DasGewehr 3a4ef63d8b enemySpawner tag, mock for spawners il y a 9 ans
..
Behavior.cs f24fa9078b sketching FSM and calls to pathfinding il y a 9 ans
Behavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai il y a 9 ans
BehaviorController.cs 8743c14abe enemies chase player il y a 9 ans
BehaviorController.cs.meta 663013eaaf Bare bones for running a recharging behavior il y a 9 ans
Blackboard.cs f24fa9078b sketching FSM and calls to pathfinding il y a 9 ans
Blackboard.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) il y a 9 ans
ChaseBehavior.cs fcd60b2b5d stop moving at night il y a 9 ans
ChaseBehavior.cs.meta 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) il y a 9 ans
Enemy.cs 8d1eb1d3d3 fix tags and merge conflicts il y a 9 ans
Enemy.cs.meta ce84a89fa9 Just setup stuff for enemy ai il y a 9 ans
EnemyManager.cs 3a4ef63d8b enemySpawner tag, mock for spawners il y a 9 ans
EnemyManager.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners il y a 9 ans
EnemySpawner.cs 3a4ef63d8b enemySpawner tag, mock for spawners il y a 9 ans
EnemySpawner.cs.meta 3a4ef63d8b enemySpawner tag, mock for spawners il y a 9 ans
RechargeBehavior.cs 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) il y a 9 ans
RechargeBehavior.cs.meta ce84a89fa9 Just setup stuff for enemy ai il y a 9 ans
Result.cs ce84a89fa9 Just setup stuff for enemy ai il y a 9 ans
Result.cs.meta ce84a89fa9 Just setup stuff for enemy ai il y a 9 ans