| .. |
|
Anim
|
0677f17977
Enemy animated and smoothed a bit
|
%!s(int64=9) %!d(string=hai) anos |
|
Materials
|
d90855f6e6
adjust enemy particle effect; fix spinner spawn position; ground material
|
%!s(int64=9) %!d(string=hai) anos |
|
Anim.meta
|
3f3df23e4f
Character Anims
|
%!s(int64=9) %!d(string=hai) anos |
|
Enemy.fbx
|
0677f17977
Enemy animated and smoothed a bit
|
%!s(int64=9) %!d(string=hai) anos |
|
Enemy.fbx.meta
|
cb0f8c37b9
put pivots in legs of the enemy model to the origin of the legs
|
%!s(int64=9) %!d(string=hai) anos |
|
Enemy_Animated.prefab
|
0677f17977
Enemy animated and smoothed a bit
|
%!s(int64=9) %!d(string=hai) anos |
|
Enemy_Animated.prefab.meta
|
0677f17977
Enemy animated and smoothed a bit
|
%!s(int64=9) %!d(string=hai) anos |
|
Materials.meta
|
5bd9adf882
Main scene has player and enemy prototypes, player has player tag
|
%!s(int64=9) %!d(string=hai) anos |
|
PowerCore.fbx
|
4ae6a2a199
station model
|
%!s(int64=9) %!d(string=hai) anos |
|
PowerCore.fbx.meta
|
4ae6a2a199
station model
|
%!s(int64=9) %!d(string=hai) anos |
|
Robo.fbx
|
8778dc5b47
added enemy model as character + spinner for the Robo
|
%!s(int64=9) %!d(string=hai) anos |
|
Robo.fbx.meta
|
3f3df23e4f
Character Anims
|
%!s(int64=9) %!d(string=hai) anos |
|
Robo_Animated.prefab
|
3f3df23e4f
Character Anims
|
%!s(int64=9) %!d(string=hai) anos |
|
Robo_Animated.prefab.meta
|
3f3df23e4f
Character Anims
|
%!s(int64=9) %!d(string=hai) anos |