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Behavior.cs
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f24fa9078b
sketching FSM and calls to pathfinding
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vor 9 Jahren |
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Behavior.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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vor 9 Jahren |
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BehaviorController.cs
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315dd8efd8
sleeping enemies don't use their weapons now
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vor 9 Jahren |
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BehaviorController.cs.meta
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663013eaaf
Bare bones for running a recharging behavior
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vor 9 Jahren |
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Blackboard.cs
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315dd8efd8
sleeping enemies don't use their weapons now
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vor 9 Jahren |
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Blackboard.cs.meta
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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vor 9 Jahren |
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ChaseBehavior.cs
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fcd60b2b5d
stop moving at night
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vor 9 Jahren |
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ChaseBehavior.cs.meta
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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vor 9 Jahren |
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Enemy.cs
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315dd8efd8
sleeping enemies don't use their weapons now
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vor 9 Jahren |
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Enemy.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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vor 9 Jahren |
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EnemyManager.cs
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28cab26a6b
Updaded enemy model
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vor 9 Jahren |
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EnemyManager.cs.meta
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3a4ef63d8b
enemySpawner tag, mock for spawners
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vor 9 Jahren |
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EnemySpawner.cs
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6b579e0aac
spawn enemies every 2 seconds at spawners during night
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vor 9 Jahren |
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EnemySpawner.cs.meta
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3a4ef63d8b
enemySpawner tag, mock for spawners
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vor 9 Jahren |
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RechargeBehavior.cs
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37873b6fde
Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night)
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vor 9 Jahren |
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RechargeBehavior.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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vor 9 Jahren |
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Result.cs
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ce84a89fa9
Just setup stuff for enemy ai
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vor 9 Jahren |
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Result.cs.meta
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ce84a89fa9
Just setup stuff for enemy ai
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vor 9 Jahren |
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WeaponEnemy.cs
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2383be0ed7
weapons emit particles
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vor 9 Jahren |
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WeaponEnemy.cs.meta
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7c3c09fb5f
enemy prefab
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vor 9 Jahren |