Niels Meyering 4b2aeb907b Try some rebalancing changes. %!s(int64=9) %!d(string=hai) anos
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EnemyController.controller 4b2aeb907b Try some rebalancing changes. %!s(int64=9) %!d(string=hai) anos
EnemyController.controller.meta 78c825c83f Enemy animated %!s(int64=9) %!d(string=hai) anos
EnemyHitting.anim 78c825c83f Enemy animated %!s(int64=9) %!d(string=hai) anos
EnemyHitting.anim.meta 78c825c83f Enemy animated %!s(int64=9) %!d(string=hai) anos
EnemyWalking.anim 4b2aeb907b Try some rebalancing changes. %!s(int64=9) %!d(string=hai) anos
EnemyWalking.anim.meta 78c825c83f Enemy animated %!s(int64=9) %!d(string=hai) anos
Robo_AC.controller 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_AC.controller.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Backward.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Backward.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Forward.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Forward.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Idle.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Idle.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Left.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Left.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Nothing.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Nothing.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Right.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Right.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Shoot.anim 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos
Robo_Shoot.anim.meta 3f3df23e4f Character Anims %!s(int64=9) %!d(string=hai) anos