceiveShadows: 1
  715. m_MotionVectors: 1
  716. m_LightProbeUsage: 1
  717. m_ReflectionProbeUsage: 1
  718. m_Materials:
  719. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  720. m_StaticBatchInfo:
  721. firstSubMesh: 0
  722. subMeshCount: 0
  723. m_StaticBatchRoot: {fileID: 0}
  724. m_ProbeAnchor: {fileID: 0}
  725. m_LightProbeVolumeOverride: {fileID: 0}
  726. m_ScaleInLightmap: 1
  727. m_PreserveUVs: 1
  728. m_IgnoreNormalsForChartDetection: 0
  729. m_ImportantGI: 0
  730. m_SelectedEditorRenderState: 3
  731. m_MinimumChartSize: 4
  732. m_AutoUVMaxDistance: 0.5
  733. m_AutoUVMaxAngle: 89
  734. m_LightmapParameters: {fileID: 0}
  735. m_SortingLayerID: 0
  736. m_SortingLayer: 0
  737. m_SortingOrder: 0
  738. --- !u!65 &1474727396
  739. BoxCollider:
  740. m_ObjectHideFlags: 0
  741. m_PrefabParentObject: {fileID: 0}
  742. m_PrefabInternal: {fileID: 0}
  743. m_GameObject: {fileID: 1474727393}
  744. m_Material: {fileID: 0}
  745. m_IsTrigger: 0
  746. m_Enabled: 1
  747. serializedVersion: 2
  748. m_Size: {x: 1, y: 1, z: 1}
  749. m_Center: {x: 0, y: 0, z: 0}
  750. --- !u!33 &1474727397
  751. MeshFilter:
  752. m_ObjectHideFlags: 0
  753. m_PrefabParentObject: {fileID: 0}
  754. m_PrefabInternal: {fileID: 0}
  755. m_GameObject: {fileID: 1474727393}
  756. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  757. --- !u!1 &1731892629
  758. GameObject:
  759. m_ObjectHideFlags: 0
  760. m_PrefabParentObject: {fileID: 0}
  761. m_PrefabInternal: {fileID: 0}
  762. serializedVersion: 5
  763. m_Component:
  764. - component: {fileID: 1731892630}
  765. - component: {fileID: 1731892633}
  766. - component: {fileID: 1731892632}
  767. - component: {fileID: 1731892631}
  768. m_Layer: 0
  769. m_Name: Cube (1)
  770. m_TagString: Untagged
  771. m_Icon: {fileID: 0}
  772. m_NavMeshLayer: 0
  773. m_StaticEditorFlags: 0
  774. m_IsActive: 1
  775. --- !u!4 &1731892630
  776. Transform:
  777. m_ObjectHideFlags: 0
  778. m_PrefabParentObject: {fileID: 0}
  779. m_PrefabInternal: {fileID: 0}
  780. m_GameObject: {fileID: 1731892629}
  781. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  782. m_LocalPosition: {x: 4.511, y: 0, z: -1.6419992}
  783. m_LocalScale: {x: 1, y: 5.373491, z: 11.1016245}
  784. m_Children: []
  785. m_Father: {fileID: 1877452717}
  786. m_RootOrder: 1
  787. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  788. --- !u!23 &1731892631
  789. MeshRenderer:
  790. m_ObjectHideFlags: 0
  791. m_PrefabParentObject: {fileID: 0}
  792. m_PrefabInternal: {fileID: 0}
  793. m_GameObject: {fileID: 1731892629}
  794. m_Enabled: 1
  795. m_CastShadows: 1
  796. m_ReceiveShadows: 1
  797. m_MotionVectors: 1
  798. m_LightProbeUsage: 1
  799. m_ReflectionProbeUsage: 1
  800. m_Materials:
  801. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  802. m_StaticBatchInfo:
  803. firstSubMesh: 0
  804. subMeshCount: 0
