DasGewehr 423f0d7b8a jj 9 lat temu
..
Behavior.cs f24fa9078b sketching FSM and calls to pathfinding 9 lat temu
Behavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
BehaviorController.cs 8743c14abe enemies chase player 9 lat temu
BehaviorController.cs.meta 663013eaaf Bare bones for running a recharging behavior 9 lat temu
Blackboard.cs f24fa9078b sketching FSM and calls to pathfinding 9 lat temu
Blackboard.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 lat temu
ChaseBehavior.cs fcd60b2b5d stop moving at night 9 lat temu
ChaseBehavior.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 lat temu
Enemy.cs 045db2320e moved hurting player to its own place 9 lat temu
Enemy.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
EnemyManager.cs 28cab26a6b Updaded enemy model 9 lat temu
EnemyManager.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners 9 lat temu
EnemySpawner.cs 6b579e0aac spawn enemies every 2 seconds at spawners during night 9 lat temu
EnemySpawner.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners 9 lat temu
RechargeBehavior.cs 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 lat temu
RechargeBehavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
Result.cs ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
Result.cs.meta ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
WeaponEnemy.cs 423f0d7b8a jj 9 lat temu
WeaponEnemy.cs.meta 7c3c09fb5f enemy prefab 9 lat temu