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Behavior.cs
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663013eaaf
Bare bones for running a recharging behavior
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9 anni fa |
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Behavior.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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9 anni fa |
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BehaviorController.cs
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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BehaviorController.cs.meta
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663013eaaf
Bare bones for running a recharging behavior
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9 anni fa |
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Blackboard.cs
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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Blackboard.cs.meta
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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ChaseBehavior.cs
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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ChaseBehavior.cs.meta
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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Enemy.cs
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663013eaaf
Bare bones for running a recharging behavior
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9 anni fa |
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Enemy.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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9 anni fa |
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RechargeBehavior.cs
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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9 anni fa |
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RechargeBehavior.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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9 anni fa |
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Result.cs
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ce84a89fa9
Just setup stuff for enemy ai
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9 anni fa |
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Result.cs.meta
|
ce84a89fa9
Just setup stuff for enemy ai
|
9 anni fa |