using System.Collections; using System.Collections.Generic; namespace EnemyAI { public class BehaviorController { public Blackboard blackboard; private EnemyAI.Behavior currentBehavior; public BehaviorController() { blackboard = new Blackboard(); currentBehavior = new RechargeBehavior(); } public void Update() { EnemyAI.Result result = currentBehavior.Run(ref blackboard); } } }