DasGewehr
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045db2320e
moved hurting player to its own place
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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7c3c09fb5f
enemy prefab
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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947629fd60
removed garbage from prefab
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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ab60b05afe
updated enemy mesh, prefab, started attack of players
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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773e3b4cbc
fixed missing material enemies, increase textfield size power drop
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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28cab26a6b
Updaded enemy model
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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499d7ef04c
power drop mock up
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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8743c14abe
enemies chase player
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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5bd9adf882
Main scene has player and enemy prototypes, player has player tag
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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ce84a89fa9
Just setup stuff for enemy ai
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%!s(int64=9) %!d(string=hai) anos |
DasGewehr
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79ceccc285
init for npc stuff
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%!s(int64=9) %!d(string=hai) anos |