DasGewehr a62ae1c63c winning and losing basically implemented, moved station to script folder, station can no longer kill player %!s(int64=9) %!d(string=hai) anos
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Main 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
DayNightChange.unity ce8ab2ca92 DayTime Prefab %!s(int64=9) %!d(string=hai) anos
DayNightChange.unity.meta baa2c1e43b DayTimeManager %!s(int64=9) %!d(string=hai) anos
Main.meta 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
Main.unity a62ae1c63c winning and losing basically implemented, moved station to script folder, station can no longer kill player %!s(int64=9) %!d(string=hai) anos
Main.unity.meta 406a0b4836 Unity 2017.1.0f3 %!s(int64=9) %!d(string=hai) anos
MenuScreen.unity 0f9e7e78e7 Start scene %!s(int64=9) %!d(string=hai) anos
MenuScreen.unity.meta 0f9e7e78e7 Start scene %!s(int64=9) %!d(string=hai) anos
PlayerMovement.unity 8074977b97 player power level logic %!s(int64=9) %!d(string=hai) anos
PlayerMovement.unity.meta 83e09fe930 move files into more appropriate folders, remove empty Enemy script %!s(int64=9) %!d(string=hai) anos