  805. m_StaticBatchRoot: {fileID: 0}
  806. m_ProbeAnchor: {fileID: 0}
  807. m_LightProbeVolumeOverride: {fileID: 0}
  808. m_ScaleInLightmap: 1
  809. m_PreserveUVs: 1
  810. m_IgnoreNormalsForChartDetection: 0
  811. m_ImportantGI: 0
  812. m_SelectedEditorRenderState: 3
  813. m_MinimumChartSize: 4
  814. m_AutoUVMaxDistance: 0.5
  815. m_AutoUVMaxAngle: 89
  816. m_LightmapParameters: {fileID: 0}
  817. m_SortingLayerID: 0
  818. m_SortingLayer: 0
  819. m_SortingOrder: 0
  820. --- !u!65 &1731892632
  821. BoxCollider:
  822. m_ObjectHideFlags: 0
  823. m_PrefabParentObject: {fileID: 0}
  824. m_PrefabInternal: {fileID: 0}
  825. m_GameObject: {fileID: 1731892629}
  826. m_Material: {fileID: 0}
  827. m_IsTrigger: 0
  828. m_Enabled: 1
  829. serializedVersion: 2
  830. m_Size: {x: 1, y: 1, z: 1}
  831. m_Center: {x: 0, y: 0, z: 0}
  832. --- !u!33 &1731892633
  833. MeshFilter:
  834. m_ObjectHideFlags: 0
  835. m_PrefabParentObject: {fileID: 0}
  836. m_PrefabInternal: {fileID: 0}
  837. m_GameObject: {fileID: 1731892629}
  838. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  839. --- !u!1 &1768628459
  840. GameObject:
  841. m_ObjectHideFlags: 0
  842. m_PrefabParentObject: {fileID: 0}
  843. m_PrefabInternal: {fileID: 0}
  844. serializedVersion: 5
  845. m_Component:
  846. - component: {fileID: 1768628460}
  847. - component: {fileID: 1768628463}
  848. - component: {fileID: 1768628462}
  849. - component: {fileID: 1768628461}
  850. m_Layer: 0
  851. m_Name: Cube (1)
  852. m_TagString: Untagged
  853. m_Icon: {fileID: 0}
  854. m_NavMeshLayer: 0
  855. m_StaticEditorFlags: 0
  856. m_IsActive: 1
  857. --- !u!4 &1768628460
  858. Transform:
  859. m_ObjectHideFlags: 0
  860. m_PrefabParentObject: {fileID: 0}
  861. m_PrefabInternal: {fileID: 0}
  862. m_GameObject: {fileID: 1768628459}
  863. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  864. m_LocalPosition: {x: 4.511, y: 0, z: -1.6419992}
  865. m_LocalScale: {x: 1, y: 5.373491, z: 11.1016245}
  866. m_Children: []
  867. m_Father: {fileID: 742691376}
  868. m_RootOrder: 1
  869. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  870. --- !u!23 &1768628461
  871. MeshRenderer:
  872. m_ObjectHideFlags: 0
  873. m_PrefabParentObject: {fileID: 0}
  874. m_PrefabInternal: {fileID: 0}
  875. m_GameObject: {fileID: 1768628459}
  876. m_Enabled: 1
  877. m_CastShadows: 1
  878. m_ReceiveShadows: 1
  879. m_MotionVectors: 1
  880. m_LightProbeUsage: 1
  881. m_ReflectionProbeUsage: 1
  882. m_Materials:
  883. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  884. m_StaticBatchInfo:
  885. firstSubMesh: 0
  886. subMeshCount: 0
  887. m_StaticBatchRoot: {fileID: 0}
  888. m_ProbeAnchor: {fileID: 0}
  889. m_LightProbeVolumeOverride: {fileID: 0}
  890. m_ScaleInLightmap: 1
  891. m_PreserveUVs: 1
  892. m_IgnoreNormalsForChartDetection: 0
  893. m_ImportantGI: 0
  894. m_SelectedEditorRenderState: 3
