瀏覽代碼

Merge branch 'master' of http://git.thirdlevel.gmbh/GameDevOS/LD39

Niels Meyering 9 年之前
父節點
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e3b418b6a4

二進制
game/Assets/3DArt/Enemy.fbx


+ 1 - 1
game/Assets/Prefabs/Player.prefab

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   m_GameObject: {fileID: 1341517319831398}
   serializedVersion: 2
-  m_Mass: 1
+  m_Mass: 3
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   m_UseGravity: 1

+ 258 - 48
game/Assets/Prefabs/SolarBotSpawner.prefab

@@ -20,7 +20,6 @@ GameObject:
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-  - component: {fileID: 65503026879075802}
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   m_Name: Cube
@@ -29,6 +28,24 @@ GameObject:
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-  - component: {fileID: 65305044255708256}
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-  m_Name: Cube (3)
+  m_Name: Cube (7)
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   m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
+  m_NavMeshLayer: 1
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 GameObject:
@@ -60,8 +77,8 @@ GameObject:
   m_Name: SolarBotSpawner
   m_TagString: EnemySpawner
   m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
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   m_Name: Cube (4)
   m_TagString: Untagged
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-  m_NavMeshLayer: 0
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   m_Name: Cube (1)
   m_TagString: Untagged
   m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
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+  - component: {fileID: 23811106150121304}
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+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
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@@ -108,14 +159,14 @@ GameObject:
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-  - component: {fileID: 65243695401071542}
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   m_Name: Cube (2)
   m_TagString: Untagged
   m_Icon: {fileID: 0}
-  m_NavMeshLayer: 0
-  m_StaticEditorFlags: 0
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-  m_LocalRotation: {x: 0, y: -0.6040429, z: 0, w: 0.79695183}
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+  m_LocalRotation: {x: 0, y: 0.8765588, z: 0, w: 0.4812949}
+  m_LocalPosition: {x: 33.5, y: 2, z: -37.3}
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-  m_LocalScale: {x: 0.59999996, y: 4, z: 1}
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   m_Children: []
   m_Father: {fileID: 4016758563413220}
-  m_RootOrder: 3
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-  m_LocalPosition: {x: 0, y: 0, z: -0.45}
-  m_LocalScale: {x: 4, y: 4, z: 3}
+  m_LocalPosition: {x: -0.00000074602, y: 0, z: -0.45}
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   m_Children: []
   m_Father: {fileID: 4016758563413220}
   m_RootOrder: 0
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-  m_LocalPosition: {x: 0, y: 1.65, z: -2}
-  m_LocalScale: {x: 4, y: 1, z: 2}
+  m_LocalPosition: {x: -0.0000013199, y: 1.65, z: -2}
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   m_Children: []
   m_Father: {fileID: 4016758563413220}
   m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 9, y: 0, z: 0}
+--- !u!4 &4664274284690232
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+  m_Father: {fileID: 4016758563413220}
+  m_RootOrder: 5
+  m_LocalEulerAnglesHint: {x: 91.655, y: 0, z: 0}
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@@ -181,8 +274,8 @@ Transform:
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-  m_LocalPosition: {x: -1.7, y: -0.25, z: -2.26}
-  m_LocalScale: {x: 0.6, y: 4, z: 1}
+  m_LocalPosition: {x: -3.0923, y: -0.25, z: -2.26}
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   m_RootOrder: 2
@@ -194,12 +287,44 @@ Transform:
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-  m_LocalPosition: {x: 0, y: -1.67, z: 1.88}
-  m_LocalScale: {x: 4, y: 6, z: 4}
+  m_LocalPosition: {x: -0.00000068864, y: -1.67, z: 1.88}
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   m_Children: []
   m_Father: {fileID: 4016758563413220}
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+  m_ReceiveShadows: 1
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@@ -232,6 +357,38 @@ MeshRenderer:
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+--- !u!23 &23624506783526084
+MeshRenderer:
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+  m_GameObject: {fileID: 1850152247079550}
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+  m_ReceiveShadows: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_Materials:
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@@ -264,6 +421,38 @@ MeshRenderer:
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+--- !u!23 &23811106150121304
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+  m_GameObject: {fileID: 1749992113964780}
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+  m_ReceiveShadows: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_Materials:
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@@ -360,6 +549,20 @@ MeshRenderer:
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+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1749992113964780}
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   m_GameObject: {fileID: 1489037399527026}
   m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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   m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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-  m_Size: {x: 1, y: 1, z: 1}
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+  m_Size: {x: 1.0000001, y: 1, z: 1.0000002}
+  m_Center: {x: 0, y: -0.00000011920929, z: 0}
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+  m_Size: {x: 1.0000001, y: 1, z: 1.0000002}
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---- !u!65 &65305044255708256
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---- !u!65 &65503026879075802
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@@ -468,4 +678,4 @@ MonoBehaviour:
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-  cooldownForSpawning: 2
+  cooldownForSpawning: 5

文件差異過大導致無法顯示
+ 4766 - 268
game/Assets/Scenes/Main.unity


二進制
game/Assets/Scenes/Main/NavMesh.asset


+ 1 - 1
game/Assets/Scenes/Main/NavMesh.asset.meta

@@ -1,6 +1,6 @@
 fileFormatVersion: 2
 guid: 90990caff53762d47a7e87513a7155d0
-timeCreated: 1501351842
+timeCreated: 1501456551
 licenseType: Free
 NativeFormatImporter:
   mainObjectFileID: 23800000

二進制
game/Enemy.blend