Niels Meyering 8d1eb1d3d3 fix tags and merge conflicts 9 年之前
..
Behavior.cs f24fa9078b sketching FSM and calls to pathfinding 9 年之前
Behavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 年之前
BehaviorController.cs 8743c14abe enemies chase player 9 年之前
BehaviorController.cs.meta 663013eaaf Bare bones for running a recharging behavior 9 年之前
Blackboard.cs f24fa9078b sketching FSM and calls to pathfinding 9 年之前
Blackboard.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 年之前
ChaseBehavior.cs fcd60b2b5d stop moving at night 9 年之前
ChaseBehavior.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 年之前
Enemy.cs 8d1eb1d3d3 fix tags and merge conflicts 9 年之前
Enemy.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 年之前
RechargeBehavior.cs 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 年之前
RechargeBehavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 年之前
Result.cs ce84a89fa9 Just setup stuff for enemy ai 9 年之前
Result.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 年之前