Niels Meyering 4b2aeb907b Try some rebalancing changes. há 9 anos atrás
..
Behavior.cs f24fa9078b sketching FSM and calls to pathfinding há 9 anos atrás
Behavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás
BehaviorController.cs 8743c14abe enemies chase player há 9 anos atrás
BehaviorController.cs.meta 663013eaaf Bare bones for running a recharging behavior há 9 anos atrás
Blackboard.cs f24fa9078b sketching FSM and calls to pathfinding há 9 anos atrás
Blackboard.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) há 9 anos atrás
ChaseBehavior.cs fcd60b2b5d stop moving at night há 9 anos atrás
ChaseBehavior.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) há 9 anos atrás
Enemy.cs 4b2aeb907b Try some rebalancing changes. há 9 anos atrás
Enemy.cs.meta ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás
EnemyManager.cs 28cab26a6b Updaded enemy model há 9 anos atrás
EnemyManager.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners há 9 anos atrás
EnemySpawner.cs 6b579e0aac spawn enemies every 2 seconds at spawners during night há 9 anos atrás
EnemySpawner.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners há 9 anos atrás
RechargeBehavior.cs 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) há 9 anos atrás
RechargeBehavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás
Result.cs ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás
Result.cs.meta ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás
WeaponEnemy.cs 2383be0ed7 weapons emit particles há 9 anos atrás
WeaponEnemy.cs.meta 7c3c09fb5f enemy prefab há 9 anos atrás