Niels Meyering 8d1eb1d3d3 fix tags and merge conflicts %!s(int64=9) %!d(string=hai) anos
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3DArt 453682d427 moved materials in common folder, made material for power drops, added power level to player %!s(int64=9) %!d(string=hai) anos
Materials baa2c1e43b DayTimeManager %!s(int64=9) %!d(string=hai) anos
Prefabs 48131dfa57 Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39 %!s(int64=9) %!d(string=hai) anos
Scenes 8d1eb1d3d3 fix tags and merge conflicts %!s(int64=9) %!d(string=hai) anos
Scripts 8d1eb1d3d3 fix tags and merge conflicts %!s(int64=9) %!d(string=hai) anos
3DArt.meta 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
Materials.meta baa2c1e43b DayTimeManager %!s(int64=9) %!d(string=hai) anos
PostProcessingProfile.asset dccc57bc04 try adding muzzle light %!s(int64=9) %!d(string=hai) anos
PostProcessingProfile.asset.meta 93c8b589e3 add postprocessing profile again %!s(int64=9) %!d(string=hai) anos
Prefabs.meta 79ceccc285 init for npc stuff %!s(int64=9) %!d(string=hai) anos
Scenes.meta 406a0b4836 Unity 2017.1.0f3 %!s(int64=9) %!d(string=hai) anos
Scripts.meta 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
Skybox.mat 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
Skybox.mat.meta 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
Station.cs 8074977b97 player power level logic %!s(int64=9) %!d(string=hai) anos
Station.cs.meta 338cbee835 power station %!s(int64=9) %!d(string=hai) anos
Station.mat 338cbee835 power station %!s(int64=9) %!d(string=hai) anos
Station.mat.meta 338cbee835 power station %!s(int64=9) %!d(string=hai) anos