소스 검색

Added ambient sound

Erik Wittkorn 9 년 전
부모
커밋
0b3e28c75d
1개의 변경된 파일80개의 추가작업 그리고 1개의 파일을 삭제
  1. 80 1
      game/Assets/Scenes/Main.unity

+ 80 - 1
game/Assets/Scenes/Main.unity

@@ -4090,7 +4090,86 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  profile: {fileID: 0}
+--- !u!82 &1278158978
+AudioSource:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 0}
+  m_GameObject: {fileID: 1278158971}
+  m_Enabled: 1
+  serializedVersion: 4
+  OutputAudioMixerGroup: {fileID: 0}
+  m_audioClip: {fileID: 8300000, guid: df573aab73a2e0c48a428d7dfce1315a, type: 3}
+  m_PlayOnAwake: 1
+  m_Volume: 0.1
+  m_Pitch: 1
+  Loop: 1
+  Mute: 0
+  Spatialize: 0
+  SpatializePostEffects: 0
+  Priority: 128
+  DopplerLevel: 1
+  MinDistance: 1
+  MaxDistance: 500
+  Pan2D: 0
+  rolloffMode: 0
+  BypassEffects: 0
+  BypassListenerEffects: 0
+  BypassReverbZones: 0
+  rolloffCustomCurve:
+    serializedVersion: 2
+    m_Curve:
+    - serializedVersion: 2
+      time: 0
+      value: 1
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+    - serializedVersion: 2
+      time: 1
+      value: 0
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+    m_PreInfinity: 2
+    m_PostInfinity: 2
+    m_RotationOrder: 4
+  panLevelCustomCurve:
+    serializedVersion: 2
+    m_Curve:
+    - serializedVersion: 2
+      time: 0
+      value: 0
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+    m_PreInfinity: 2
+    m_PostInfinity: 2
+    m_RotationOrder: 0
+  spreadCustomCurve:
+    serializedVersion: 2
+    m_Curve:
+    - serializedVersion: 2
+      time: 0
+      value: 0
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+    m_PreInfinity: 2
+    m_PostInfinity: 2
+    m_RotationOrder: 4
+  reverbZoneMixCustomCurve:
+    serializedVersion: 2
+    m_Curve:
+    - serializedVersion: 2
+      time: 0
+      value: 1
+      inSlope: 0
+      outSlope: 0
+      tangentMode: 0
+    m_PreInfinity: 2
+    m_PostInfinity: 2
+    m_RotationOrder: 0
 --- !u!1 &1285122466
 GameObject:
   m_ObjectHideFlags: 0