@@ -1000,7 +1000,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
powerLevel: 8
movementDegenRate: 0.05
- bulletDegenRate: 0.3
+ bulletDegenRate: 0.1
startSpeed: 5
lookSmoothingSeconds: 0.05
cameraSmoothingSeconds: 1
@@ -0,0 +1,16 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class WeaponEnemy : MonoBehaviour {
+ // Use this for initialization
+ void Start () {
+ }
+ // Update is called once per frame
+ void Update () {
+}
@@ -0,0 +1,12 @@
+fileFormatVersion: 2
+guid: 3256c467d6d1a154783493eccb700526
+timeCreated: 1501438156
+licenseType: Free
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: