DasGewehr 499d7ef04c power drop mock up %!s(int64=9) %!d(string=hai) anos
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3DArt 8743c14abe enemies chase player %!s(int64=9) %!d(string=hai) anos
Prefabs 499d7ef04c power drop mock up %!s(int64=9) %!d(string=hai) anos
Scenes 499d7ef04c power drop mock up %!s(int64=9) %!d(string=hai) anos
Scripts 499d7ef04c power drop mock up %!s(int64=9) %!d(string=hai) anos
3DArt.meta 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
Glow.mat 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
Glow.mat.meta 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
Ground.mat dccc57bc04 try adding muzzle light %!s(int64=9) %!d(string=hai) anos
Ground.mat.meta 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
PostProcessingProfile.asset dccc57bc04 try adding muzzle light %!s(int64=9) %!d(string=hai) anos
PostProcessingProfile.asset.meta 93c8b589e3 add postprocessing profile again %!s(int64=9) %!d(string=hai) anos
Prefabs.meta 79ceccc285 init for npc stuff %!s(int64=9) %!d(string=hai) anos
Scenes.meta 406a0b4836 Unity 2017.1.0f3 %!s(int64=9) %!d(string=hai) anos
Scripts.meta 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
Skybox.mat 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos
Skybox.mat.meta 96168cf27d add basic player movement and shooting mechanic %!s(int64=9) %!d(string=hai) anos