Commit History

Autor SHA1 Mensaxe Data
  Niels 0be7e589ff make enemies wider %!s(int64=9) %!d(string=hai) anos
  skr 10a914a9ce materials for enemy %!s(int64=9) %!d(string=hai) anos
  skr d95165d7d6 Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39 %!s(int64=9) %!d(string=hai) anos
  skr 1be9820247 added animation to enemies again %!s(int64=9) %!d(string=hai) anos
  Erik Wittkorn caca9e1317 Merge branch 'master' of http://git.thirdlevel.gmbh:80/GameDevOS/LD39 %!s(int64=9) %!d(string=hai) anos
  Erik Wittkorn fd4c0c3514 some crappy sounds xD %!s(int64=9) %!d(string=hai) anos
  Niels d90855f6e6 adjust enemy particle effect; fix spinner spawn position; ground material %!s(int64=9) %!d(string=hai) anos
  Niels 315dd8efd8 sleeping enemies don't use their weapons now %!s(int64=9) %!d(string=hai) anos
  Niels Meyering 4b2aeb907b Try some rebalancing changes. %!s(int64=9) %!d(string=hai) anos
  DasGewehr 398af6306c indicator covers, main menu load (untested) %!s(int64=9) %!d(string=hai) anos
  DasGewehr b5c6bcae84 enemy power levels and small polish %!s(int64=9) %!d(string=hai) anos
  DasGewehr 5160c8c436 no message %!s(int64=9) %!d(string=hai) anos
  DasGewehr 2383be0ed7 weapons emit particles %!s(int64=9) %!d(string=hai) anos
  DasGewehr 0040b10272 enemy weapon improvement %!s(int64=9) %!d(string=hai) anos
  DasGewehr 423f0d7b8a jj %!s(int64=9) %!d(string=hai) anos
  DasGewehr a8805fb660 reintroduced collider %!s(int64=9) %!d(string=hai) anos
  DasGewehr 045db2320e moved hurting player to its own place %!s(int64=9) %!d(string=hai) anos
  DasGewehr 7c3c09fb5f enemy prefab %!s(int64=9) %!d(string=hai) anos
  DasGewehr 947629fd60 removed garbage from prefab %!s(int64=9) %!d(string=hai) anos
  DasGewehr ab60b05afe updated enemy mesh, prefab, started attack of players %!s(int64=9) %!d(string=hai) anos
  DasGewehr 773e3b4cbc fixed missing material enemies, increase textfield size power drop %!s(int64=9) %!d(string=hai) anos
  DasGewehr 28cab26a6b Updaded enemy model %!s(int64=9) %!d(string=hai) anos
  DasGewehr 499d7ef04c power drop mock up %!s(int64=9) %!d(string=hai) anos
  DasGewehr 8743c14abe enemies chase player %!s(int64=9) %!d(string=hai) anos
  DasGewehr 5bd9adf882 Main scene has player and enemy prototypes, player has player tag %!s(int64=9) %!d(string=hai) anos
  DasGewehr ce84a89fa9 Just setup stuff for enemy ai %!s(int64=9) %!d(string=hai) anos
  DasGewehr 79ceccc285 init for npc stuff %!s(int64=9) %!d(string=hai) anos