  895. m_MinimumChartSize: 4
  896. m_AutoUVMaxDistance: 0.5
  897. m_AutoUVMaxAngle: 89
  898. m_LightmapParameters: {fileID: 0}
  899. m_SortingLayerID: 0
  900. m_SortingLayer: 0
  901. m_SortingOrder: 0
  902. --- !u!65 &1768628462
  903. BoxCollider:
  904. m_ObjectHideFlags: 0
  905. m_PrefabParentObject: {fileID: 0}
  906. m_PrefabInternal: {fileID: 0}
  907. m_GameObject: {fileID: 1768628459}
  908. m_Material: {fileID: 0}
  909. m_IsTrigger: 0
  910. m_Enabled: 1
  911. serializedVersion: 2
  912. m_Size: {x: 1, y: 1, z: 1}
  913. m_Center: {x: 0, y: 0, z: 0}
  914. --- !u!33 &1768628463
  915. MeshFilter:
  916. m_ObjectHideFlags: 0
  917. m_PrefabParentObject: {fileID: 0}
  918. m_PrefabInternal: {fileID: 0}
  919. m_GameObject: {fileID: 1768628459}
  920. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  921. --- !u!1 &1877452716
  922. GameObject:
  923. m_ObjectHideFlags: 0
  924. m_PrefabParentObject: {fileID: 0}
  925. m_PrefabInternal: {fileID: 0}
  926. serializedVersion: 5
  927. m_Component:
  928. - component: {fileID: 1877452717}
  929. m_Layer: 0
  930. m_Name: GameObject (1)
  931. m_TagString: Untagged
  932. m_Icon: {fileID: 0}
  933. m_NavMeshLayer: 0
  934. m_StaticEditorFlags: 0
  935. m_IsActive: 1
  936. --- !u!4 &1877452717
  937. Transform:
  938. m_ObjectHideFlags: 0
  939. m_PrefabParentObject: {fileID: 0}
  940. m_PrefabInternal: {fileID: 0}
  941. m_GameObject: {fileID: 1877452716}
  942. m_LocalRotation: {x: -0, y: 0.4107575, z: -0, w: 0.91174465}
  943. m_LocalPosition: {x: 12.86, y: 0, z: 13.61}
  944. m_LocalScale: {x: 1, y: 1, z: 1}
  945. m_Children:
  946. - {fileID: 1474727394}
  947. - {fileID: 1731892630}
  948. m_Father: {fileID: 0}
  949. m_RootOrder: 6
  950. m_LocalEulerAnglesHint: {x: 0, y: 48.505, z: 0}
  951. --- !u!1 &2057569166
  952. GameObject:
  953. m_ObjectHideFlags: 0
  954. m_PrefabParentObject: {fileID: 0}
  955. m_PrefabInternal: {fileID: 0}
  956. serializedVersion: 5
  957. m_Component:
  958. - component: {fileID: 2057569167}
  959. m_Layer: 0
  960. m_Name: GameObject
  961. m_TagString: Untagged
  962. m_Icon: {fileID: 0}
  963. m_NavMeshLayer: 0
  964. m_StaticEditorFlags: 0
  965. m_IsActive: 1
  966. --- !u!4 &2057569167
  967. Transform:
  968. m_ObjectHideFlags: 0
  969. m_PrefabParentObject: {fileID: 0}
  970. m_PrefabInternal: {fileID: 0}
  971. m_GameObject: {fileID: 2057569166}
  972. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  973. m_LocalPosition: {x: 6.67, y: 0, z: -6.69}
  974. m_LocalScale: {x: 1, y: 1, z: 1}
  975. m_Children:
  976. - {fileID: 453623581}
  977. - {fileID: 673976754}
  978. m_Father: {fileID: 0}
  979. m_RootOrder: 5
  980. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  981. --- !u!1 &2144462217
  982. GameObject:
  983. m_ObjectHideFlags: 0
  984. m_PrefabParentObject: {fileID: 0}
  985. m_PrefabInternal: {fileID: 0}
  986. serializedVersion: 5
  987. m_Component:
