História revízii

Autor SHA1 Správa Dátum
  DasGewehr 5bd9adf882 Main scene has player and enemy prototypes, player has player tag 9 rokov pred
  DasGewehr cd33d37c3d Merge branch 'master' of http://git.thirdlevel.gmbh:80/GameDevOS/LD39 9 rokov pred
  DasGewehr f24fa9078b sketching FSM and calls to pathfinding 9 rokov pred
  Niels Meyering d94d1a7cb5 add postprocessing asset, remove test grass texture 9 rokov pred
  Niels Meyering 83e09fe930 move files into more appropriate folders, remove empty Enemy script 9 rokov pred
  Niels Meyering 96168cf27d add basic player movement and shooting mechanic 9 rokov pred
  DasGewehr 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 rokov pred
  DasGewehr 663013eaaf Bare bones for running a recharging behavior 9 rokov pred
  DasGewehr ce84a89fa9 Just setup stuff for enemy ai 9 rokov pred
  DasGewehr 79ceccc285 init for npc stuff 9 rokov pred
  Erik Wittkorn 406a0b4836 Unity 2017.1.0f3 9 rokov pred
  Erik Wittkorn 57e9423c32 Test 9 rokov pred
  Erik Wittkorn 2f71e120a5 Initial commit 9 rokov pred