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@@ -98,7 +98,6 @@ public class Player : MonoBehaviour
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private void UpdatePowerIndicator(float offset)
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{
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- Debug.Log("Power Offset: " + offset);
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if (offset < 0)
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{
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if (Mathf.Abs(offset) > 0)
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@@ -194,7 +193,6 @@ public class Player : MonoBehaviour
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cameraOffset = Camera.main.transform.position - transform.position;
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lightIntensity = muzzleLight.intensity;
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var joystickNames = Input.GetJoystickNames();
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- Debug.Log(joystickNames[0]);
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useMouseLook = joystickNames.Length == 0 || string.IsNullOrEmpty(joystickNames[0]);
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if (useMouseLook)
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{
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