  988. - component: {fileID: 2144462222}
  989. - component: {fileID: 2144462221}
  990. - component: {fileID: 2144462220}
  991. - component: {fileID: 2144462219}
  992. - component: {fileID: 2144462218}
  993. m_Layer: 0
  994. m_Name: Enemy
  995. m_TagString: Untagged
  996. m_Icon: {fileID: 0}
  997. m_NavMeshLayer: 0
  998. m_StaticEditorFlags: 0
  999. m_IsActive: 1
  1000. --- !u!114 &2144462218
  1001. MonoBehaviour:
  1002. m_ObjectHideFlags: 0
  1003. m_PrefabParentObject: {fileID: 0}
  1004. m_PrefabInternal: {fileID: 0}
  1005. m_GameObject: {fileID: 2144462217}
  1006. m_Enabled: 1
  1007. m_EditorHideFlags: 0
  1008. m_Script: {fileID: 11500000, guid: e626eaf86e7618a4993565126cc2f4a1, type: 3}
  1009. m_Name:
  1010. m_EditorClassIdentifier:
  1011. --- !u!23 &2144462219
  1012. MeshRenderer:
  1013. m_ObjectHideFlags: 0
  1014. m_PrefabParentObject: {fileID: 0}
  1015. m_PrefabInternal: {fileID: 0}
  1016. m_GameObject: {fileID: 2144462217}
  1017. m_Enabled: 1
  1018. m_CastShadows: 1
  1019. m_ReceiveShadows: 1
  1020. m_MotionVectors: 1
  1021. m_LightProbeUsage: 1
  1022. m_ReflectionProbeUsage: 1
  1023. m_Materials:
  1024. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1025. m_StaticBatchInfo:
  1026. firstSubMesh: 0
  1027. subMeshCount: 0
  1028. m_StaticBatchRoot: {fileID: 0}
  1029. m_ProbeAnchor: {fileID: 0}
  1030. m_LightProbeVolumeOverride: {fileID: 0}
  1031. m_ScaleInLightmap: 1
  1032. m_PreserveUVs: 1
  1033. m_IgnoreNormalsForChartDetection: 0
  1034. m_ImportantGI: 0
  1035. m_SelectedEditorRenderState: 3
  1036. m_MinimumChartSize: 4
  1037. m_AutoUVMaxDistance: 0.5
  1038. m_AutoUVMaxAngle: 89
  1039. m_LightmapParameters: {fileID: 0}
  1040. m_SortingLayerID: 0
  1041. m_SortingLayer: 0
  1042. m_SortingOrder: 0
  1043. --- !u!136 &2144462220
  1044. CapsuleCollider:
  1045. m_ObjectHideFlags: 0
  1046. m_PrefabParentObject: {fileID: 0}
  1047. m_PrefabInternal: {fileID: 0}
  1048. m_GameObject: {fileID: 2144462217}
  1049. m_Material: {fileID: 0}
  1050. m_IsTrigger: 0
  1051. m_Enabled: 1
  1052. m_Radius: 0.5
  1053. m_Height: 2
  1054. m_Direction: 1
  1055. m_Center: {x: 0, y: 0, z: 0}
  1056. --- !u!33 &2144462221
  1057. MeshFilter:
  1058. m_ObjectHideFlags: 0
  1059. m_PrefabParentObject: {fileID: 0}
  1060. m_PrefabInternal: {fileID: 0}
  1061. m_GameObject: {fileID: 2144462217}
  1062. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  1063. --- !u!4 &2144462222
  1064. Transform:
  1065. m_ObjectHideFlags: 0
  1066. m_PrefabParentObject: {fileID: 0}
  1067. m_PrefabInternal: {fileID: 0}
  1068. m_GameObject: {fileID: 2144462217}
  1069. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1070. m_LocalPosition: {x: 3.84, y: 1, z: 4.02}
  1071. m_LocalScale: {x: 1, y: 1, z: 1}
  1072. m_Children: []
  1073. m_Father: {fileID: 0}
  1074. m_RootOrder: 4
  1075. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}