Historia zmian

Autor SHA1 Wiadomość Data
  Niels Meyering 338cbee835 power station 9 lat temu
  Niels Meyering 3882b00382 fix muzzle light 9 lat temu
  Niels Meyering 8168239d4d Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39 9 lat temu
  Niels Meyering c37e3cfe23 fix missing reference to muzzle light in player prefab 9 lat temu
  DasGewehr 499d7ef04c power drop mock up 9 lat temu
  Niels Meyering f68c9bbcd4 Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39 9 lat temu
  Niels Meyering dccc57bc04 try adding muzzle light 9 lat temu
  DasGewehr 7b0d6eac41 Enemies die instantly 9 lat temu
  Niels Meyering fecedd3a66 Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39 9 lat temu
  Niels Meyering 2eedcacd3b player movement scene and prefabs 9 lat temu
  Niels Meyering 93c8b589e3 add postprocessing profile again 9 lat temu
  DasGewehr 8743c14abe enemies chase player 9 lat temu
  DasGewehr 5bd9adf882 Main scene has player and enemy prototypes, player has player tag 9 lat temu
  DasGewehr cd33d37c3d Merge branch 'master' of http://git.thirdlevel.gmbh:80/GameDevOS/LD39 9 lat temu
  DasGewehr f24fa9078b sketching FSM and calls to pathfinding 9 lat temu
  Niels Meyering d94d1a7cb5 add postprocessing asset, remove test grass texture 9 lat temu
  Niels Meyering 83e09fe930 move files into more appropriate folders, remove empty Enemy script 9 lat temu
  Niels Meyering 96168cf27d add basic player movement and shooting mechanic 9 lat temu
  DasGewehr 37873b6fde Still not really tested behavior, but close to being testable in playmode (should run to player during day and do nothing during night) 9 lat temu
  DasGewehr 663013eaaf Bare bones for running a recharging behavior 9 lat temu
  DasGewehr ce84a89fa9 Just setup stuff for enemy ai 9 lat temu
  DasGewehr 79ceccc285 init for npc stuff 9 lat temu
  Erik Wittkorn 406a0b4836 Unity 2017.1.0f3 9 lat temu
  Erik Wittkorn 57e9423c32 Test 9 lat temu
  Erik Wittkorn 2f71e120a5 Initial commit 9 lat temu