Histórico de Commits

Autor SHA1 Mensagem Data
  Niels d90855f6e6 adjust enemy particle effect; fix spinner spawn position; ground material há 9 anos atrás
  Niels 315dd8efd8 sleeping enemies don't use their weapons now há 9 anos atrás
  Niels Meyering 4b2aeb907b Try some rebalancing changes. há 9 anos atrás
  DasGewehr 398af6306c indicator covers, main menu load (untested) há 9 anos atrás
  DasGewehr 045db2320e moved hurting player to its own place há 9 anos atrás
  DasGewehr ab60b05afe updated enemy mesh, prefab, started attack of players há 9 anos atrás
  DasGewehr 1ba52683e4 Adjusted particle effect for power drop, limited life time há 9 anos atrás
  DasGewehr b46fe82b44 Enemies recharge energy during the day há 9 anos atrás
  Niels Meyering 8d1eb1d3d3 fix tags and merge conflicts há 9 anos atrás
  DasGewehr fcd60b2b5d stop moving at night há 9 anos atrás
  DasGewehr 62c6e39a9e Power Drops display power value, needs EventSystem in scene há 9 anos atrás
  DasGewehr 499d7ef04c power drop mock up há 9 anos atrás
  DasGewehr 7b0d6eac41 Enemies die instantly há 9 anos atrás
  DasGewehr 8743c14abe enemies chase player há 9 anos atrás
  DasGewehr f24fa9078b sketching FSM and calls to pathfinding há 9 anos atrás
  DasGewehr 663013eaaf Bare bones for running a recharging behavior há 9 anos atrás
  DasGewehr ce84a89fa9 Just setup stuff for enemy ai há 9 anos atrás